Search found 353 matches

by nijineko
Wed Mar 06, 2013 5:14 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

not meaning use multiple save game files. was meaning extract meaningful data, or have the data written into a file the "CreateNPC.oxp" can edit in a format which can be transferred over to another file the "PlayNPCs.oxp" can read and use to control the action of specific npc ships... no save game f...
by nijineko
Wed Mar 06, 2013 5:23 am
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

i have just had an idea for an alternative to multiplayer: what about an oxp that logs certain activities with timestamps. you let it run, it generates a log as you play. then a companion oxp that reads said log, and sets an npc version of a player where it sets the ai and changes it, moves from sys...
by nijineko
Sat Mar 02, 2013 10:51 pm
Forum: Expansion Pack
Topic: Ship Wishlist!!! :-D
Replies: 282
Views: 69423

Re: Ship Wishlist!!! :-D

quite impressive work. kudos to all involved.
by nijineko
Sat Feb 16, 2013 11:32 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

The primary reason is simply that it is too hard to do. amen to that. ideas are easy to spout, no matter how good, bad, "right", "wrong", possible, improbable, or impossible. none of us are able and/or willing to commit the truly impressive amount of time it would take to make it all happen. specul...
by nijineko
Fri Feb 15, 2013 3:26 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

the result isn't going to be very much like Oolite anymore. It's going to be a different game, but not "Oolite Multiplayer". I think this is the key point really, and sadly for some reason it does seem difficult for some people to really understand this. The changes that would have to be made to Oo...
by nijineko
Fri Feb 15, 2013 5:58 am
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

Why do we have to discuss this over and over again? :? yeah, i'm familiar with the network timing issues. if insta-jump is what is desired No, you don't seem to be familiar with the network timing issues. If you were, you'd choose other words. Insta-jump is not "desired", it's an absolute and bleed...
by nijineko
Thu Feb 14, 2013 6:14 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

yeah, i'm familiar with the network timing issues. if insta-jump is what is desired, then adjust the transport and cargo times accordingly. doesn't seem to be that huge an issue overall. i think witchspace transition times, with the risk of ambush and so forth, would be more fun. though, i get the d...
by nijineko
Thu Feb 14, 2013 5:16 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

however, what i don't really understand, is how, with galaxies of hundred and thousands of starships, swapping out the computer ai for a human ai on a few of them somehow makes it "not oolite"? It's not the AI that would be the problem - it's the other compromises needed for an MMO-style game. As I...
by nijineko
Thu Feb 14, 2013 4:05 am
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

in response to the "single player mode only" style comments - i admit i quite enjoy playing the current version of oolite. i have few problems with it which is pretty rare for me. however, what i don't really understand, is how, with galaxies of hundred and thousands of starships, swapping out the c...
by nijineko
Wed Feb 13, 2013 12:12 am
Forum: Expansion Pack
Topic: Re: Realistic Shipyards / Oolite Extended - Little Update
Replies: 14
Views: 5273

Re: Realistic Shipyards / Oolite Extended - Little Update

i'll be interested in any future work you come up with.
by nijineko
Wed Feb 13, 2013 12:03 am
Forum: Expansion Pack
Topic: Personalities.oxp
Replies: 176
Views: 34416

Re: Personalities.oxp

did i ever send it over to you? i'm too lazy to recheck the whole thread. =P
by nijineko
Tue Feb 12, 2013 11:58 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 208
Views: 113254

Re: Oolite Multiplayer? Please read

i think the only way to make it multi-player would be to recreate it as an mmo... mmoolite? just trying to sync between players would be seriously difficult unless it is all running on the same server... maybe one server per galaxy.
by nijineko
Tue Oct 25, 2011 7:30 am
Forum: Discussion
Topic: A change of plans
Replies: 63
Views: 9605

Re: A change of plans

Thank you very much! I have enjoyed the fruits of your labors.
by nijineko
Tue Jan 11, 2011 2:48 pm
Forum: Outworld
Topic: Happy New Year
Replies: 19
Views: 1626

Re: Happy New Year

happy new year, if a bit laggard.
by nijineko
Mon Mar 15, 2010 4:34 am
Forum: Expansion Pack
Topic: Griff's Explosion Debris OXP
Replies: 7
Views: 1754

very sweet work, griff. =D