Search found 966 matches

by Getafix
Wed Sep 09, 2020 4:20 pm
Forum: Oolite-Linux
Topic: libjsdbg_static
Replies: 6
Views: 1184

Re: libjsdbg_static

A new code commit has just been pushed to the OoliteProject/oolite repository, updating the 'Makefile' file, in an attempt to address the confusion created by having the 'debug' target as default.

@dybal - Thank you for bringing this to our attention. 8)
by Getafix
Tue Sep 08, 2020 8:39 pm
Forum: Oolite-Linux
Topic: libjsdbg_static
Replies: 6
Views: 1184

Re: libjsdbg_static

If you are just interested in playing Oolite while experimenting with OXP development and Debug Console, I strongly suggest you get the OXP Developer release installer from http://oolite.org/download/ (check out the "OXP Developer release" download section). The latest stable release Oolite v1.90 ha...
by Getafix
Tue Sep 08, 2020 12:22 pm
Forum: Oolite-Linux
Topic: libjsdbg_static
Replies: 6
Views: 1184

Re: libjsdbg_static

...and the libjsdbg_static.a I build has "only" 73M. Yes, but in the same submodule you get both x86 and x86_64 dependencies. This adds up to ~140MB. :( Including libjsdbg_static.a would increase the download, but only if git submodule update --init is used as suggested in the docs (don't remember ...
by Getafix
Mon Sep 07, 2020 7:27 pm
Forum: Oolite-Linux
Topic: libjsdbg_static
Replies: 6
Views: 1184

Re: libjsdbg_static

Hi dybal, adding two libjsdbg_static.a (32bit and 64bit) would augment the Oolite source-code size by 140MB. This would also impact Windows and macOS developers. The other option would be to link to the same JS library even if Oolite debug target is selected. This could be either done by editing the...
by Getafix
Sun Aug 30, 2020 12:21 pm
Forum: Discussion
Topic: Progress
Replies: 2040
Views: 511358

Re: Progress

Cody wrote:
Sun Aug 30, 2020 11:52 am
Thanks to the dev team for Oolite 1.90 - shame I can't play it.
Redirecting system, weapons and engines power
to extra-charge positive energy
for your complete and fast recovery, amigo! :wink:

<!-- Getafix is going back into silent running. -->
by Getafix
Mon Jun 15, 2020 5:29 pm
Forum: Expansion Pack
Topic: Lave is Earth OXP (8k Textures)
Replies: 17
Views: 2231

Re: Lave is Earth OXP (8k Textures)

A demo video of a journey around Earth, recorded in-game from Oolite, boasting the aforementioned textures, covered with Scott Buckley's cinematic compositions, can be found at https://youtu.be/8UDnB3uIhUk. Dim those lights around you, sit back and enjoy, while sipping your favorite drink. Best serv...
by Getafix
Fri Apr 05, 2019 1:21 pm
Forum: Discussion
Topic: Screenshots
Replies: 5677
Views: 1072801

Re: Screenshots

UK_Eliter wrote: ... EDIT: arg, how does one embed screenshots? Link: https://app.box.com/s/bvpsi8vr5bcpnqypgbr3yrvbc5s18msp You should find a file hosting service that allows direct link to uploaded files. For example if you quote my last post, you will see the following code [img]https://i.postim...
by Getafix
Thu Apr 04, 2019 12:19 pm
Forum: Oolite-Mac
Topic: Mouse Zeroing Behaviour on Mac
Replies: 10
Views: 3708

Re: Mouse Zeroing Behaviour on Mac

Oolite Nightly Build (2019-04-04) is now updated with the relevant Mac release, featuring mouse down centering.
by Getafix
Wed Apr 03, 2019 6:11 pm
Forum: Testing and Bug reports
Topic: Test Win64 executable - 16bpcc
Replies: 20
Views: 6016

Re: Test Win64 executable - 16bpcc

...It would be nice if we could also find someone with an AMD card to test, just to be sure. Here is "someone" :wink: reporting on an AMD card testing: Opening log for Oolite development version 1.89.0.7185-190315-e3c54df (x86-64 test release) under Windows 10.0.17134.648 64-bit at 2019-04-03 18:07...
by Getafix
Wed Apr 03, 2019 11:31 am
Forum: Discussion
Topic: Screenshots
Replies: 5677
Views: 1072801

Re: Screenshots

Image
Food for thought... :mrgreen:
by Getafix
Wed Apr 03, 2019 10:08 am
Forum: Oolite-Mac
Topic: Mouse Zeroing Behaviour on Mac
Replies: 10
Views: 3708

Re: Mouse Zeroing Behaviour on Mac

...I noticed that the centring occurs once I release the mouse button, not immediatly once I press down on the button...Either way, thanks for the great work another_commander! ...It will need one more test from your side though. @Paladin Tux: Just when you thought that you would get away with a si...
by Getafix
Wed Apr 03, 2019 7:39 am
Forum: Discussion
Topic: Screenshots
Replies: 5677
Views: 1072801

Re: Screenshots

No need for a scanner to plunder on that one, just that old good pirate spyglass! :)
by Getafix
Tue Apr 02, 2019 2:57 pm
Forum: Oolite-Mac
Topic: Mac Newbie problem with BBC keyconfig.plist
Replies: 9
Views: 3051

Re: Mac Newbie problem with BBC keyconfig.plist

Actually, looking back they're mainly OXZ added using the expansion manager in game. Is there any way of transferring this data, or do I just add all the same packages manually? (I hadn't realised quite how many I'd added over the years.) That's a bit beyond me, I'm afraid … I suspect you'll have t...
by Getafix
Tue Apr 02, 2019 7:58 am
Forum: Oolite-Mac
Topic: Mac Newbie problem with BBC keyconfig.plist
Replies: 9
Views: 3051

Re: Mac Newbie problem with BBC keyconfig.plist

I think this one deserves to be stickified.
by Getafix
Tue Apr 02, 2019 7:46 am
Forum: Testing and Bug reports
Topic: Latest Debian and Oolite crashes
Replies: 3
Views: 2301

Re: Latest Debian and Oolite crashes

Hi ozhank, The below communication is from another similar case. Perhaps it suits this case too. Hope to hear good news from you soon. By examining the error log you shared, I suspect your system is using the JACK audio server, and a PulseAudio conflict prevents the soundcard form being correctly in...