Search found 208 matches

by Bogatyr
Fri Aug 02, 2019 3:11 pm
Forum: Discussion
Topic: Fastest way to buy a Boa/Boa CC?
Replies: 17
Views: 2680

Re: Fastest way to buy a Boa/Boa CC?

My general advice is: enjoy the journey. I see that you already have this opinion, which is good. The game is more interesting when you have to make decisions on where to put your cash. Most recently, I decided to play a python start from one of the starting option oxps, and the money built up quite...
by Bogatyr
Thu Jun 27, 2019 4:49 am
Forum: Oolite-Mac
Topic: Auto-hide menubars, launch bars popping up in full-screen gameplay
Replies: 0
Views: 1451

Auto-hide menubars, launch bars popping up in full-screen gameplay

I fly with mouse controls, and on my system (10.14.3, Mojave). When in full-screen mode, and when the mouse moves to the upper or lower portions of the screen, the system menu bar pops down, and receives clicks, which usually results in wreaking havoc on the game (and sometimes the system!). Is ther...
by Bogatyr
Tue Jun 25, 2019 12:07 pm
Forum: Oolite-Mac
Topic: Building with XCode 10 ... tweaks needed
Replies: 4
Views: 1538

Re: Building with XCode 10 ... tweaks needed

phkb wrote:
Tue Jun 25, 2019 11:12 am
There's a PR on GitHub that says is fixes mac Builds for xcode 10, Link here: https://github.com/OoliteProject/oolite/pull/318. I don't have Mac so I can't confirm anything but it might be worth examining.
Thanks, from there I found the "fix-mac-builds" branch, which built for me.
by Bogatyr
Tue Jun 25, 2019 10:53 am
Forum: Oolite-Mac
Topic: Building with XCode 10 ... tweaks needed
Replies: 4
Views: 1538

Re: Building with XCode 10 ... tweaks needed

I'm running Xcode 10.2.1 on OS X 10.14.3 and can't get oolite (TOT master branch from github) to build. I tried various values for the minimum deployment target in src/Cocoa/oolite-targets.xcconfig, including removing the line altogether. In each of the variants I tried, the issue with libstdc++ goe...
by Bogatyr
Fri Sep 21, 2018 8:54 am
Forum: Expansion Pack
Topic: [WIP] Bounty system OXP
Replies: 51
Views: 28596

Re: [WIP] Bounty system OXP

Thanks, guys, for the answers! That clarifies matters a lot. I'm usually hesitant to change fundamental game play mechanics (I really love vanilla elite/oolite for the infinite player flexibility) but this system does sound very interesting and like a great addition to the game. I'm going to try it ...
by Bogatyr
Thu Sep 20, 2018 7:46 am
Forum: Expansion Pack
Topic: [WIP] Bounty system OXP
Replies: 51
Views: 28596

Re: [WIP] Bounty system OXP

What exactly are the conditions that determine "destroying another ship" as a crime? So destroying a fugitive makes you a fugitive? Only if a cop sees? Etc.... (the wiki does not make this clear). Do you need to scan a target first in order to get the bounty after killing the ship? It would make sen...
by Bogatyr
Thu Sep 20, 2018 6:22 am
Forum: Suggestion Box
Topic: Bounty status
Replies: 27
Views: 13988

Re: Bounty status

It means that one can wipe out all record of a crime within a few short hours, just by jumping back and forth between two close systems... That is an exploit, in my opinion - one which I've tried hard to avoid using during my long career as a contrabandista. It definitely is an exploit, especially ...
by Bogatyr
Thu Sep 20, 2018 5:31 am
Forum: Expansion Pack
Topic: (Release) Manual Witchspace Alignment
Replies: 16
Views: 11781

Re: (Release) Manual Witchspace Alignment

Nice piece of equipment! Players who have installed the Advanced Navigation Computer OXP have noticed the change that takes place to hyperspace countdowns. Now, instead of just jumping with your ship pointing in any direction, the ANC will auto-rotate your ship to align with a visible witchspace des...
by Bogatyr
Tue Sep 18, 2018 6:22 pm
Forum: Expansion Pack
Topic: Oolite - Life in the Frontier - REVIVAL (14/04/2018 - Release v0.10.0)
Replies: 26
Views: 11272

Re: Oolite - Life in the Frontier - REVIVAL (14/04/2018 - Release v0.10.0)

Hi, I installed this and have done a few missions, very nice, I like to see many options for mini-missions! It seems I hit a bug in the current one: a "contact" mission. I've contacted the remote medical team that hadn't checked in, reminded them, they said they would check in with the home base, bu...
by Bogatyr
Tue Sep 26, 2017 7:07 pm
Forum: Discussion
Topic: Oolite at 4K resolution
Replies: 54
Views: 12918

Re: Oolite at 4K resolution

Not sure why it did not restore the desktop back to the original state. I am trying to replicate this (using lower than 4K resolutions of course) and it always, consistently, returns me to the desktop resolution at the time of the game's launch. I am thinking possible driver fault here, but I can't...
by Bogatyr
Tue Sep 26, 2017 7:04 pm
Forum: Discussion
Topic: Oolite at 4K resolution
Replies: 54
Views: 12918

Re: Oolite at 4K resolution

I wanted to start also. But it won't start also. Which trunk version do I have to get to get this on? I believe I have the latest trunk I had to run the trunk-install again and this time I didn't load any OXPs at all. After doing this, dropping in the test oolite.exe worked for me. You might try th...
by Bogatyr
Tue Sep 26, 2017 7:44 am
Forum: Discussion
Topic: Oolite at 4K resolution
Replies: 54
Views: 12918

Re: Oolite at 4K resolution

Bogatyr, I would suggest a trunk re-install and retry with the test exe. There is no reason why it would cause a crash, the change I have made to it is a trivial one. @phkb: Thanks for the quick test and confirmation. I re-installed from the same trunk installation exe and this time installed no OX...
by Bogatyr
Tue Sep 26, 2017 6:08 am
Forum: Discussion
Topic: Oolite at 4K resolution
Replies: 54
Views: 12918

Re: Oolite at 4K resolution

4K Test01 32 bit download: https://drive.google.com/file/d/0BwG6R5Qjd1f2TnNhQW4tUzdMdWs/view?usp=sharing 4K Test01 64 bit download: https://drive.google.com/file/d/0BwG6R5Qjd1f2MjdVZVlFYW5Jck0/view?usp=sharing Just replace trunk's oolite.exe with the one above corresponding to your CPU architecture...
by Bogatyr
Tue Sep 26, 2017 5:37 am
Forum: Discussion
Topic: Oolite at 4K resolution
Replies: 54
Views: 12918

Re: Oolite at 4K resolution

4K Test01 32 bit download: https://drive.google.com/file/d/0BwG6R5Qjd1f2TnNhQW4tUzdMdWs/view?usp=sharing 4K Test01 64 bit download: https://drive.google.com/file/d/0BwG6R5Qjd1f2MjdVZVlFYW5Jck0/view?usp=sharing Just replace trunk's oolite.exe with the one above corresponding to your CPU architecture...
by Bogatyr
Mon Sep 25, 2017 8:43 pm
Forum: Discussion
Topic: Oolite at 4K resolution
Replies: 54
Views: 12918

Re: Oolite at 4K resolution

Quoting from a previous post: Please try this: - Edit logcontrol.plist by changing the lines display.initGL = no; display.mode.list = no; to display.initGL = yes; display.mode.list = yes; - Start the game, then exit it and post the Latest.log here. Bogatyr, can you please provide this information? ...