Search found 1547 matches
- Sat Jan 16, 2021 11:34 pm
- Forum: Outworld
- Topic: Fun star map
- Replies: 7
- Views: 124
Re: Fun star map
Is it very difficult to change the game maps? Then we really could explore for real! Not difficult technically - you can change system coordinates, names, descriptions etc in planetinfo.plist. Just laborious. Oh my giddy Aunt... I can do this strategically to exaggerate or minimise quirks of the pr...
- Wed Jan 13, 2021 7:31 pm
- Forum: Expansion Pack
- Topic: Best expansion packs - just my two cents
- Replies: 7
- Views: 413
Re: Best expansion packs - just my two cents
Tangentializing further... Might it be nice if Your Ad Here included more advertisments for other oxps? Even if it were only at the witchpoint buoy (and the solitary installed oxp) then you would have in-game advertisements/hints to other oxps: you'd learn about them as you play; becoming increasing...
- Sun Jan 10, 2021 8:03 pm
- Forum: Discussion
- Topic: Budget alternatives for default Cobra Mark III?
- Replies: 6
- Views: 220
Re: Budget alternatives for default Cobra Mark III?
Honourable mention for the Moray (esp. seeing as you've already mentioned the Adder). Cargo capacity of 7TC isn't that much yet lies between the Adder and the Mk I. Speed however is superior to both of them and so you may still make money faster with the Moray than with the Mk I. Key things to consi...
- Thu Dec 31, 2020 11:48 am
- Forum: Expansion Pack
- Topic: Laser Combat Reimagined OXZ
- Replies: 47
- Views: 22723
Re: Laser Combat Reimagined OXZ
Some questions Firstly, this is almost entirely my own fault... I tend to write my thoughts as I go - it presents the opportunity for early criticism/feedback which is often useful (even if my integration of such isn't always obvious). Consequently, the first post whilst still representing the 'pro...
- Sun Dec 27, 2020 12:11 am
- Forum: Outworld
- Topic: Season's Greetings
- Replies: 9
- Views: 444
Re: Season's Greetings
Best wishes everyone 

- Sun Dec 13, 2020 11:41 am
- Forum: Fiction
- Topic: Metafiction: Dialogues on the Lore of Xlite
- Replies: 49
- Views: 5161
Re: Metafiction: Dialogues on the Lore of Xlite
So, what I propose, is: an attempt at establishing consistent lore, rooted in real-life science, but reaching "beyond our current understanding" if necessary in order to maintain IU consistency. So you have alternate fiction threads that you wish to consolidate into one consistent whole representin...
- Fri Dec 11, 2020 11:20 pm
- Forum: Expansion Pack
- Topic: Laser Combat Reimagined OXZ
- Replies: 47
- Views: 22723
Re: Laser Combat Reimagined OXZ
Updated again to v 0.5.1
Fix for error in manifest.plist
Apologies to anyone who downloaded v 0.5
Fix for error in manifest.plist
Apologies to anyone who downloaded v 0.5
- Fri Dec 11, 2020 10:43 pm
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 28451
Re: Weapon Laws OXZ
I was able to grab 1.4 from the wiki by looking up recent page changes and then downloading directly from your wiki File page. It works. I'm in Ensoreus and can only buy mining lasers! Thank you. So my Tibetan was just about up to it then. Tashi delek! :) The next issue is why it won't download fro...
- Fri Dec 11, 2020 10:36 pm
- Forum: Expansion Pack
- Topic: Laser Combat Reimagined OXZ
- Replies: 47
- Views: 22723
Re: Laser Combat Reimagined OXZ
Update to v 0.5 and available from the manager. Changes: Remodeled to include burst lasers as a beam-laser intermediary Ship size alters power rather than range Rarification of Asps and Fer de Lances (both equipped with burst lasers by default) Removed conflict with New Lasers but this will be depen...
- Thu Dec 10, 2020 1:14 am
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 28451
Re: Weapon Laws OXZ
Damn it! I used Tibetan... I'll have to invite the other neighbours round nowCholmondely wrote: ↑Thu Dec 10, 2020 1:05 amDid you remember to dance widdershins around your computer whilst sacrificing your next-door neighbours and uttering chants in Sanskrit in order to appease the AppleMac download daemons?

- Thu Dec 10, 2020 12:17 am
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 28451
Re: Weapon Laws OXZ
v1.4 has just been uploaded.
Give that a try and see if it fixes the problem.
Thanks.
- Mon Dec 07, 2020 8:39 pm
- Forum: Fiction
- Topic: Metafiction: Dialogues on the Lore of Xlite
- Replies: 49
- Views: 5161
Re: Metafiction: Dialogues on the Lore of Xlite
Apologies. Not sure how that happened (other than through my own incompetence...)
- Mon Dec 07, 2020 5:47 pm
- Forum: Discussion
- Topic: Well-aligned multiple lasers
- Replies: 6
- Views: 1824
Re: Well-aligned multiple lasers
I think the idea I posterd here (under reimagined multiple lasers), whilst far from flawless, should result in the desired effect 9 times out of 10. So an 'invisible' central laser does all the damage whilst the false side lasers (visual effects) get all the credit for doing so. If the side lasers a...
- Sun Dec 06, 2020 7:55 pm
- Forum: Fiction
- Topic: Metafiction: Dialogues on the Lore of Xlite
- Replies: 49
- Views: 5161
Re: Metafiction: Dialogues on the Lore of Xlite
I think that it might be helpful to distinguish between RL (Real-Life) Science and IU (In-Universe) Science. My interpretation, Commander Redspear, is that, perhaps, you seem to have in mind in your first flow diagram: *RL* Science --> Fiction ...and in your second flow diagram: Game --> Fiction --...
- Sun Dec 06, 2020 1:18 am
- Forum: Expansion Pack
- Topic: Weapon Laws OXZ
- Replies: 74
- Views: 28451
Re: Weapon Laws OXZ
[plist.parse.failed]: Failed to parse /Users/Cholmondeley/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.redspear.weapon_laws.oxz/Config/equipment-overrides.plist as a property list. Unexpected character { at line 1 Well, there's the culprit. According to that line, none of the necess...