Search found 415 matches

by montana05
Wed Nov 25, 2020 12:24 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2351
Views: 445881

Re: Griff's normalmapped ship remakes

The master of graphics is back, a very warm welcome :)
by montana05
Wed Nov 25, 2020 1:02 am
Forum: Expansion Pack
Topic: New versions of Interstellar Tweaks, Fer-de-Lance 3G and Extra Thargoids available
Replies: 15
Views: 5115

Re: New versions of Interstellar Tweaks, Fer-de-Lance 3G and Extra Thargoids available

UK_Eliter wrote:
Wed Nov 25, 2020 12:58 am
Thank you, Montana.

However: it is sirs, I think. For, I supplied most of the content, and Cholmondely magicked that content up into the page!
Sirs it is, my apologies. Great job from both of you. :wink:
by montana05
Wed Nov 25, 2020 12:34 am
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 104
Views: 14990

Re: Recovering "Lost" OXPs

Did you see this one? http://wiki.alioth.net/index.php/Croydon_Starsoarer Glorious, glorious Croydon! Do you know, if you wander into the town centre and look upwards at the night sky, all the stars go around your head! It must be the centre of the Ooniverse!* ______________________________________...
by montana05
Fri Nov 20, 2020 8:12 am
Forum: Expansion Pack
Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
Replies: 337
Views: 183439

Re: Tinkerer's Workshop - OXP tweaking for fun and profit!

I haven't come across it anywhere in the Wiki, but is there a method for changing the player's legal status? Is it possible at all? try bounty in the Oolite JavaScript Reference: Ship: bounty : Number (read/write integer) The bounty on the ship. In 1.77, changes to the bounty are given a reason. If...
by montana05
Fri Nov 20, 2020 3:18 am
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 91
Views: 4675

Re: (WIP) Elite Trader

Hu-u-u-umph! But are there really any people here? Seems mostly to be botsville* apart from the Science Fiction Trivia thread! If Reval is enjoying this, why shouldn't he post all the bally time if he wants to? If I ever generate the skills to do half of what he - or you - can do, I can learn from ...
by montana05
Wed Nov 18, 2020 12:57 pm
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 91
Views: 4675

Re: (WIP) Elite Trader

Reval wrote:
Wed Nov 18, 2020 10:05 am
Elite Trader, version 1.3
While I really appreciate your enthusiasm I would suggest to do some more testing before publishing every day a new release, from my experience people tend to ignore OXP's published without testing. :wink:
by montana05
Tue Nov 17, 2020 1:40 pm
Forum: Testing and Bug reports
Topic: Investigating movement direction reversing while in Torus
Replies: 6
Views: 810

Re: Investigating movement direction reversing while in Torus

dybal wrote:
Mon Nov 16, 2020 1:34 am
we might have to do something like montana05 is doing with Shipbuilder's ships OXPs and override a function.
If you need my key please let me know, at least for Windows I could override nearly everything. :wink:
by montana05
Tue Nov 17, 2020 1:24 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 104
Views: 14990

Re: Recovering "Lost" OXPs

Solar System .oxps Could you please provide us with some links ? There is a good chance that we could make them work on later versions as well, it just will take time because the current queue is pretty long. After GalTech is finished Isis Interstellar is next, between I probably will finish my (st...
by montana05
Sat Nov 14, 2020 1:18 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 104
Views: 14990

Re: Recovering "Lost" OXPs

Most lasers need 30m, but some (the new better ones) need 50m for separation, as you can see in the second column in this table . Chimera Gunship 's forward center laser position is 68m far in the z axis from the side ones, so the smallest distance is 63m between the x coordinates of the two side l...
by montana05
Fri Nov 13, 2020 12:40 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 104
Views: 14990

Re: Recovering "Lost" OXPs

That's the one that gets separated lasers, isn't it? weapon_mount_mode multiply? PS: Old fix OXP manifest removed from the Expansion Manager All my fixes include multiply lasers, Chimera Gunship is a bit special because to compensate for 5 front (3) and rear (2) lasers I blocked port and starboard ...
by montana05
Fri Nov 13, 2020 4:41 am
Forum: Expansion Pack
Topic: [RELEASE] Montanas Resource Pack 01
Replies: 4
Views: 716

Re: [RELEASE] Montanas Resource Pack 01

Cholmondely wrote:
Thu Nov 12, 2020 6:27 pm
This looks wonderful - Thank You!

I am looking forwards to trying it out!
Stand-alone this pack doesn't much, however, the latest Chimera Gunship Fix is making much use of it. :wink:
by montana05
Fri Nov 13, 2020 3:28 am
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 104
Views: 14990

Re: Recovering "Lost" OXPs

Update of Chimera Gunship Version 1.10 (fixes problems and adjusts to later Oolite versions) now available on the expansion manager or additionally here: Chimera Gunship Fix Warning: Since Version 1.00 and Version 1.10 got different authors I would suggest uninstalling 1.00 before installing 1.10 I...
by montana05
Thu Nov 12, 2020 1:54 pm
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 91
Views: 4675

Re: (WIP) Elite Trader

Um... Yes, I was referring to the player's (personal) buying history. It would be so neat if the buy-prices could be stored and aggregated by Oolite itself in the manifest.list objects. It would be just another property, after all. Eller hur? I do agree with spara, there is no importance for the co...
by montana05
Thu Nov 12, 2020 11:41 am
Forum: Expansion Pack
Topic: [RELEASE] Montanas Resource Pack 01
Replies: 4
Views: 716

Re: [RELEASE] Montanas Resource Pack 01

Cody wrote:
Thu Nov 12, 2020 11:14 am
Quirium Crystals? Can you snort them?
5-dimensional emitters ? I guess you would get hyper-high. :lol: