Search found 106 matches

by Nite Owl
Sat Sep 14, 2019 4:20 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 189
Views: 63865

Re: [WIP] GalCop Missions

A mission type that was previously unseen by me cropped up; Defend Satellites. The first satellite to defend was at another planet about 7000 kilometers away from the Main Station. Arrival was made in under the 5 minute attack limit by using my Torus Drive and avoiding combat on the way there. Once ...
by Nite Owl
Thu Sep 05, 2019 9:10 am
Forum: Testing and Bug reports
Topic: Unable to access saved commanders
Replies: 17
Views: 1031

Re: Unable to access saved commanders

One of the things that needs full control is labeled as System . Does System also have Read and Write Permissions? System relates to your Operating System - How Windows deals with files and folders. How to add System and the Read and Write Permissions to the Permissions lists (if they are not alread...
by Nite Owl
Wed Sep 04, 2019 5:23 am
Forum: Testing and Bug reports
Topic: Unable to access saved commanders
Replies: 17
Views: 1031

Re: Unable to access saved commanders

Have another idea as to what might be happening. The problem is in the execution of the explanation. My trying to tell you how to fix the problem is going to get extremely complicated and my fear is that we will both get lost in the translation. Your best bet is that once my theory is given that you...
by Nite Owl
Wed Aug 28, 2019 9:40 pm
Forum: Testing and Bug reports
Topic: Unable to access saved commanders
Replies: 17
Views: 1031

Re: Unable to access saved commanders

Go to C:\Oolite\oolite.app\GNUstep\Defaults or the directory similar to this for your installation of the game. Open the file named .GNUstepDefaults in a text editor other than Windows Notepad - Notepad++ is a good option. Inside .GNUstepDefaults should be a line that points to your save game direct...
by Nite Owl
Thu Jul 25, 2019 12:55 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 26
Views: 3259

Re: (WIP) Hermitage

Really liking what has been presented so far. Looking forward to a working model whenever possible. Please let me know if the following scenario fits in with what you have in mind. On my third trip around the eight the endless wandering starts to wear a little thin. Time to find a good group of syst...
by Nite Owl
Thu Jul 18, 2019 2:51 pm
Forum: Suggestion Box
Topic: Maintenance upon demmand
Replies: 16
Views: 3051

Re: Maintenance upon demmand

Geez - No wonder it would not work for me, left out almost every step. Thank you again for both the update and the scripting lesson, much appreciated.
by Nite Owl
Thu Jul 18, 2019 2:27 pm
Forum: Expansion Pack
Topic: HyperCargo OXP
Replies: 49
Views: 19155

Re: HyperCargo OXP

Actually you should thank Spara, the creator of the Market Observer OXZ. He is the one who gave me the above answer when asked the same question, by me, about a year and half ago. This may be a single player game but we are all in it together.
by Nite Owl
Thu Jul 18, 2019 2:24 am
Forum: Suggestion Box
Topic: Maintenance upon demmand
Replies: 16
Views: 3051

Re: Maintenance upon demmand

The same one that is already sent when you do a Maintenance Overhaul would be fine. The two (overhaul and tune up) do basically the same thing so there is no need to come up with a whole new piece of script and descriptors just for the tune up. Is there a way to get the tune up script to call the ne...
by Nite Owl
Wed Jul 17, 2019 8:32 pm
Forum: Suggestion Box
Topic: Maintenance upon demmand
Replies: 16
Views: 3051

Re: Maintenance upon demmand

phkb: Could you post a simple (or even not so simple) bit of script that would allow a purchased Maintenance Tune Up to send a Maintenance Email from your Email System OXZ. Had a look at it myself but my script-fu is weak in this area, never have done any work wherein one JavaScript had to call on t...
by Nite Owl
Wed Jul 17, 2019 8:13 pm
Forum: Expansion Pack
Topic: HyperCargo OXP
Replies: 49
Views: 19155

Re: HyperCargo OXP

Taka: Ran into the same problem a while back. The Trader Rating is a function of the Market Observer OXZ. The two OXZ's are incompatible in that the Trader Rating function has no way of reading cargo that is placed into HyperCargo and thus returns with the lost cargo thing lowering your Trader Ratin...
by Nite Owl
Fri Jul 12, 2019 6:42 pm
Forum: Discussion
Topic: Oolite Combat
Replies: 19
Views: 1835

Re: Oolite Combat

Notepad leaves extra white space behind that can mess a script up. Give NOTEPAD++ a try. Simple learning curve and free.
by Nite Owl
Fri Jul 12, 2019 6:35 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1065
Views: 280100

Re: Introduce Yourself.

Welcome aboard Commander. As for your journey to the Dark Side the best place to start is with the Oolite wiki. There are lots of pages there on how to create your own OXZs. The best place to start though is HERE . Once you have the basics down and want to move on to the even Darker Side of things w...
by Nite Owl
Fri Jul 12, 2019 4:47 am
Forum: Discussion
Topic: Oolite Combat
Replies: 19
Views: 1835

Re: Oolite Combat

Are you dedicated to sticking with the vanilla game or are you are willing to modify it with OXZ's and OXP's? The mod route will solve this problem rather quickly with just a few additions like New Lasers, Multiple Lasers and Separated Lasers, Eco Lasers, Laser Cannons, you get the idea. The majorit...
by Nite Owl
Tue Jul 09, 2019 1:51 pm
Forum: Outworld
Topic: Right on, Commanders
Replies: 2
Views: 626

Re: Right on, Commanders

Oh my - brought a tear to my eye. Also reminded me of my favorite bit from Emily Dickinson.
Because I could not stop for Death
He kindly stopped for me.
The carriage held but just Ourselves
And Immortality.
by Nite Owl
Sun Jun 30, 2019 8:08 am
Forum: Discussion
Topic: Can't find derelict ships?
Replies: 8
Views: 1585

Re: Can't find derelict ships?

Have a look HERE for specific information about the Laser Reductor. The other parts of that page will give you more insight into the other aspects of the Towbar.OXZ.