Search found 198 matches

by stranger
Fri Sep 25, 2020 7:00 am
Forum: Expansion Pack
Topic: Lave is Earth OXP (8k Textures)
Replies: 17
Views: 2306

Re: Lave is Earth OXP (8k Textures)

Thank you!
I'll try and report results.
by stranger
Thu Sep 24, 2020 11:40 pm
Forum: Expansion Pack
Topic: Lave is Earth OXP (8k Textures)
Replies: 17
Views: 2306

Re: Lave is Earth OXP (8k Textures)

@another_commander There is texture 8k_earth_diffuse2.png in pack. Just as alternative variant of 8k_earth_diffuse.png or it has some function? And sorry for off-topic - I have questions about planetinfo.plist in general. There is parameter land_fraction in game planetinfo.plist. I can’t find it on ...
by stranger
Thu Sep 17, 2020 8:22 am
Forum: Expansion Pack
Topic: Leesti is Moon 8k
Replies: 12
Views: 412

Re: Leesti is Moon 8k

Sadly. My plans to update my Planetary Systems will be delayed.
Well, let's exploit amazing possibility to improve look of some main planets!
by stranger
Thu Sep 17, 2020 4:21 am
Forum: Expansion Pack
Topic: Leesti is Moon 8k
Replies: 12
Views: 412

Re: Leesti is Moon 8k

Leesti is Moon LSM 8k is released. It is special edition of Leesti is Moon with marked soft landing sites of human unmanned probes and piloted spacecrafts. See initial post for more details. @another_commander Is it possible to declare normal maps of planets and moons in script? Trying to do it. Di...
by stranger
Mon Sep 14, 2020 10:06 pm
Forum: Expansion Pack
Topic: Leesti is Moon 8k
Replies: 12
Views: 412

Re: Leesti is Moon 8k

Cody wrote:
Mon Sep 14, 2020 5:38 pm
That Moon needs an Eagle Transporter flying over it.
Hmm... Maybe special edition with marked locations of historical landing sites?
by stranger
Mon Sep 14, 2020 2:09 am
Forum: Expansion Pack
Topic: Leesti is Moon 8k
Replies: 12
Views: 412

Re: Leesti is Moon 8k

Version 0.2.0 Set has_atmosphere = NO; This change removes residual atmosphere haze, visible near Moon limb in previous version. And it removes air friction too! Cool! @another_commander Has you plans in future Oolite releases to implement numeric value of atmosphere density instead Boollean has_atm...
by stranger
Sun Sep 13, 2020 3:21 pm
Forum: Expansion Pack
Topic: Leesti is Moon 8k
Replies: 12
Views: 412

Re: Leesti is Moon 8k

Thank you! I get idea. Need some practice to use it, but your explanation is clear!
by stranger
Sun Sep 13, 2020 2:23 pm
Forum: Expansion Pack
Topic: Leesti is Moon 8k
Replies: 12
Views: 412

Re: Leesti is Moon 8k

Yes, I was overlooked simple decision to completely remove atmosphere. Thank you!
Can you explain terminator_threshold_vector parameter? I can't find info in Planetinfo.plist page. Seems it is declared as fixed value terminator_threshold_vector = "0.105 0.18 0.28"; for all 2048 systems.
by stranger
Sun Sep 13, 2020 12:21 am
Forum: Expansion Pack
Topic: Leesti is Moon 8k
Replies: 12
Views: 412

Leesti is Moon 8k

Leesti is Moon 8k Latest version: 0.2.0 Uploaded 14.09.2020 Leesti is Moon LSM 8k Latest version: 0.2.1 Uploaded 17.09.2020 Well, now we have ability to simulate in fictional Ooniverse real planets with rendered terrain using high quality maps of Solar System planets. Ironically, the nearest to our...
by stranger
Sun Sep 13, 2020 12:02 am
Forum: Expansion Pack
Topic: An Overview of some of the realistic ambience .oxp's
Replies: 2
Views: 285

Re: An Overview of some of the realistic ambience .oxp's

Just some notes for clarity. Habitable Planets don't moves main planets further out to a more realistic distance. It redefines planet radii. Distance to sun is redefined in Sun Gea r. SW HUD CAI is not essential for safe landing. It is just optional mod providing useful functionality. You can fly an...
by stranger
Sat Sep 12, 2020 5:48 am
Forum: Expansion Pack
Topic: Diso is Jupiter 8k
Replies: 4
Views: 337

Re: Diso is Jupiter 8k

Well, I'll prepare my Moon for upload.
by stranger
Sat Sep 12, 2020 12:19 am
Forum: Expansion Pack
Topic: Diso is Jupiter 8k
Replies: 4
Views: 337

Re: Diso is Jupiter 8k

Nice work, sir! Are you planning to use Moon texture as the next example? I'm assembling Leesti using 8k Moon diffuse and normal maps, so I'll present it if it will not clash with your's next plans. Thank you for advice to setup red and green channels in normal map! It was very valuable info and I w...
by stranger
Sat Aug 08, 2020 12:23 am
Forum: Discussion
Topic: Popularising Oolite in Different Languages
Replies: 23
Views: 1969

Re: Popularising Oolite in Different Languages

get some native speakers to write a “What I like about Oolite” doc, perhaps not more than a paragraph or so, in their native language, then create a new page on the website and list all the responses. New page on oolite.org with responses in native language, right? It will be nice. The best way to ...
by stranger
Fri Aug 07, 2020 6:30 am
Forum: Discussion
Topic: Popularising Oolite in Different Languages
Replies: 23
Views: 1969

Re: Popularising Oolite in Different Languages

Nice, it seems good place to tell about Roolite. Sadly, situation with Russian end of things is far for “perfectly adequately”. Russian Oolite community is very small and mostly inert. And Oolite is almost completely unknown beyond this small community. You can’t find it in list of top 15 space sims...
by stranger
Thu Aug 06, 2020 11:57 pm
Forum: Discussion
Topic: Popularising Oolite in Different Languages
Replies: 23
Views: 1969

Re: Popularising Oolite in Different Languages

Just supporting your idea, Sir!

IMHO it will be nice to have some multi-lingual intro in Oolite documentation folder.