Search found 147 matches

by stranger
Thu Aug 22, 2019 3:23 am
Forum: Discussion
Topic: 281-and-a-half TRILLION galaxies...
Replies: 4
Views: 837

Re: 281-and-a-half TRILLION galaxies...

in 80th: we have too low computer memory to store really interesting game universe, so we need procedure generator to create it.
Now: we have too high computer memory to fill it with really interesting game world, so we need procedure generator to fill it.
by stranger
Fri Jul 26, 2019 5:37 am
Forum: Outworld
Topic: Two remarkable dates
Replies: 10
Views: 1629

Re: Two remarkable dates

What impressed me, and not necessarily in a positive way, is how the moon landing was politicized. And the most evident part of this tendency is increasing popularity of Moon hoax idea. AFAIK it was originated in US but now it is extremely popular in Russia. Sadly indeed. Due to modern telecommunic...
by stranger
Mon Jul 22, 2019 2:19 am
Forum: Outworld
Topic: Two remarkable dates
Replies: 10
Views: 1629

Re: Two remarkable dates

Sadly when the astronauts left the moon, they left behind mankind's legacy: discarded vehicles, space junk, litter ,photos. The same issue with Mt Everest too. Think LEM descent stages and lunar rovers are not litter. It will be part of expositions on Moon local museums in future maybe, like Nansen...
by stranger
Sat Jul 20, 2019 4:41 pm
Forum: Outworld
Topic: Two remarkable dates
Replies: 10
Views: 1629

Two remarkable dates

Congratulation, gentlemen!
50 years ago humans from Earth stepped onto the Moon.
Let's remember another remarkable anniversary of this year. 500 years ago, 19 September 1519, Magellan sailed from Spain to begin first circumnavigation.
by stranger
Wed May 29, 2019 12:14 am
Forum: Discussion
Topic: Some questions
Replies: 4
Views: 1699

Re: Some questions

hangar181 wrote:
Mon May 20, 2019 6:53 am
Hi All, back again after about a 5 year absence...
Welcome, commander!
hangar181 wrote:
Mon May 20, 2019 6:53 am
1. Is it even possible to dodge lasers...
Barrel roll works fine for me. Any inpredictable flight path will work too.
by stranger
Tue May 28, 2019 11:58 pm
Forum: Discussion
Topic: Mac config file - where is it?
Replies: 10
Views: 2038

Re: Mac config file - where is it?

Sorry for delay, gentlemen. And thank you, Disembodied, for tip with Alt key to show Library in Go menu. I was using more complex way to access Library from Finder :oops: Unfortunately, there is still issue with extracting OXZ files. I’m the only user of my Mac and almost all my applications install...
by stranger
Tue Apr 23, 2019 8:21 am
Forum: Expansion Pack
Topic: Sun Gear
Replies: 28
Views: 12074

Re: Sun Gear

Sun Gear 4.2.0 Tweaking runaway greenhouse trigger in PlanetEngine - effect leading to transition Earth-like planets onto hellish Venus like planets with superdense overheated atmospheres. Runaway greenhouse effect is never realized for main planet, but it has influence on appearance and properties ...
by stranger
Sat Apr 20, 2019 11:06 pm
Forum: Expansion Pack
Topic: Hard Way
Replies: 1
Views: 4390

Re: Hard Way

Hard Way version 2.4.0 - fixed bug with invalid reference to undefined player.ship.position in case of ejection, generating error messages in log.
Seems it is not just fixed cosmetic issue - now several days are added to player clock after ejection, not only one.
by stranger
Thu Apr 18, 2019 12:05 am
Forum: Expansion Pack
Topic: Here be Dragons
Replies: 5
Views: 3930

Re: Here be Dragons

@private_lock You are right, there are three groups of systems. A. Already visited and recorded in Explorers’s Club database. B. Transient systems in 7 LY vicinity C. Yet unknown systems beyond 7 LY horizon. There are also two chart mods. Docked mod – you have all systems plotted on chart, but witho...
by stranger
Wed Apr 17, 2019 1:07 pm
Forum: Expansion Pack
Topic: PopulationControl.oxz
Replies: 33
Views: 7529

Re: Too many pirates...

Tweaking population rules based on system government / TL / maybe GNP seems most logical solution. We have already such dependencies in vanilla populator, so you can just enhance its magnitudes. Tweaking AI (parameter accuracy) is another approach and it was realized in Skilled NPCs. It really works...
by stranger
Wed Apr 17, 2019 10:11 am
Forum: Expansion Pack
Topic: Here be Dragons
Replies: 5
Views: 3930

Re: Here be Dragons

@private_lock

Thank you for feedback. I need some time to comprehend your considerations.
by stranger
Wed Apr 17, 2019 10:06 am
Forum: Expansion Pack
Topic: Sun Gear
Replies: 28
Views: 12074

Re: Sun Gear

Sun Gear 4.1.0

Improved function of rough calculation of main planet temperature (still have some discrepancy with more complex calculation of planet temperature by Planet Engine).
Really not critical improvement - rough formula is used only to select main planet texture in my OXP not presented yet.
by stranger
Wed Apr 17, 2019 9:48 am
Forum: Expansion Pack
Topic: Planet Forests and Oceans
Replies: 2
Views: 1286

Re: Planet Forests and Oceans

Really nice idea, phkb! I'm using another approach with texture smart selection by script. Planet textures in png format seems obsolete now and I doubt is it reasonable to present this project. Didn't analyzing your OXPs yet. Are you using any other marker words besides "forest" and "ocean"? If you ...
by stranger
Thu Mar 14, 2019 11:14 am
Forum: Discussion
Topic: New Jameson here, some initial feedback
Replies: 61
Views: 12313

Re: New Jameson here, some initial feedback

Re: using hyperspace to escape trouble... That worked in elite (no wormholes) and worked well because it was often a desperate move with consequences (goods might not make a profit here, system may be no safer, back to the 'witchpoint'). In Oolite however, don't you find that they tend to pursue yo...
by stranger
Thu Mar 14, 2019 3:02 am
Forum: Discussion
Topic: New Jameson here, some initial feedback
Replies: 61
Views: 12313

Re: New Jameson here, some initial feedback

IMHO the main cause for frustrated experience with Oolite for green Jameson is not lack of must-have equipment nor too hard rules of game world but lack of situation awareness. Observe. Evaluate threats. Plan actions. Act. Green Jameson too often decides to engage combat without any evaluation and p...