Search found 18 matches

by Milo
Mon Sep 24, 2018 4:35 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1072
Views: 290411

Re: Introduce Yourself.

Thanks to everyone that welcomed me before. A small update with more feedback. After playing some more, I am still terrible in combat, but I discovered that some of the pilots of the Feudal States challenge ships are also terrible, and they offer 10:1 bets with a stake of 10000 Cr, giving 100,000 af...
by Milo
Mon Sep 24, 2018 4:07 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 69716

Re: [WIP] GalCop Missions

Sorry it took a while to follow up on the surveillance missions. On my latest attempt, the surveillance satellite in the destination system accepted the code and data upload. However, I noticed that the F5 manifest showed the wrong destination system for the mission. The manifest displayed the origi...
by Milo
Sun Sep 23, 2018 10:43 pm
Forum: Expansion Pack
Topic: [RELEASE] SafetyCatch OXP v1.3
Replies: 9
Views: 7406

Re: [RELEASE] SafetyCatch OXP v1.3

Error report, no gameplay effect noticed. During ship destruction (from impact in this case): 18:40:23.413 [LogEvents]: ship lost EQ_SAFETYCATCH 18:40:23.413 [LogEvents]: ship got EQ_SAFETYCATCH_DAMAGED 18:40:23.414 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (safetycatc...
by Milo
Sun Sep 23, 2018 5:39 pm
Forum: Expansion Pack
Topic: [RELEASE] ILS Instrument Landing System v1.11
Replies: 66
Views: 44590

Re: [RELEASE] ILS Instrument Landing System v1.11

ILS seems to have trouble with the rotation of tetrahedron stations from the Z-GrOovY Small System Stations OXZ (I have v1.5) available through the in-game manager.
by Milo
Sun Sep 23, 2018 5:04 pm
Forum: Expansion Pack
Topic: Tionisla Reporter
Replies: 170
Views: 79164

Re: Tionisla Reporter

Bug report. I accepted the mission, but then my ship was destroyed... several times. Note: I have Ship Repurchase, if that matters. Anyway, when I finally got to the place for the mission, I discovered that my ship no longer had the camera equipment (EQ_EREHWON_PHOTOCAMERA). Simple fix might be addi...
by Milo
Thu Sep 20, 2018 1:33 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 69716

Re: [WIP] GalCop Missions

I'm not sure what happened with that mission in the end. When I went back to the main station after finishing the seventh satellite, the mission just disappeared from my manifest and there wasn't an entry on the BBS. Maybe I overlooked a message about it during the docking sequence (I have docking f...
by Milo
Thu Sep 20, 2018 12:44 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 69716

Re: [WIP] GalCop Missions

I haven't had a chance to try another of those missions yet, but meanwhile I picked up an "update firmware" mission in Zaalela and it is working, but it wanted me to update seven satellites (I have extra planets) and the payment is just 90 credits. Also I only had about 13 minutes and ran out of tim...
by Milo
Tue Sep 18, 2018 1:47 am
Forum: Expansion Pack
Topic: Oolite - Life in the Frontier - REVIVAL (14/04/2018 - Release v0.10.0)
Replies: 26
Views: 12503

Re: Oolite - Life in the Frontier - REVIVAL (14/04/2018 - Release v0.10.0)

I had a freeze with this mod too, but after waiting for a while and clicking once in the frozen game window, it eventually un-froze. I'm guessing it's this mod that is responsible because the JS console showed two lines from this mod just before the freeze. In my case, it was when docking at Lave. I...
by Milo
Mon Sep 17, 2018 10:11 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1072
Views: 290411

Re: Introduce Yourself.

Cody wrote:
Mon Sep 17, 2018 9:29 pm
The basic compass does switch from the planet to the station when close enough, but it doesn't change to a square - it remains as a circle.
Aha. I see this now. That is very non-intuitive! Maybe worth changing for newcomers. It won't really affect veterans with ASC anyway.
by Milo
Mon Sep 17, 2018 9:30 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 69716

Re: [WIP] GalCop Missions

It was an upload data mission; the mission text specified surveillance satellites specifically. I was targeting the surveillance satellite(s) in the destination system, yes. I did not see errors in the console, not sure about other log files. I don't have a saved game currently with this mission act...
by Milo
Mon Sep 17, 2018 9:05 pm
Forum: Expansion Pack
Topic: Two versions of Display Reputation in the manager?
Replies: 0
Views: 3659

Two versions of Display Reputation in the manager?

The manager shows two versions of Display Reputation, 1.2 and 1.3. The 1.2 version has a newer date than the 1.3 version. The manager allows you to install both versions at the same time. What is the difference? Which is recommended? Thanks!
by Milo
Mon Sep 17, 2018 8:55 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1072
Views: 290411

Re: Introduce Yourself.

Thanks for the advice, another_commander and Cody. I just re-did the tutorial and this time saw the tip about using the Ctrl key for precision. But I'm having the same problem with the basic compass. The tutorial says that it should show the station when close to the planet, but it still just shows ...
by Milo
Mon Sep 17, 2018 7:21 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 194
Views: 69716

Re: [WIP] GalCop Missions

Hi. I've tried the satellite upload mission type a couple of times, and it never works. I approach any of the surveillance satellites in a system (tried multiple when there was more than one), within 1 km distance, and transmit code. It always gives the invalid code response, even if I'm well within...
by Milo
Mon Sep 17, 2018 7:17 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1072
Views: 290411

Re: Introduce Yourself.

Hello. I'm a new player and I didn't play Elite or other space sims growing up so I'm very much a novice. I'd like to share some of my initial experiences with Oolite. I haven't tried playing without mods. Before starting, I went into the in-game mod manager and downloaded almost everything there. I...
by Milo
Mon Sep 17, 2018 5:30 pm
Forum: Expansion Pack
Topic: [RELEASE] Telescope OXP v1.15
Replies: 105
Views: 63060

Re: [RELEASE] Telescope OXP v1.15

Another error report. I'm not sure exactly what the circumstances were here, but this showed up a couple of times while I had weapons turned off. Exception: Error: Cannot set property target of instance of PlayerShip to invalid value [Waypoint position: (166156, 21123.8, -1.99878e+006) scanClass: CL...