Search found 3894 matches

by Cholmondely
Fri Jun 02, 2023 4:50 pm
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 14914

Re: Oolite interaction with Expansion Packs

I'm not too sure that I properly understand this.

Would doxygen help identify issues with the code for the AppleMac?
by Cholmondely
Fri Jun 02, 2023 4:46 pm
Forum: Expansion Pack
Topic: Expansion Development
Replies: 4
Views: 117

Re: Expansion Development

My worry is that things continually change in the wonderful world of the silicon chip. Oolite used to run wonderfully on the AppleMac. But the AppleMac changed. The various images stored on once-free Photobucket now come out like this: http://i304.photobucket.com/albums/nn180/Frame_2/battle6-2.png a...
by Cholmondely
Fri Jun 02, 2023 12:16 pm
Forum: Expansion Pack
Topic: An Ethics OXP?
Replies: 1
Views: 50

An Ethics OXP?

I have for some time wanted to include more options for ethical choices in Oolite, and Alnivel suggested to me that an Ethics OXP might be a possible solution. My thinking was along these lines: •Help an escaping astro-gulag convict actually escape (Commies) •Help a refugee adder safely dock at the ...
by Cholmondely
Thu Jun 01, 2023 11:51 am
Forum: Expansion Pack
Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
Replies: 417
Views: 411057

Re: Tinkerer's Workshop - OXP tweaking for fun and profit!

Alnivel and I have been working on Spara's version of Xeptatl's Sword. There is a problem: we replaced the old monitor stations with a new model snitched from elsewhere. BUT. The model is much bigger than the monitor station - and when we shrink it to size, the docking bay becomes too small to take ...
by Cholmondely
Thu Jun 01, 2023 8:59 am
Forum: Discussion
Topic: Unable to update OXP list
Replies: 10
Views: 191

Re: Unable to update OXP list

I wonder if this might be a syntax error in your .plist (which you presumably edited to point to the new site). Maybe if you posted the .plist contents for us? My problem is solved. As Alnivel pointed out, I added the new oxz-index-url in the .GNUstepDefaults file. Great! Alnivel is very helpful.
by Cholmondely
Thu Jun 01, 2023 12:34 am
Forum: Discussion
Topic: Enable Oolite development (2)
Replies: 32
Views: 1059

Re: Enable Oolite development (2)

https://github.com/HiranChaudhuri/OoliteStarter/releases/tag/v0.1.4-expansion-set.3 Mighty, Magnificent and Magnanimous Master of the Minutiae of the Megabytes: It worked! 1) With only "Eustace the Strict" in my AppleMac Documents folder, I found all of the details of his saved game (but ...
by Cholmondely
Thu Jun 01, 2023 12:04 am
Forum: Discussion
Topic: Unable to update OXP list
Replies: 10
Views: 191

Re: Unable to update OXP list

I haven't check Oolite in a while and now I get an error while trying to update the OXP list : 19:27:08.037 [plist.parse.failed]: Failed to parse C:\Users/jerry/Jeux/Oolite/oolite.app/GNUstep/Library/Caches/org.aegidian.oolite/Oolite-download.plist as a property list. Parse failed at line 1 (char 9...
by Cholmondely
Thu Jun 01, 2023 12:02 am
Forum: Discussion
Topic: Unable to update OXP list
Replies: 10
Views: 191

Re: Unable to update OXP list

arquebus wrote: Wed May 31, 2023 7:22 pm Can we get that link on the main page? Would be useful to have under Latest News.
If you are referring to our wiki, just let me know what text you want put up, and I'll get onto it.
by Cholmondely
Wed May 31, 2023 11:56 pm
Forum: Discussion
Topic: Ship availability
Replies: 26
Views: 465

Re: Ship availability

That is a good description. Would it make sense to add this into the source code? Just so that it is not forgotten in this forum but stored where someone in need of it would also find it? I've pasted Cim's description onto the shipyard.plist page on our wiki. Oh! And: Forgiven! Forgiven!! Forgiven!!!
by Cholmondely
Wed May 31, 2023 11:47 pm
Forum: Expansion Pack
Topic: RELEASE: Cobra MkB
Replies: 17
Views: 465

Re: RELEASE: Cobra MkB

Killer Wolf wrote: Wed May 31, 2023 9:06 pm yes, it's my own invention, a little pun on "Which?" magazine given that game has Witch Space :-D

thanks for that page, looks great :-D
I'm just trying to be useful. It's your stations, ships and HUDs which look great.
by Cholmondely
Wed May 31, 2023 6:50 pm
Forum: Expansion Pack
Topic: RELEASE: Cobra MkB
Replies: 17
Views: 465

Re: RELEASE: Cobra MkB

In your .pdf: "Which? Space"

You meant this to be different from What Spaceship??

Or should I change the reference on the new wiki page?

Image
by Cholmondely
Wed May 31, 2023 5:06 pm
Forum: Expansion Pack
Topic: Iron Ass OXP
Replies: 162
Views: 30775

Re: Iron Ass OXP

The current temporary Xpat AI has them very stressed and pessimistic about strangers, but the way phkb describes the future of broadcastComms, it would seem manageable to switch to a trusting AI and have them see the player as an ally, maybe even follow you blindly. But to what end? Maybe a refugee...
by Cholmondely
Wed May 31, 2023 4:57 pm
Forum: Discussion
Topic: Ship availability
Replies: 26
Views: 465

Re: Ship availability

Redspear wrote: Wed May 31, 2023 3:35 pm "Picks up ten times more females than a Fer-de-Lance" technically, possibly true :lol:
Starting with "your mother"?
by Cholmondely
Wed May 31, 2023 9:43 am
Forum: Suggestion Box
Topic: Musings for v.1.92
Replies: 116
Views: 26295

Re: Musings for v.1.92

9) Console Messages Console messages disappear after a few seconds and are never recoverable. Unlike communications from ships/stations/beacons (which use the ¬ on some keyboards and ~ on others). Might it be an idea to change this so that one can recover them? OR maybe keep them displayed until ca...
by Cholmondely
Wed May 31, 2023 9:22 am
Forum: Discussion
Topic: Ship availability
Replies: 26
Views: 465

Re: Ship availability

I think that there may be another complication. Are the ships for sale in the orbital station shipyard brand-new or second-hand? Prima facie, the first seems true - but then what happens to all the trade-ins? And if the pirates had any sense, they would be grabbing ships and selling them on the seco...