Search found 52 matches

by NoSleep
Fri Aug 25, 2006 4:49 pm
Forum: Discussion
Topic: Title Music
Replies: 11
Views: 7551

...Although to me the ending is a little abrupt, it is after all a very well structured work. Just wondering what music notation software did you use for this work? Is it possible to send me the midi file of your creation? Didn't finish answering this, did I? MIDI file in previous post (above). Reg...
by NoSleep
Thu Aug 24, 2006 7:00 pm
Forum: Discussion
Topic: Title Music
Replies: 11
Views: 7551

I had previously created a midi file of the theme for a slimmed down dial-up version of Oolite, back in the day when BB was less widespread. So this is all GM'd up to work at once in Quicktime or similar... Oolite Theme MIDI Version I'm still contemplating a 'remix', or at least tweaking the old one...
by NoSleep
Fri Aug 04, 2006 5:38 pm
Forum: Discussion
Topic: Rescuing Pilots
Replies: 9
Views: 5078

I remember the sense of satisfaction I experienced when playing Elite TNK, of scooping the escape pods of the Galcop I had just blown out of the sky, then selling them as slaves. What happened to good old slavery, then? Did I miss a meeting?
by NoSleep
Sun Jul 09, 2006 10:54 am
Forum: Discussion
Topic: Have You Died Yet?
Replies: 12
Views: 8012

winston wrote:I think we need a new game mode, sort of like "Strict Mode" - a "One Life" mode.

When you die in "One life" mode, your save game gets deleted!
Survivor Mode
by NoSleep
Sun Jul 09, 2006 1:03 am
Forum: Discussion
Topic: Have You Died Yet?
Replies: 12
Views: 8012

Oolite is not a runthrough game, unlike...
http://www.youtube.com/watch?v=QSlPDiDPDcc
This is pretty incredible (no saves)(click full screen and watch it like a film!).
by NoSleep
Sun Jul 02, 2006 9:37 pm
Forum: Suggestion Box
Topic: Insider information about valuable cargo for pirates
Replies: 4
Views: 4093

I think you're wrong. What prompted me to post this was someone else's observation that pirates (also cops) seem to know when you're loaded with valuable (or in the case of cops, illegal) cargo. I've noticed this bias myself.
by NoSleep
Sun Jul 02, 2006 10:43 am
Forum: Suggestion Box
Topic: Insider information about valuable cargo for pirates
Replies: 4
Views: 4093

Insider information about valuable cargo for pirates

...If you are carrying valuable cargo, your ass is grass, ... Which makes me wonder: How do those pirates know what is in my cargo hold? I can't tell what's in theirs! What do people think? Would it be cool or not to have some kind of sensor device for purchase that tells you (at least to some degr...
by NoSleep
Sun Jul 02, 2006 10:23 am
Forum: Discussion
Topic: planet politics
Replies: 9
Views: 5899

The scanner idea makes sense. Otherwise, if I choose to be a pirate myself, how come I'm the only one without this inside information? Instead of scanner, there could be a message describing a ship that is carrying valuable cargo in that system. That would make it more of a hunt, like a mini-mission...
by NoSleep
Fri Mar 10, 2006 11:10 am
Forum: Discussion
Topic: Where did we all first find Oolite
Replies: 59
Views: 29410

neilplus wrote:The English deported theirs, you mean. We Scots are still rugged, handsome and intelligent :)
Could you come and collect Tony Blair and Gordon Brown please?
ImageImage
by NoSleep
Thu Mar 02, 2006 2:10 pm
Forum: Discussion
Topic: Where did we all first find Oolite
Replies: 59
Views: 29410

jonnycuba first brought Oolite to my attention. Despite this, I think I may have been the first person to contact Giles and become a playtester. I wonder if I still have the very first version of Oolite I received knocking around somewhere.
by NoSleep
Tue Feb 14, 2006 9:39 pm
Forum: Discussion
Topic: Elite videos
Replies: 7
Views: 5312

If any of you know the Red Vs Blue (using Halo), and The Strangerhood (Using the Sims) by Rooster Teeth you will see the potential for a little animation fun if we were to get a multiplayer option for Oolite. Go check em out... http://rvb.roosterteeth.com/archive/ http://sh.roosterteeth.com/archive/...
by NoSleep
Fri Feb 03, 2006 6:20 pm
Forum: Discussion
Topic: Title Music
Replies: 11
Views: 7551

It was indeed all my own work, although I took more than a few hints from the 'how to write a space-oriented theme for use in a game' handbook. When I have a spare moment I was considering making a remixed version.
by NoSleep
Fri Feb 11, 2005 10:54 pm
Forum: Outworld
Topic: Marmite?
Replies: 7
Views: 7255

Olentzero wrote:Where's the Vegemite option?
I thought there should have been one too, as the controversy between the marmite & vegemite posses is as strong as that between the hate/love marmite. The dunno's are probably thinking WTF?
by NoSleep
Thu Jan 27, 2005 3:47 pm
Forum: Suggestion Box
Topic: EBs
Replies: 51
Views: 32937

And then they go into countdown mode... "I'm a thirty-second bomb! I'm a thirty-second bomb! Twenty-nine...Twenty-eight..." (Starship troopers, R.A.H.) Maybe we could argue with them and try to convince them not to explode yet... :wink: Talk phenomenology with them. make them doubt their own existe...
by NoSleep
Thu Jan 20, 2005 11:50 am
Forum: Suggestion Box
Topic: Space compass
Replies: 28
Views: 17325

The way drift works, it would probably drift in another direction.