Search found 33 matches

by SwissMäc
Sat Jul 13, 2013 11:55 pm
Forum: Outworld
Topic: I nearly got in trouble due Oolite...
Replies: 3
Views: 1964

I nearly got in trouble due Oolite...

I was in the Shopping-Mall and was driving the shopping cart fast (I'm a good driver).
Then suddenly a fat Woman (sorry) cut off my way and I had to break.
And then I said loud "Hyperspeed Mass Locked" !
But I could turn left and escaped... Phew.
by SwissMäc
Tue May 28, 2013 3:01 am
Forum: Discussion
Topic: Didi you play Elite?
Replies: 76
Views: 10602

Re: Didi you play Elite?

Oh yes, the good old days... Primary School at day (useless and boring), playing Elite in the evening except when Star Trek was on TV! Talking over CB Radio... And now today, got older and still in Front on a Computer in the evening. :lol: With all "Star Trek - The Next Generation" Episodes on the H...
by SwissMäc
Tue Sep 04, 2012 11:40 pm
Forum: Expansion Pack
Topic: Who can make an OXP for the Cockpit makers ?
Replies: 3
Views: 1393

Re: Who can make an OXP for the Cockpit makers ?

Wow, that was a fast answer and it's working, woo hoo!
Thank you Thargoid !

So, I'm away for programming, soldering, bending and welding... :mrgreen:
by SwissMäc
Tue Sep 04, 2012 8:40 pm
Forum: Expansion Pack
Topic: Who can make an OXP for the Cockpit makers ?
Replies: 3
Views: 1393

Who can make an OXP for the Cockpit makers ?

In the Topic Homemade Space-Flightsimulator Oolite Cockpit Panel , I and hopefully others start to make flight control panels. Now we would like to switch on a big red light on red alert, but nobody knows how to make an OXP :oops: (or has time for it), that calls an external script like "RedAlert.py...
by SwissMäc
Mon Sep 03, 2012 8:01 pm
Forum: Outworld
Topic: Homemade Space-Flightsimulator Oolite Cockpit Panel
Replies: 17
Views: 6279

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Uff, to create a new OXP is a lot of work to learn. :oops: (Translate an existing OXP is one thing, make a new one is something completely different :lol: ) Is there an OXP-Programmer who can write a little Interface ? Very simple, just write the alert condition to a file. Or more flexible, just cal...
by SwissMäc
Tue Aug 28, 2012 3:50 pm
Forum: Outworld
Topic: Homemade Space-Flightsimulator Oolite Cockpit Panel
Replies: 17
Views: 6279

Re: Homemade Space-Flightsimulator Oolite Cockpit Panel

Thank you all ! *bow* WANT. Wouldn't it be interesting if you could get Arduino to react to certain things like missile launch, condition level, or other things? You mean a real Autopilot ? Some simple action are easy, just place a red foil over a photodiode and place it over the red light on the sc...
by SwissMäc
Mon Aug 27, 2012 6:51 pm
Forum: Outworld
Topic: For Us Geeks
Replies: 18
Views: 7819

Re: For Us Geeks

Depends on the time frame you're thinking ! When the world economy dies, and it will die as all the other bubbles before, then you can't run the "Windows Activation". Mac's still work without Big Brother. Then later, the machines will rise, the Mankind is just too dumb... They don't even can keep cl...
by SwissMäc
Tue Aug 21, 2012 7:05 pm
Forum: Outworld
Topic: Homemade Space-Flightsimulator Oolite Cockpit Panel
Replies: 17
Views: 6279

Homemade Space-Flightsimulator Oolite Cockpit Panel

http://img338.imageshack.us/img338/1516/teensycockpittop.jpg I hope the link keeps working. Every time you have to press a button, the keyboard remembers you and destroy the imagination of space flight, but no more ! Ha ha. This is "Flying Prototype One". :lol: All you need is Wood/Aluminum, a few ...
by SwissMäc
Thu May 10, 2012 9:07 pm
Forum: Discussion
Topic: Best way to find stations ?
Replies: 37
Views: 7923

Re: Best way to find stations ?

I'm learning and improving my English writing skills on an Internet forum about a space trading game. Doh! I have all my english from videogames and computer things! Please insert coin. I start all telephone calls with "press one for english, drücken Sie die Zwei für Deutsch" People like "press Fir...
by SwissMäc
Thu May 10, 2012 7:37 pm
Forum: Outworld
Topic: C64 runs Elite from SD-Card
Replies: 4
Views: 1589

C64 runs Elite from SD-Card

Elite is just immortal:

Commodore 64 SD2IEC Backpack: C64 loads from and saves on SD-Card
http://www.youtube.com/watch?v=xyeFkO42Gys

The breadbin is 30 years old and still working, "modern" devices dies 3 days after warranty...
by SwissMäc
Tue May 08, 2012 3:56 am
Forum: Discussion
Topic: Best way to find stations ?
Replies: 37
Views: 7923

Re: Best way to find stations ?

El Viejo wrote:All 2048 systems have a main station, yes.
OMG, the Universe has an end ! :shock:

"LongRangeScanner v0.2.oxp.zip" is installed, why isn't it on the list - yuck - requires "Tech Level 13" Huuu...
Expensive, but impressive !
by SwissMäc
Mon May 07, 2012 9:47 pm
Forum: Outworld
Topic: Coding Questions.
Replies: 5
Views: 1043

Re: Coding Questions.

I wanted to develop a new class of ship for Oolite. What do I need to know to move towards that goal? Maybe you take an existing OXP of a ship and just edit it ? (I took the italian translation, used the structure and translated it to german) I like, no, I love Python, it's easy and powerful, it gi...
by SwissMäc
Mon May 07, 2012 8:53 pm
Forum: Discussion
Topic: Best way to find stations ?
Replies: 37
Views: 7923

Re: Best way to find stations ?

"Aha": The Advanced Space Compass is mapped on "\" which is easy on US-Keyboards, now i mapped it on "k". (Buried deep into the opened OSX app: Contents/Resources/Config/keyconfig.plist) And further: The station buoy marker is NOT in the center of the triangle! (A little to the tip, enlarge the imag...
by SwissMäc
Mon May 07, 2012 12:19 pm
Forum: Discussion
Topic: Best way to find stations ?
Replies: 37
Views: 7923

Best way to find stations ?

Just after exit witchspace, how to find the station ? Compass and scanner works only on short range, but how to find out in which direction to flight? Is there an expansion, who shows all stations, docks and landing sites ? Or is there a way, to select the station before jumping, to come out close t...
by SwissMäc
Mon Jan 10, 2011 11:11 pm
Forum: Discussion
Topic: Objects as .3DS Files?
Replies: 1
Views: 551

Objects as .3DS Files?

Is it possible to export the objects into .3ds or .dxf ?
(Or at least the Cobra MK.3 and the Coriolis Station)

It's cool to make models after that in real, e.g. paper models.