Search found 6293 matches

by Disembodied
Mon Jul 16, 2007 9:24 pm
Forum: Suggestion Box
Topic: Ion Bomb
Replies: 34
Views: 15504

nijineko wrote:i think i did it once by accident, but i don't recall how i did. maybe the 'y' key? for cycling between multiple missles? (better check the help docs on that, i might have the wrong key.) =D
Right enough, it's the "y" key! Cheers!
by Disembodied
Mon Jul 16, 2007 5:38 pm
Forum: Suggestion Box
Topic: Ion Bomb
Replies: 34
Views: 15504

right when i run out of fuel seems to be when the offenders and fugitives really notice me, unless i came in shooting. so having that extra bit helps, especially when chasing down a fergy or bwing. doesn't help that some pirates are riding ships twice as fast as you are! ^^ learning the spiral roll...
by Disembodied
Mon Jul 16, 2007 2:10 pm
Forum: Suggestion Box
Topic: Ion Bomb
Replies: 34
Views: 15504

not that i have room for it. i have four fuel tanks in my cobra... do a lot of boosting ;D Fuel tanks! Of course! Why didn't I think of that? Cheap, simple, keeps the skill level up: just boost away from most problem situations, even after a near-7 light-year jump... and avoids the kind of Energy b...
by Disembodied
Sat Jul 14, 2007 8:32 pm
Forum: Suggestion Box
Topic: Ion Bomb
Replies: 34
Views: 15504

While I don’t have a particularly great interest in fiddling with the weapons systems at the moment, I have considered a simpler approach: disable the energy bomb completely in normal (non-strict) play, and leave the Q-bomb as the emergency weapon. That's an idea... I'll give it a go and see if it ...
by Disembodied
Sat Jul 14, 2007 5:41 pm
Forum: Suggestion Box
Topic: Ion Bomb
Replies: 34
Views: 15504

Ion Bomb

A comment by Killer Wolf in the "Possible idea for laser cooling" thread led to this concept. Briefly, I feel that Energy Bombs detract from the essential dogfighting nature of the game and give players a "get out of jail free" card (a card which, I confess, I am not too proud, or skilled, not to ha...
by Disembodied
Fri Jul 13, 2007 8:09 pm
Forum: Suggestion Box
Topic: Possible idea for laser cooling
Replies: 18
Views: 11574

No errors, except I think it's not doable in an OXP. The laser cooling rate is hard-coded, and there are no scripting methods to influence it. Secondly, new keystroke-commands (as you suggested) can't be defined in an OXP. So a laser cooling device would have to be coded in the application itself. ...
by Disembodied
Fri Jul 13, 2007 3:29 pm
Forum: Suggestion Box
Topic: Possible idea for laser cooling
Replies: 18
Views: 11574

Thanks for the responses, and thanks too to Commander McLane for the extra links. I take the point about game balance... but if the cooling device was written as an OXP, along the lines of the Ore Processor, then would NPCs have access to it if the player hadn't installed it? If I, as a fresh young ...
by Disembodied
Thu Jul 12, 2007 11:12 pm
Forum: Suggestion Box
Topic: Possible idea for laser cooling
Replies: 18
Views: 11574

Possible idea for laser cooling

Hi all. Long time lurker, first time poster. I'll kick off with the standard but nonetheless hugely merited hymn of praise and thanks to all those who have put so much into this game! Since downloading it it's been practically the only thing I've played. Outstanding work, one and all. Now time to pu...