Search found 345 matches

by Tichy
Fri Jul 27, 2012 10:54 pm
Forum: Discussion
Topic: Slaves and captured criminals
Replies: 8
Views: 1590

Slaves and captured criminals

How can I be sure to dump slaves, when I have in my cargo slaves and captured criminals mixed together? It happens to me quite frequently to harvest ten or more cargo pods and some escape capsules. Usually, when I'm done, I dump the illegal stuff. Ok... It disturbs me to dump people in space (howeve...
by Tichy
Fri Jul 27, 2012 10:20 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 715
Views: 236647

Re: BGS - The BackgroundSet

@Ahruman: Thank you. I'll try to do as you have explained. :)
by Tichy
Fri Jul 27, 2012 7:54 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2336
Views: 426065

Re: Griff's normalmapped ship remakes

Yes! Thanks :)
by Tichy
Fri Jul 27, 2012 12:04 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2336
Views: 426065

Re: Griff's normalmapped ship remakes

Thank you! :D
I was worried that it might be a fault of my video card or driver.
by Tichy
Fri Jul 27, 2012 11:59 am
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 715
Views: 236647

Re: BGS - The BackgroundSet

The resources (GIMP files) are currently >220 MB and all layers are already scaled, so this won't help. I've uploaded the bgs-i-intro.zip if you really want to try scaling - let me know how it goes. The unscaled elements are not in the collection and scattered around my HDDs and backups and I'd thi...
by Tichy
Fri Jul 27, 2012 10:53 am
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2336
Views: 426065

Re: Griff's normalmapped ship remakes

I noticed that my log is full of these errors and warnings, generated by the alloys and wreckage oxp. However, in game, everything looks fine. 00:38:20.363 [shader.load.fullModeFailed]: ----- WARNING: Could not build shader griff_spark.vertex/griff_wreckage.fragment in full complexity mode, trying s...
by Tichy
Thu Jul 26, 2012 4:05 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 715
Views: 236647

Re: BGS - The BackgroundSet

Hi! I was wondering if it's possible to have background images at higher resolutions. I'm playing at 1920x1200, and they look a litte blocky. If I could get the source images, perhaps, I could try to adapt them. :) I would also like to report a small problem with the sound effects. Randomly, and alw...
by Tichy
Sat Jul 14, 2012 7:56 pm
Forum: Discussion
Topic: Updated Textures for Famous Planets and System Redux
Replies: 32
Views: 8881

Re: Updated Textures for Famous Planets and System Redux

Those screenshots are amazing! :shock: Pt1 download http://jumbofiles.com/sr4zw4s832yl Pt2 download http://jumbofiles.com/7krqc8btu60l I have had to split this into 2 downloads due to the sizes of the files....just over 1 gig in total I tried to download it, but the first part has been deleted: "Fil...
by Tichy
Fri Jul 13, 2012 2:34 pm
Forum: Expansion Pack
Topic: [RELEASE] - Ico Station with Griff's textures V2 BETA
Replies: 34
Views: 13147

Re: [RELEASE] - Ico Station with Griff's textures V2 BETA

If it works, could it be useful to someone if I post the fixed shipdata file? Yep - and PM it to dertien, as well. <starts humming Radio Gnome Invisible > uhmmm... has anybody made an oxp with flying teapot spaceships? :D edit : I fixed the sources ;) There were three file to modify: shipdata.plist...
by Tichy
Fri Jul 13, 2012 12:22 pm
Forum: Expansion Pack
Topic: [RELEASE] - Ico Station with Griff's textures V2 BETA
Replies: 34
Views: 13147

Re: [RELEASE] - Ico Station with Griff's textures V2 BETA

Thank you Griff and Pleb. I learned something new. :) I'll try it whith a clean installation of this oxp, when back home. If it works, could it be useful to someone if I post the fixed shipdata file?
by Tichy
Fri Jul 13, 2012 5:44 am
Forum: Expansion Pack
Topic: [RELEASE] - Ico Station with Griff's textures V2 BETA
Replies: 34
Views: 13147

Re: [RELEASE] - Ico Station with Griff's textures V2 BETA

Don't worry. You didn't sound sharp to me. :)
Sorry if I seem rude. English is not my native language, and I'm not sure about how I write will be percieved. :)
by Tichy
Thu Jul 12, 2012 11:53 pm
Forum: Expansion Pack
Topic: [RELEASE] - Ico Station with Griff's textures V2 BETA
Replies: 34
Views: 13147

Re: [RELEASE] - Ico Station with Griff's textures V2 BETA

Rather than creating soft links (something the Windows version refuses to acknowledge even though Cygwin can handle), edit the shipdata plist. Wot I do. :P I tried to edit shipdata.plist before, but I don't really know how oxps works... I tried to change the file cases in shipdata, but it didn't wo...
by Tichy
Thu Jul 12, 2012 11:25 pm
Forum: Expansion Pack
Topic: [RELEASE] - Ico Station with Griff's textures V2 BETA
Replies: 34
Views: 13147

Re: [RELEASE] - Ico Station with Griff's textures V2 BETA

Just docked at Zaonce :) The log file says that there are two missing textures: [files.notFound]: ----- WARNING: Could not find texture file "icofront_Diffuse.png". [files.notFound]: ----- WARNING: Could not find texture file "Icogalcop_Diffuse.png". The two files are there, but with different cases...
by Tichy
Wed Jul 11, 2012 11:16 pm
Forum: Expansion Pack
Topic: [RELEASE] - Ico Station with Griff's textures V2 BETA
Replies: 34
Views: 13147

Re: [RELEASE] - Ico Station with Griff's textures V2 BETA

Hi El Viejo, thank you :) In my Latest and Previuos logs, the only errors I see are from griff_alloys_and_wreckage.oxp, I suppose: 22:50:54.900 [shader.link.failure]: ***** ERROR: GLSL shader program linking failed for griff_spark.vertex/griff_wreckage.fragment: >>>>> GLSL log: error: fragment shade...
by Tichy
Wed Jul 11, 2012 6:38 pm
Forum: Expansion Pack
Topic: [RELEASE] - Ico Station with Griff's textures V2 BETA
Replies: 34
Views: 13147

Re: [RELEASE] - Ico Station with Griff's textures V2 BETA

Hi! I'm new here :) I'm using some Griff's oxp and I really missed an Ico station with the same style, so I tried this beta version. :) I found a problem with some textures. Don't know if I am doing something wrong, maybe some missing or conflicting oxp... There are some screenshots of Zaonce statio...