Search found 2553 matches

by spara
Wed Mar 07, 2018 4:54 pm
Forum: Expansion Pack
Topic: [Release] Station Ads
Replies: 118
Views: 40696

Re: [Release] Station Ads

https://s18.postimg.org/73i5qo2bt/no_docking.png https://s18.postimg.org/4dw99xfvt/no_docking_2.png https://s18.postimg.org/7xi6zrdgp/no_docking_3.png https://s18.postimg.org/eb7a3583t/no_docking_4.png From all these, I think the one with just the text works best. Maybe ditch the sings in the backg...
by spara
Wed Mar 07, 2018 3:24 pm
Forum: Expansion Pack
Topic: [Release] Station Ads
Replies: 118
Views: 40696

Re: [Release] Station Ads

That's pretty nice. I'll test drive it when I get home.
by spara
Wed Mar 07, 2018 10:32 am
Forum: Expansion Pack
Topic: [Release] Station Ads
Replies: 118
Views: 40696

Re: [Release] Station Ads

Now we are talking :).

Image
by spara
Tue Mar 06, 2018 6:28 pm
Forum: Expansion Pack
Topic: [Release] Station Ads
Replies: 118
Views: 40696

Re: [Release] Station Ads

Image

Hmmm. Need to work on this a bit. I think they look too much like ads, rather than warnings. Thanks anyway, now I have something to work on :).
by spara
Tue Mar 06, 2018 6:13 pm
Forum: Testing and Bug reports
Topic: alertConditionChanged
Replies: 3
Views: 2058

alertConditionChanged

I'm trying to get alertConditionChanged event to trigger for the main station with a ship script attached to the station by shooting the station. In the debug console system.mainStation.alertCondition shows that the alert condition has changed. Should this work or am I missing something obvious?
by spara
Tue Mar 06, 2018 1:27 pm
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2020
Views: 349258

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Thanks for reporting, Vader. I thought if I didn't touch it, it wouldn't break. In this case the populator. Well, I was wrong.

New version (4.5.1) is up.

* Bugfixing the populator to actually spawn constores.
by spara
Sun Mar 04, 2018 6:38 pm
Forum: Expansion Pack
Topic: [Release] Station Ads
Replies: 118
Views: 40696

Re: [Release] Station Ads

I doubt that the game's script would easily allow for ad-screens and -haulers and so on to display actual locations; but could they be triggered to show some generic "brilliant green" screen for half-a-minute when escape pods in the system are launched, or are blown up, or something of the sort? Th...
by spara
Sun Mar 04, 2018 6:23 pm
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2020
Views: 349258

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Thanks for reporting, Nite Owl. Much appreciated.

"Your Ad Here Constores Only" updated to work correctly with the latest version (4.5) of YAH.
by spara
Thu Mar 01, 2018 5:41 pm
Forum: Discussion
Topic: Where are Xeer Shipyards?
Replies: 10
Views: 2978

Re: Where are Xeer Shipyards?

Now I see your point. It's written into the missiontext and it's indeed handled differently depending on the chart you're in. Protecting Xeer from name change does not seem like a good idea. A better solution would be expanding %Jxxx to include chart too. Or simply fix the mission by hardcoding it t...
by spara
Thu Mar 01, 2018 3:41 pm
Forum: Discussion
Topic: Where are Xeer Shipyards?
Replies: 10
Views: 2978

Re: Where are Xeer Shipyards?

Interesting. Is the renaming done via plist or script? If via script, I wonder if it is even possible to rename a system that's in a different G.
by spara
Thu Mar 01, 2018 8:07 am
Forum: Expansion Pack
Topic: OXP for saving game
Replies: 7
Views: 2041

Re: OXP for saving game

The game saves in two ways. Manually and optionally automatically on launch I think. Theoretically, it's possible to move the player to a station on demand, allow the player to save and on lauch move the player back. Ooniverse will keep on living though.
by spara
Thu Mar 01, 2018 5:02 am
Forum: Expansion Pack
Topic: OXP for saving game
Replies: 7
Views: 2041

Re: OXP for saving game

No. And unless something has radically changed lately, not even possible to oxp.
by spara
Wed Feb 28, 2018 5:49 am
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2020
Views: 349258

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Yikes. Too much copy-paste for one man it seems. Pack B now correctly updated to 4.5 and the dependency of Pack E fixed to a proper version. Thanks a lot for noting these. Now let's see what else does not work after the changes I did :lol: .
by spara
Tue Feb 27, 2018 7:43 pm
Forum: Expansion Pack
Topic: Wanted Posters for Ya-Adds
Replies: 77
Views: 15388

Re: Wanted Posters for Ya-Adds

https://s18.postimg.org/o65ojr3cp/wanted7.png Now the OXP also works with Your Ad Here OXP, so I've upped the version to 1.0 and added it the the expansion manager. * 22 cool Wanted Posters of fugitive criminals by BlackWolf. * Posters are mixed in to Station Ads OXP, Market Observer OXP and/or You...
by spara
Tue Feb 27, 2018 7:30 pm
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2020
Views: 349258

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

YAH has been updated to 4.5 to better work with external ad packs. This time I needed to do some big changes to the ad handling under the hood, so please report all weirdness.