Search found 63 matches

by metatheurgist
Mon Feb 18, 2013 4:55 pm
Forum: Discussion
Topic: performAttack and Missiles
Replies: 22
Views: 4217

Re: performAttack and Missiles

Oolite version 1.76.1 FPS 74-75 Accuracy for the object is set to 10 Max Pitch and Roll are set to 25 It does track the target object, I can see it changing orientation to face it, it just doesn't seem to shoot until it's close. I repeated the test with cargo containers today and got a better result...
by metatheurgist
Sun Feb 17, 2013 1:29 pm
Forum: Discussion
Topic: performAttack and Missiles
Replies: 22
Views: 4217

Re: performAttack and Missiles

No, they shouldn't have anything against firing at a missile, and I've seen it happen before. (Though, it's a small fast-moving target, so they may well not be tracking it well enough to actually get a hit, so not opening fire) This may be the answer. I reconfigured the object to target cargo conta...
by metatheurgist
Sat Feb 16, 2013 10:11 am
Forum: Discussion
Topic: performAttack and Missiles
Replies: 22
Views: 4217

performAttack and Missiles

Not sure if this should be in Expansion Packs, it's really more of a general script question. I was playing around with scripting, and I created an object that would shoot ships and beacons. When I set the target of the object to a missile, it would track the missile but wouldn't attack, no laser fi...