Search found 208 matches

by Bogatyr
Mon May 02, 2016 12:41 pm
Forum: Discussion
Topic: v1.82 hang
Replies: 13
Views: 5863

Re: v1.82 hang

Can you please provide the Latest.log from the crash (both cases)? Here it is Opening log for Oolite version 1.82 (x86-64) under Windows 6.1.7601 Service Pack 1 64-bit at 2016-05-02 02:46:05 -0700. 4 processors detected. Build options: OpenAL, new planets. Note that the contents of the log file can...
by Bogatyr
Mon May 02, 2016 11:42 am
Forum: Expansion Pack
Topic: [RELEASE] Towbar OXP v0.98
Replies: 116
Views: 65623

Re: [RELEASE] Towbar OXP v0.98

I can never scoop precious gems/platinum/gold containers that result from tug drone cargo dumping (the small "gel capsule" containers). They just bounce right off the first time I try to scoop them, then are destroyed on the 2nd attempt. The big multi-ton rectangular containers can be scooped OK (bu...
by Bogatyr
Mon May 02, 2016 11:38 am
Forum: Discussion
Topic: v1.82 hang
Replies: 13
Views: 5863

v1.82 hang

So there I was in Maesin, having just completed multiple trips out to multiple derelict waypoint sites with tug drone missiles, scooping up discharged cargo (Luxuries! Firearms!) and hauling it back to the station for Big Bucks, and was heading out for the Random Hits assignment present in the same ...
by Bogatyr
Mon May 02, 2016 8:35 am
Forum: Expansion Pack
Topic: [WiP]Ship's Cat OXP
Replies: 140
Views: 61886

Re: [WiP]Ship's Cat OXP

phkb wrote:Just remove the oxp and you should be good to go.
Yes that worked fine, thanks!
by Bogatyr
Mon May 02, 2016 5:26 am
Forum: Expansion Pack
Topic: [WiP]Ship's Cat OXP
Replies: 140
Views: 61886

Re: [WiP]Ship's Cat OXP

I like the cats/dogs but they keep wasting the repair system charges (and not getting repaired in the process) so they must go. How can I get rid of them?
by Bogatyr
Tue Apr 26, 2016 7:40 am
Forum: Discussion
Topic: where's the big money for a Cobra ship?
Replies: 20
Views: 7494

Re: where's the big money for a Cobra ship?

I notice that unless you're on the very edge of the galaxy, the parcel contracts at the top rating have a maximum value somewhere around 3-5K (and involve still flying to the opposite edge/corner). Just not worth it if you're in a Cobra Mk III where you can make 1.4K per jump on a milk run (not to m...
by Bogatyr
Mon Apr 25, 2016 7:20 pm
Forum: Expansion Pack
Topic: UPS Mission, Can't find Boa in a haystack
Replies: 22
Views: 8237

Re: UPS Mission, Can't find Boa in a haystack

Any ideas on how to find the Boa in a haystack ? Like all normal traders, this one flies from witchpoint to planet. When arriving at the planet, traders make a turn towards the station. It could be that in this system the station is quite far away from the witchpoint-planet route and you missed it ...
by Bogatyr
Mon Apr 25, 2016 6:39 am
Forum: Expansion Pack
Topic: Galactic Navy Reserve Missions
Replies: 5
Views: 3196

Re: Galactic Navy Reserve Missions

Is the Galactic Navy OXP compatible with the latest release v1.82? I don't see it in the in-game expansion pack manager. Can it still be installed manually and work OK? I went ahead and tried it. Seems to work! One small nit is that a Reserve Duty galactic map target is sticking around even after I...
by Bogatyr
Sat Apr 23, 2016 2:44 pm
Forum: Expansion Pack
Topic: Galactic Navy Reserve Missions
Replies: 5
Views: 3196

Re: Galactic Navy Reserve Missions

Is the Galactic Navy OXP compatible with the latest release v1.82? I don't see it in the in-game expansion pack manager. Can it still be installed manually and work OK?
by Bogatyr
Sat Apr 23, 2016 5:32 am
Forum: Discussion
Topic: Adder start: No kidding it's hard!
Replies: 102
Views: 31983

Re: Adder start: No kidding it's hard!

Well I made it all the way up to the Cobra Mk III! And what a relief: cargo space, fast, strong, pylons, 4 laser mounts. Broke Adder start sure was a long slog but makes one really appreciate the Cobra.
by Bogatyr
Fri Apr 22, 2016 5:35 pm
Forum: Discussion
Topic: Adder start: No kidding it's hard!
Replies: 102
Views: 31983

Re: Adder start: No kidding it's hard!

Yeah that's my beef with the Aquatics ships, they all seem like way too much ship for very little money and teeny tiny size (they must have some really amazing miniaturization technology!). I'd love to fly them, but feel not quite right about it. The Contractor ZZ1 for example, costs 1.25M, 10x the ...
by Bogatyr
Fri Apr 22, 2016 8:05 am
Forum: Discussion
Topic: Adder start: No kidding it's hard!
Replies: 102
Views: 31983

Re: Adder start: No kidding it's hard!

That's a very useful list, thanks! There are some sweet little ships available. I'm seriously thinking about the Adder MkII.
by Bogatyr
Thu Apr 21, 2016 7:56 pm
Forum: Discussion
Topic: Adder start: No kidding it's hard!
Replies: 102
Views: 31983

Re: Adder start: No kidding it's hard!

Well, I officially moved off of the Broke Adder start with an upgrade to a Cobra Mk I. I became the most renowned parcel delivery guy in the Galaxy in the Adder. The Adder is really a nice little fighter, deck it out somewhat with a decent kit and it can make fairly short work of Assassins if you pa...
by Bogatyr
Thu Apr 21, 2016 7:50 pm
Forum: Discussion
Topic: where's the big money for a Cobra ship?
Replies: 20
Views: 7494

Re: where's the big money for a Cobra ship?

Well, I'm making some decent money on corner-to-corner parcel runs, but not close to 100K, more like 30K. I guess it's still pretty good considering no down payments and no inventory cost. I made the "upgrade" to the Cobra Mk I and kind of wish I hadn't. The Adder is hit far less in combat, with att...
by Bogatyr
Wed Apr 20, 2016 5:39 pm
Forum: Discussion
Topic: where's the big money for a Cobra ship?
Replies: 20
Views: 7494

Re: where's the big money for a Cobra ship?

The next run is looking up: I've got about 30K+ contracts so far lined up for a bottom-left to upper-right run, and I'm getting better at quickly dispatching assassins without taking damage. I already make short work of ordinary pirates. And now I can in fact shoot down missiles 90%+ of the time.