Search found 279 matches

by Tivva
Tue Dec 15, 2009 2:20 pm
Forum: Discussion
Topic: Screenshots
Replies: 5529
Views: 987089

Not seen a Police Battleship before...
Image
whats the stats on these???
by Tivva
Tue Dec 15, 2009 2:12 pm
Forum: Expansion Pack
Topic: The Feudal States
Replies: 645
Views: 171959

No crash for me
Just made 8 or 9 jumps from Ceesxe to get to Aronar - No problem.

Running 1.73.4 on a Mac though, not Windoze...

T
by Tivva
Mon Dec 14, 2009 7:06 pm
Forum: Expansion Pack
Topic: Dominatrix
Replies: 50
Views: 11947

Total thread derailment but this image (given it's name) from another thread, rightly belongs here: (http://igossip.com/photos/FredSmithson_Eliza_Dushku_72771_Eliza_Dushku_[b]Dominatrix[/b]_Dollhouse.jpg) http://igossip.com/photos/FredSmithson_Eliza_Dushku_72771_Eliza_Dushku_Dominatrix_Dollhouse.jp...
by Tivva
Mon Dec 14, 2009 7:03 pm
Forum: Expansion Pack
Topic: The Feudal States
Replies: 645
Views: 171959

Right on Commander
Duly d/l, will report back.
T
by Tivva
Fri Dec 11, 2009 8:11 am
Forum: Expansion Pack
Topic: The Feudal States
Replies: 645
Views: 171959

looking good Commander
I can't wait to d/l the latest version
T
by Tivva
Tue Dec 01, 2009 8:32 pm
Forum: Discussion
Topic: Screenshots
Replies: 5529
Views: 987089

Griff wrote:i made a quicktime .mov of the moray shaders running in rendermonkey, check it out if you want to see somebody cluelessly trying to rotate an object in a 3d app and getting it wrong :)
http://www.box.net/shared/tcrc5nne68
WOW
do those colours ripple like that in game??
T
by Tivva
Tue Dec 01, 2009 5:28 pm
Forum: Discussion
Topic: Salvaged Naval Energy Unit
Replies: 10
Views: 1814

Edmund wrote:Yes the repair bots did repair the Naval Energy Unit fine, I got the idea from Tivva here...
Glad to be of service Commander 8)
by Tivva
Fri Nov 27, 2009 6:41 pm
Forum: Discussion
Topic: Scooped Combat Drones in 1.73.4
Replies: 6
Views: 970

Scoping a combat drone works for me on 1.73.4
Running on a Mac though NOT Windoze...

But I can't get the Kamikaze drones to lock a target....

T
by Tivva
Thu Nov 26, 2009 6:40 pm
Forum: Outworld
Topic: Lost in translation (was: How do Dredgers work?)
Replies: 39
Views: 9815

I know, it's just an honest typo, but still: The guy is called S c reet, not Street. Sometimes flame wars develop from such innocent mistakes, and we wouldn't want that, would we? :D Word on the street is, those things can get quite unpleasant. Now that would have been funnier if you'd have typed "...
by Tivva
Thu Nov 26, 2009 6:37 pm
Forum: Discussion
Topic: Happy Thanksgiving!
Replies: 11
Views: 1307

Happy 'Thanks Giving' to all our 'Colonial' brethren :D

Best wishes
Cmdr T

ps Did any of you BBQ the turkey?
I'm planning on BBQ'ing our Christmas bird on my Weber... :wink:
by Tivva
Sun Nov 22, 2009 4:50 pm
Forum: Expansion Pack
Topic: The Feudal States
Replies: 645
Views: 171959

Thanks Cmdr Another little glitch... I docked at Lave, pressed f8 to sell cargo contents & got the invite to a tournament, pressed the "decline' button & got the sorry see you next time message & press space to continue... But couldn't get to the normal f8 'Sell goods' screen, 'cos each time I got t...
by Tivva
Sat Nov 21, 2009 11:51 am
Forum: Expansion Pack
Topic: The Feudal States
Replies: 645
Views: 171959

Hi Cmdr R Just tried the melee contest (WIP v0.4 & 1.73.4) Started with 91 competitors & managed to get down to 31 remaining competitors but they've all disappeared??? Nowhere to be found, all just seem to have wondered off ... I'm not a coder but shouldn't the AI have a "return to marker" once thei...
by Tivva
Wed Nov 18, 2009 9:23 pm
Forum: Expansion Pack
Topic: Ship recommendations?
Replies: 30
Views: 7351

I went for the 'Remorse of conscience'
Not too bad in combat, nice turn of speed & much more cargo space than a Cobby.
by Tivva
Wed Nov 18, 2009 9:21 pm
Forum: Expansion Pack
Topic: total patrol OXP 1.3 now ready for download
Replies: 14
Views: 3623

Total Patrol v 1.2 is now available for download via its Wiki page . No real changes, just makes the OXP working with Oolite 1.73.n. Actually I finished it in the beginning of September; just completely forgot to upload it, until Tivva reminded me this morning. Thanks, Tivva! :D No problem Cmdr 8)
by Tivva
Tue Nov 17, 2009 7:24 am
Forum: Expansion Pack
Topic: Gates OXP
Replies: 26
Views: 4876

Thargoid wrote:It's supposed to be that way - you can't jump if it can't see you ;)
OK, just checking to see if was a bug or intentional.
Nice touch.