Search found 926 matches

by Cmd. Cheyd
Sun Jan 27, 2013 2:30 am
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2325
Views: 409759

Re: Griff's normalmapped ship remakes

Griff -
As always, you have space on DHI.com. I've long made it freely available to you for as many OXP's as you wish to store, and don't see that changing.
by Cmd. Cheyd
Thu Jan 24, 2013 7:31 pm
Forum: Discussion
Topic: Is it time to 'fix' the Anaconda?
Replies: 117
Views: 21105

Re: Is it time to 'fix' the Anaconda?

Lower the capacity of the Anaconda to 150-250 Range (I'm flexible here, but favor 200 or higher). Lower the contracts on offer to match the new range for core vessels. The Contracts should be calculated based on the capacity of the core ships alone. Not everyone utilizes OXPs with ships larger than ...
by Cmd. Cheyd
Tue Jan 22, 2013 5:56 pm
Forum: Expansion Pack
Topic: What Tools Are Good For Windows OXP Programming
Replies: 35
Views: 4111

Re: What Tools Are Good For Windows OXP Programming

I use NPP for all of my OXP dev because OXPs are all in JS (and plists).

Obj-C is only needed of you're attempting to modify core/trunk code.
by Cmd. Cheyd
Mon Jan 21, 2013 9:04 pm
Forum: Expansion Pack
Topic: [Release] Start Choices
Replies: 88
Views: 52206

Re: [WIP] Start Choices oxp 0.2

Adder Harder Start:
The Lord tells me he can get me out of this mess, but he's pretty sure you're fucked.
:lol:
by Cmd. Cheyd
Sat Jan 19, 2013 9:58 pm
Forum: Suggestion Box
Topic: Scripting requests
Replies: 821
Views: 206802

Re: Scripting requests

Just trying to help spara's OXP idea out. Had to ask.
by Cmd. Cheyd
Sat Jan 19, 2013 6:06 am
Forum: Suggestion Box
Topic: Scripting requests
Replies: 821
Views: 206802

Re: Scripting requests

Would it be possible to make galaxy and system writable from JS (i.e. - change the current system) during startup?
by Cmd. Cheyd
Sun Jan 13, 2013 7:56 am
Forum: Testing and Bug reports
Topic: ANSWERED- Request for Shader Assistance
Replies: 0
Views: 2613

ANSWERED- Request for Shader Assistance

EDIT - Someone (Svengali) volunteered. Thanks for looking! Hey guys - I have an OXP that's coming up very quick to release. I have a need for a shader though for one of the models, and I'm no where near skilled enough to do it. So, if one of you who understands them is willing to volunteer, I would...
by Cmd. Cheyd
Thu Jan 10, 2013 10:39 pm
Forum: Discussion
Topic: [POLL] Career Elite Ranking
Replies: 27
Views: 3365

Re: [POLL] Career Elite Ranking

Deadly on the Apple IIc.

I think I made Deadly in Oolite, but now I spend my time either authoring OXPs or playing "Broke Iron Adder" games. If you can make Elite from a Broke Iron Adder game, you've earned that title in more ways than one! :P
by Cmd. Cheyd
Sun Jan 06, 2013 5:15 am
Forum: Expansion Pack
Topic: The Honourable Guild of Test Pilots
Replies: 271
Views: 43715

Re: The Honourable Guild of Test Pilots

Contract Posting Pilots Requested: 2 Eligibility: All Guild Pilots - No Additional Requirements At Time of Posting Contractor: Deep Horizon Industries - Your Planet Our Design ™ Subject Matter of Testing: Two Equipment Items Any pilots interested in volunteering for this assignment, please contact ...
by Cmd. Cheyd
Sat Jan 05, 2013 6:20 pm
Forum: Suggestion Box
Topic: Scripting requests
Replies: 821
Views: 206802

Re: Scripting requests

I realize we're in a freeze for 1.77, but after - How hard would it be to make the camera position readable? We can set camera position (player.ship.setCustomView), so why can't we read it? (Or can we, and I just didn't find it?)
by Cmd. Cheyd
Fri Dec 28, 2012 9:17 am
Forum: Expansion Pack
Topic: Distant Suns of Charts 1-8 OXPs
Replies: 36
Views: 15847

Re: Distant Suns of Charts 1-8 OXPs

Anyone that has his most recent OXPs, if you'd like to share them someplace, feel free. If you are worried about licensing, I can forward you a PM from him stating that "[you] can do anything [you] want with it." His made some cool OXPs, shame for the community to be deprived of them. If you have no...
by Cmd. Cheyd
Mon Dec 24, 2012 1:07 am
Forum: Testing and Bug reports
Topic: [SOLVED] Deep Space Horizons Systems OXP causing CTD
Replies: 12
Views: 3784

Re: Deep Space Horizons Systems OXP causing CTD on Trunk

a_c- Can you tell me what caused the CTD? I'd like to make sure there's not something I can do to prevent future issues. I know OXPs shouldn't never be able to cause a CTD, but want to make sure I didn't do something questionable. Jaz- Since this is resolved, would you mind updating the title accord...
by Cmd. Cheyd
Fri Dec 21, 2012 4:02 pm
Forum: Oolite-PC
Topic: Building Oolite Windows from source - The Easier Way
Replies: 244
Views: 99759

Re: Building Oolite Windows from source - The Easier Way

A_C -
Would VPN access to a Win7 x64 VM be of assistance?
by Cmd. Cheyd
Wed Dec 19, 2012 3:01 am
Forum: Expansion Pack
Topic: Problem Povray Planets
Replies: 85
Views: 19802

Re: Problem Povray Planets

Okay, my final on this- Wildeblood - If you have a problem with me or my oxp, message me directly. Far more polite than bitching about it publically without giving me the opportunity to change the code. Since that was my first OXP ever, I'm not a professional or even amateur programmer, and I had ne...
by Cmd. Cheyd
Wed Dec 19, 2012 2:29 am
Forum: Suggestion Box
Topic: Torus drive bogosity compromise
Replies: 5
Views: 1863

Re: Torus drive bogosity compromise

Since it can obviously be implemented easily in an OXP, I'd say leave the core game unaltered. If you wish to have it in your game universe, load the OXP. Others may want to keep theirs closer to the original Elite.