Search found 570 matches
- Tue Jul 24, 2018 6:58 pm
- Forum: Expansion Pack
- Topic: [Release] Dangerous HUD
- Replies: 130
- Views: 89044
Re: [Release] Dangerous HUD
And by the way, I have just released two new colours for this HUD: purple and white. Screenshots will follow soon.
- Tue Jul 24, 2018 9:56 am
- Forum: Expansion Pack
- Topic: Oolite version
- Replies: 4
- Views: 2949
Re: Oolite version
Great, thanks for taking a look into this!
- Mon Jul 23, 2018 10:44 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 5737
- Views: 1210168
Re: Screenshots
I have just released version 2.0 of my Dangerous HUD which now has a much cleaner layout!

(the screenshots in that thread are out of date but I plan to update them as well as to create a wiki page for this HUD shortly)

(the screenshots in that thread are out of date but I plan to update them as well as to create a wiki page for this HUD shortly)
- Mon Jul 23, 2018 10:43 pm
- Forum: Expansion Pack
- Topic: [Release] Dangerous HUD
- Replies: 130
- Views: 89044
Re: [Release] Dangerous HUD
Hi all, I have just released version 2.0 of the Dangerous HUD. Besides the new features I added in the last few days, here are the new ones: - simplified crosshairs (wepons off, weapons on, minimal mode and docking mode). - simplified layout, removed clutter around crosshair. - much improved scanner...
- Mon Jul 23, 2018 10:42 pm
- Forum: Expansion Pack
- Topic: [Release] gsagostinho's Texture Pack: Fer-de-Lance
- Replies: 23
- Views: 14423
Re: [Release] gsagostinho's Texture Pack: Fer-de-Lance
Just released version 1.3:
- improvements to the original liveries.
- adjustments to specular_color and shininess.
- improvements to the original liveries.
- adjustments to specular_color and shininess.
- Mon Jul 23, 2018 10:40 pm
- Forum: Expansion Pack
- Topic: Oolite version
- Replies: 4
- Views: 2949
Oolite version
Hi all, When uploading a manifest to Manage Expansion Packs at oolite.org, the field Oolite version is currently going only up to 1.86. My current Dangerous HUD requires version 1.87 due to some new features recently implemented. Does anyone know who should I contact to have that option added to the...
- Sun Jul 22, 2018 11:55 am
- Forum: Expansion Pack
- Topic: [Release] gsagostinho's Texture Pack: Fer-de-Lance
- Replies: 23
- Views: 14423
Re: [Release] gsagostinho's Texture Pack: Fer-de-Lance
@montana05 Really appreciate you like the textures from Dictators 

- Sun Jul 22, 2018 10:55 am
- Forum: Expansion Pack
- Topic: [Release] gsagostinho's Texture Pack: Fer-de-Lance
- Replies: 23
- Views: 14423
Re: [Release] gsagostinho's Texture Pack: Fer-de-Lance
Cool, I will take a look at the Moray next :D I had a ship in mind not mentioned yet, the viper. But as phkb said, completely your call. ;) I did consider working on the Viper once, but the thing is that only the police use it so a texture pack would not be that useful. Also, phkb and I worked on so...
- Sun Jul 22, 2018 2:08 am
- Forum: Expansion Pack
- Topic: [Release] gsagostinho's Texture Pack: Fer-de-Lance
- Replies: 23
- Views: 14423
Re: [Release] gsagostinho's Texture Pack: Fer-de-Lance
Thanks all, I am glad you all like them 
@phkb I do intend to create texture packs for all default ships
Do you have a preference for the next one?

@phkb I do intend to create texture packs for all default ships

- Sat Jul 21, 2018 2:48 am
- Forum: Expansion Pack
- Topic: [Release] gsagostinho's Texture Pack: Fer-de-Lance
- Replies: 23
- Views: 14423
Re: [Release] gsagostinho's Texture Pack: Fer-de-Lance
Version 1.2 released with three new paint jobs:






- Fri Jul 20, 2018 8:12 pm
- Forum: Discussion
- Topic: Progress
- Replies: 2042
- Views: 565342
Re: Progress
The minimalist HUD looks awesome, thank you so much for putting up with all my requests! I am working on a major overhaul of the Dangerous HUD and this will be a neat new feature!
- Thu Jul 19, 2018 12:00 am
- Forum: Expansion Pack
- Topic: [Release] Dangerous HUD
- Replies: 130
- Views: 89044
Re: [Release] Dangerous HUD
19/07/2018 - version 1.11: - cockpit lighting changes intensity when toggling weapons in minimal mode. - enabled minimal mode by default (i.e. crosshairs only in red alert or when weapons are on, else they fade out). * * * I would really like to know if you guys like this feature. The effect is subt...
- Wed Jul 18, 2018 1:14 pm
- Forum: Expansion Pack
- Topic: (WIP) Ship Repurchase
- Replies: 35
- Views: 15639
Re: (WIP) Ship Repurchase
I think this is a very good point.another_commander wrote: ↑Wed Jul 18, 2018 12:36 pmPeople already rarely (if ever) use it because loading the last save may be just as good a solution. Imagine how much use it will get if it can't even do the job it's advertised for at all times.
- Wed Jul 18, 2018 12:42 am
- Forum: Expansion Pack
- Topic: (WIP) Ship Repurchase
- Replies: 35
- Views: 15639
Re: (WIP) Ship Repurchase
@phkb how likely is it for this scenario to happen? If it's very unlikely then I do like the idea of a possible failure.
- Wed Jul 18, 2018 12:27 am
- Forum: Expansion Pack
- Topic: [Release] Dangerous HUD
- Replies: 130
- Views: 89044
Re: [Release] Dangerous HUD
New version 1.10 just released:
- cockpit lighting changes colour when in red alert or if HUD is damaged (using Breakable HUD/IFF Scanner OXP)
- cockpit lighting changes colour when in red alert or if HUD is damaged (using Breakable HUD/IFF Scanner OXP)