Search found 221 matches

by Damocles Edge
Fri Feb 22, 2019 9:43 pm
Forum: Expansion Pack
Topic: Laser Combat Reimagined OXZ
Replies: 29
Views: 10895

Re: Laser Combat Reimagined OXZ

Many thanks to you Redspear for your quick response to my queries. I think concerning my query concerning mining ability, I would guess that canons operate no differently to traditional mining lasers in this respect (just that they deal much more damage and so asteroids require fewer hits). And so I...
by Damocles Edge
Fri Feb 22, 2019 9:29 pm
Forum: Expansion Pack
Topic: Masslock Compensator OXZ
Replies: 35
Views: 11982

Re: Masslock Compensator OXZ

That all makes sense

Thank you for clearing up my misunderstanding :)
by Damocles Edge
Fri Feb 22, 2019 8:09 pm
Forum: Expansion Pack
Topic: Laser Combat Reimagined OXZ
Replies: 29
Views: 10895

Re: Laser Combat Reimagined OXZ

Only just installed this oxp and wanted to ask a few questions 1. Is this oxp intended to supersede and replace New Lasers? I noted that the in game oxp manager would not permit installation of this oxp with New Laser present and that the lasers that I had under New Lasers (DeXM-trope 'DoomLens' ) d...
by Damocles Edge
Fri Feb 22, 2019 7:33 pm
Forum: Expansion Pack
Topic: Masslock Compensator OXZ
Replies: 35
Views: 11982

Re: Masslock Compensator OXZ

After trying masslock compensator I thought I report back on some behaviour which I found unsettling (but not sure whether it was intentional or not). Basically I'm flying an anaconda with an escort deck and whilst I normally have a max speed of 140 m/s (which I've kinda got used to now), I became s...
by Damocles Edge
Sun Feb 10, 2019 5:23 pm
Forum: Expansion Pack
Topic: Missile Combat Reimagined OXZ
Replies: 17
Views: 7522

Re: Missile Combat Reimagined OXZ

Just out of curiosity.... I've never used torpedoes and wondered if they are an area effect weapon (I'm sure I've seen commented somewhere that they should not be used at close proximity - or did I dream it)? I'm planning to try out an anaconda and use it to run cargo contracts (something else which...
by Damocles Edge
Sun Feb 10, 2019 12:57 pm
Forum: Expansion Pack
Topic: Missile Combat Reimagined OXZ
Replies: 17
Views: 7522

Re: Missile Combat Reimagined OXZ

Taken from Latest.log 03:52:29.232 [equip.buy.mounted.failed]: Could not find ship for mounted weapon role EQ_TORPEDO_MISSILE 03:52:33.589 [equip.buy.mounted.failed]: Could not find ship for mounted weapon role EQ_TORPEDO_MISSILE 03:52:34.072 [equip.buy.mounted.failed]: Could not find ship for mount...
by Damocles Edge
Sun Feb 10, 2019 4:05 am
Forum: Expansion Pack
Topic: Missile Combat Reimagined OXZ
Replies: 17
Views: 7522

Re: Missile Combat Reimagined OXZ

Is anyone else finding that they are unable to buy torpedo's ? I am currently piloting a Python ET - just wondering if there is a mass threshold for buying them? I have even removed all pylon mounted equip but I still cannot buy :? All other missiles buy ok just not torpedo's. Cheers for any advice.
by Damocles Edge
Sat Feb 09, 2019 12:23 am
Forum: Expansion Pack
Topic: Sun Gear
Replies: 28
Views: 12144

Re: Sun Gear

stranger wrote:
Fri Feb 08, 2019 10:25 pm

Hmm... are you using Norby's Torus to Sun? It will give described picture - "framed" flight on Torus and ETE floating readings.
Yes I am.


I have also sent you a pm containing a link to the Latest.log file.

Cheers
by Damocles Edge
Fri Feb 08, 2019 8:19 pm
Forum: Expansion Pack
Topic: Sun Gear
Replies: 28
Views: 12144

Re: Sun Gear

Not sure how others have fared with 4.0.0 but I have found that although it fixed the previous issue with Advanced Nav Comp, the new version plays a little sluggishly and I also found quite pronounced stuttering of the forward view when torus drive is engaged. This also did some very strange things ...
by Damocles Edge
Mon Feb 04, 2019 9:28 pm
Forum: Expansion Pack
Topic: Habitable Main Planets
Replies: 8
Views: 4868

Re: Habitable Main Planets

Just realised that I am confusing Planetary Systems with PlanetLand :oops:
Eejit! :lol:

Speaking of which is there a download for PlanetLand available ?
by Damocles Edge
Mon Feb 04, 2019 2:58 am
Forum: Expansion Pack
Topic: Habitable Main Planets
Replies: 8
Views: 4868

Re: Habitable Main Planets

Habitable Main Planets was planned to use in vast solar systems, generated by Sun Gear and Planetary Systems. Maybe it will be better to declare HMP dependency from Planetary Systems in future update Apologies - I should have pointed out that I am using Planetfall oxp rather than Planertary systems...
by Damocles Edge
Sun Feb 03, 2019 1:34 pm
Forum: Expansion Pack
Topic: Habitable Main Planets
Replies: 8
Views: 4868

Re: Habitable Main Planets

Hi Just thought I would report back a few of my findings after playing this oxp for a while. I found that whilst I was at Cevege (TL12 Communist state in galaxy 1) that the oxp appeared to have strongly altered the geometry of the map. Travelling to a Collective Zero Gravity Factory (located right n...
by Damocles Edge
Sat Feb 02, 2019 4:46 pm
Forum: Expansion Pack
Topic: Sun Gear
Replies: 28
Views: 12144

Re: Sun Gear

I think I may have stumbled upon a conflict with another oxp. I use ANC http://www.aegidian.org/bb/viewtopic.php?f=4&t=13526 And I have found that the ANC refuses to engage properly when attempting to enter witchspace. I get the first automated message where it attempts to lock onto beacon but after...
by Damocles Edge
Tue Jan 29, 2019 1:23 pm
Forum: Expansion Pack
Topic: Traffic Lights
Replies: 8
Views: 4825

Re: Traffic Lights

Sounds like an interesting idea - I must try this oxp out. I must confess that I struggled with docking traffic queues at stations for a long time - usually I would hit "c" for docking computer and use the opportunity to have a break and put the kettle on. I'm rather embarrassed to admit that I only...