Search found 408 matches

by Bugbear
Fri Nov 05, 2010 9:11 am
Forum: Discussion
Topic: Combat
Replies: 47
Views: 7987

So, please, let's keep the OS zealotry and fashionable anti-MS bigotry out of the forums. Apologies for hitting a nerve there. I'm not about to launch into an OS war, and to be perfectly honest, Microsoft has made me A LOT of money in my RL job as a Sys Admin in a company that runs primarily Micros...
by Bugbear
Fri Nov 05, 2010 5:06 am
Forum: Discussion
Topic: Combat
Replies: 47
Views: 7987

I have a few different joysticks. A Saitek Cyborg is probably the best, and I like it.. But for games like Oolite, I prefer my old beat up Microsoft Sidewinder Precision Pro that I got for 2 or 3 bucks at a second-hand store. If Microsoft ever built one thing good, that joystick would probably be i...
by Bugbear
Wed Nov 03, 2010 7:24 am
Forum: Discussion
Topic: can't get to menus that require double-tap(SOLVED)
Replies: 11
Views: 1147

Maybe this should be a separate post or poll...but does anyone even use Restricted play?

I'm sure the answer is yes, but speaking for myself, I just don't think I could go back to Elite...
by Bugbear
Thu Oct 28, 2010 12:20 pm
Forum: Discussion
Topic: Cobra Mk IV ~ ?
Replies: 27
Views: 3300

CheeseRedux wrote: And should your creation fail to impress, it just means your MkIV relates to the MkIII in much the same was as the MkII relates to the MkI.
I wsh you the best in your design efforts of the MkIV, but if it doesn't impress, as others have alluded, then it can be the Vista to the MkIII's XP

:lol:
by Bugbear
Wed Oct 27, 2010 11:59 am
Forum: Suggestion Box
Topic: Witchspace and docking sequence upgrade
Replies: 48
Views: 9129

Probably totally impossible / unfeasable....

...but for anyone who has seen the series 'Andromeda', imagine if the slipstream animations...

http://andromeda.wikia.com/wiki/Slipstream
by Bugbear
Sat Oct 23, 2010 10:26 am
Forum: Suggestion Box
Topic: Safety switch for weapons?
Replies: 56
Views: 9607

The system has been upgraded to include all weapons, namely lasers, missiles, mines and energy bomb. Missiles and mines can still be armed, circled with 'Y' and get assigned targets in weapons lock mode, but they will not fire until the system is released again. Missiles and mines display is also d...
by Bugbear
Sat Oct 23, 2010 10:23 am
Forum: Suggestion Box
Topic: I want my own asteroid
Replies: 33
Views: 7741

I've got a very non-technical comment to the whole multiple ships thing. Call it an objection if you like. Where do you keep you extra ship(s)? Stored in one location? That means that worst case scenario you have to do 7 galactic jumps and potentially cross a galaxy to get to your 'garage'. Or alwa...
by Bugbear
Fri Oct 22, 2010 2:49 am
Forum: Suggestion Box
Topic: I want my own asteroid
Replies: 33
Views: 7741

If your asteroid has a ship buy/sell menu, it might even be possible to set it up as a "parking garage" where you could keep a back-up ship there. ...This assumes OXPs can change what's available on the ship for sale menu and their prices (to represent storage fees rather than the cost of the ship)...
by Bugbear
Fri Oct 22, 2010 1:04 am
Forum: Suggestion Box
Topic: I want my own asteroid
Replies: 33
Views: 7741

Well...having to pay costs etc should not be a problem. This is really only a proposition for the really wealthy commanders that have nothing to do with the millions of CR they've accumulated... At the risk of going all SIMS on you all...it doesn't have to be an asteroid either. Why not buy a statio...
by Bugbear
Thu Oct 21, 2010 11:40 pm
Forum: Suggestion Box
Topic: I want my own asteroid
Replies: 33
Views: 7741

I want my own asteroid

Just another crazy suggestion... With the various OXPs that we've all added on to introduce financial opportunities, we've all become immensly rich. We then need something to spend our money on. Is it possible to 'buy' an asteroid in a system and convert it to a Rock Hermit that the player owns? Why...
by Bugbear
Thu Oct 21, 2010 4:23 am
Forum: Discussion
Topic: What makes a hostile, hostile?
Replies: 13
Views: 1312

Vaztr wrote:One ton of Lupins!
Wouldn't that come under Luxuries? Or perhaps Narcotics, depending on species.... :-)
by Bugbear
Wed Oct 20, 2010 11:48 pm
Forum: Discussion
Topic: What makes a hostile, hostile?
Replies: 13
Views: 1312

So... <immersion mode> I consider myself a good citizen in my ooniverse. I try to keep a clean legal rating. I certainly don't want to be flying around terrorizing other pilots just because I want to know who they are. </immersion mode> Strictly speaking then, an AI ship shouldn't show up hostile un...
by Bugbear
Wed Oct 20, 2010 11:36 pm
Forum: Suggestion Box
Topic: Safety switch for weapons?
Replies: 56
Views: 9607

a_c, does your tweak also disable the Energy Bomb?
by Bugbear
Wed Oct 20, 2010 12:41 pm
Forum: Discussion
Topic: What makes a hostile, hostile?
Replies: 13
Views: 1312

What makes a hostile, hostile?

I sometimes wonder while I'm out hunting...when I ID someone, would that make me show up red on their scanner?

Similarly, what actions do AI ships have to take to show up red on mine?
by Bugbear
Wed Oct 20, 2010 12:36 pm
Forum: Discussion
Topic: A question of time
Replies: 1
Views: 631

A question of time

Looking at my ship clock, the time is: 3084414:20:21:40 I feel confident to assume that 20:21:40 are the hours, minutes and seconds. Assuming 3084 is the year and 414 is the day of the year, how many days in a year? El Viejo, I've read your fiction, love your work. You refer to tendays - I suppose t...