Announcing Oolite 1.75.3 beta

Announcements about releases of Oolite and related material.

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JensAyton
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Announcing Oolite 1.75.3 beta

Post by JensAyton » Sun Jul 10, 2011 6:28 pm

Oolite beta release 1.75.3 is now available from Oolite.org.

Changes since beta release 1.75.2
  • Subentities are now set up correctly when buying a new ship.
  • Ships now take subentities into account when deciding whether they can dock.
  • Fixed ghost wormholes. Wormholes can no longer have a jump range of zero.
  • The fuel indicator is now drawn correctly in interstellar space.
  • Additional guards against out-of-range targets for the player.
  • Sounds now stop playing when starting a new game. (Bug #18108)
  • [Mac] Growl display support is disabled due to upcoming changes to Growl.
  • Ships with sun skimmer AI in interstellar space no longer cause errors in the log, and AIs can handle the situation by responding to NO_SUN_FOUND.
  • "sunskim-trader" added to default pirate victim roles.
  • interstellar_undocking now works when in interstellar space 0 LY from a system.
  • HUD changes are now deferred, so changing HUDs during HUD drawing is safe.
  • The debugging function callObjC() has been disabled.

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JensAyton
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Re: Announcing Oolite 1.75.3 beta

Post by JensAyton » Tue Jul 12, 2011 7:02 am

1.75.3 for Linux is now available.

Please also note the, er, note on testing.

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