Oolite v1.65 now available

Announcements about releases of Oolite and related material.

Moderators: another_commander, winston

User avatar
Master and Commander
Master and Commander
Posts: 1152
Joined: Thu May 20, 2004 10:46 pm
Location: London UK

Oolite v1.65 now available

Post by aegidian »

Version 1.65 incorporates an improved collision engine, new equipment and graphics, and many improvements to gameplay.

Oolite v1.65 is a Universal Binary compatible with Mac OS X 10.3.9 and Intel based Macs, a minimum spec of a 500Mhz G4 with 256Mb memory is recommended, although some slower machines may still run it acceptably.

Compiled from much of the same code, GNU/Linux and Windows XP versions of Oolite v1.65 are expected to be released within the week.

Main changes since v1.62

• High resolution collision detection.
• More new equipment for players to add to their ships.
• External views of the player's ship.
• Scooped escape pods now pay rewards and ransoms for their rescue.
• Many enhancements to the graphics, explosions and data screens.
• Improvements to the intelligence of AI opponents and expanded scripting.
• Many bugfixes and improvements to gameplay.

You can download the latest version from these links:

v1.65 (Mac OS X 10.3.9 / 10.4 Universal Binary): 21.3 Mb
http://homepage.mac.com/aegidian/downlo ... te1.65.dmg

Source code: Subversion Repository
http://svn.berlios.de/viewcvs/oolite-li ... v165-final
"The planet Rear is scourged by well-intentioned OXZs."

Oolite models and gear? click here!