Svengali is currently developing a small tool for creating custom keyconfig files on al platforms, so talk with him to avoid double work.
I'm aware of his work. My map will be nothing more than a pretty picture in PowerPoint showing the default layout, editable by the player if he can open the file in PowerPoint (and/or Open Office I hope) I made it for myself as a reference when I started editing the layout in my own game so that I easily could reference my changes. I can just drag the keys around in PowerPoint to show the changes.
Doing some research for mac keyboard layouts myself I thought, I better look on apples site itself. There is a page with keyboards
for different languages. You can enlarge them but all look the same. ('qwerty' for germany, france etc.) only japan seems to be correct, so they do use different pictures on that page.
I'll only be making an English keyboard version of the map. My problem is the different versions Apple have made with different number of keys and some keys that are moved around. I just wanted to use the most common/representative layout for the English keyboard. I will have a look at the page and see if it helps.
But even the shown keyboard does not look like any I have seen for the mac. In Holland we use the US keyboard and the mac version has always had the ' key between the shift and the z key. On the apple site they are shown on the windows location.
One thing I found is that there is no "Insert" key on the mac. And the 'fn' key that is on that location on a mac does not do anything in oolite.
These differences in layout is the reason I'm asking. I'm drawing the conclusion that there is no consensus, and will go ahead with the simplest versions I can find for both desktop and laptop.
About the numpad keys: Oolite does recognises them as separate keys, but internally they are mapped to the asci value of the plain number keys so in play no difference between the two is seen.
Thank you, same as the other number keys then.