1.77 test for Mac

Discussion and announcements regarding the Mac port… er, original version of Oolite.

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1.77 test for Mac

Post by Commander McLane » Tue Jan 08, 2013 8:36 pm

It seems that there is no 1.77 test release for Mac yet. The link under Oolite 1.77-test on BerliOS goes to the same sourceforge download as the deployment download link on oolite.org.

When will the OXPers version be made available?

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Re: 1.77 test for Mac

Post by Eric Walch » Tue Jan 08, 2013 8:43 pm

Probably within a few days. But, today this probably will still be the same as trunk, so you could download the tonights nighty. :P

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Re: 1.77 test for Mac

Post by maik » Wed Jan 09, 2013 10:48 am

Great news, I'll be looking forward to it when I return from my current business trip :)

Could someone please update the Oolite entry on MacUpdate (http://macupdate.com/app/mac/15391/oolite)? It is still listed as version 1.75.3.

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Re: 1.77 test for Mac

Post by another_commander » Fri Jan 11, 2013 11:39 am

Oolite v1.77 Test Release configuration for Mac, suitable mainly for developers and OXP designers, is now available for download from Berlios.
http://prdownload.berlios.de/oolite-lin ... c-test.zip

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Re: 1.77 test for Mac

Post by Eric Walch » Fri Jan 11, 2013 12:57 pm

maik wrote:Could someone please update the Oolite entry on MacUpdate (http://macupdate.com/app/mac/15391/oolite)? It is still listed as version 1.75.3.
1.77 is mend as intermediate test release, but MacUpdate should at least mention 1.76.1 as the current release as that is the official stable one. And probably we will have a stable 1.78 soon. :D

Another_Commander: Thanks for setting up the download links for the mac test release on Berlios.

And as mentioned in the documentation, the minimum Mac version has been raised to 10.5. 10.4 (Tiger) is no longer supported. And as advise: If your mac is connected to the internet, you should upgrade to minimal 10.6, because there are no longer security patches released for 10.5 or older. :(

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Re: 1.77 test for Mac

Post by maik » Fri Jan 11, 2013 1:22 pm

Eric Walch wrote:
maik wrote:Could someone please update the Oolite entry on MacUpdate (http://macupdate.com/app/mac/15391/oolite)? It is still listed as version 1.75.3.
1.77 is mend as intermediate test release, but MacUpdate should at least mention 1.76.1 as the current release as that is the official stable one. And probably we will have a stable 1.78 soon. :D
Sure, other projects link to test versions as related downloads so that both stable and test releases are available from the project page. Is one of you guys in contact with aegidian? I believe he "owns" the macupdate.com project page...

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Re: 1.77 test for Mac

Post by Commander McLane » Sat Jan 12, 2013 2:30 pm

Thanks, a_c! :D

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Re: 1.77 test for Mac

Post by Teschnertron » Sun Feb 03, 2013 12:43 pm

I've just installed oolite-trunk-1.77.1.5626-dev, so I can enjoy the new version.
Are there any enhancements in the graphics-engine? Version 1.76.1 shows the maximum of 59 fps, this dev-version 99 to 103, same configuration, no OXPs. Is this a bug or a real improovement?

Martin

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Re: 1.77 test for Mac

Post by Eric Walch » Sun Feb 03, 2013 1:51 pm

Teschnertron wrote: Version 1.76.1 shows the maximum of 59 fps, this dev-version 99 to 103, same configuration, no OXPs. Is this a bug or a real improovement?
In windowed mode you already had 100 fps as maximum. I assume the full screen was limited to 60 because that was the screen refresh rate. From display point of view, there was no reason to go higher as you would not see the difference. But, collision calculations etc benefit from the higher rate.

The whole full screen thing is completely rewritten by Ahruman. I never had problems with the old 'full screen' but now I don't want to go back. (The old full screen mode is only used on OSX 10.5 or on OSX 10.6 when you launch Oolite in 32 bit mode)

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