Oolite Mac OS X – Trunk nightly builds

Discussion and announcements regarding the Mac port… er, original version of Oolite.

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JensAyton
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Oolite Mac OS X – Trunk nightly builds

Post by JensAyton » Mon Mar 01, 2010 9:45 pm

Getafix is working on a nicer nightly page, but in the mean time,Mac nighties are available here:
GitHub Oolite Nightly Releases repository.

The nightly is the latest version of trunk Oolite and Debug.oxp at the time the script runs (04:30 CE(S)T, for my convenience), assuming it builds without errors.


Edit by a_c, 25 May 2017: Updated with new location for the nightlies,

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Ramirez
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Post by Ramirez » Tue Mar 02, 2010 8:43 pm

Thanks Ahruman, that's great. Now I've got no excuse not to get on and finish some of the projects I started ages ago.
Download Resistance Commander plus many other exciting OXPs HERE

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Oolite Mac OS X – Trunk nightly builds

Post by Getafix » Sun Mar 07, 2010 9:23 am

A slightly updated Mac OS X nightly build status page,
similar to the one published for Windows and Linux, can be found here.

The installation zip-file setup is still hosted in Ahruman's server.
"Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]

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Post by Pluisje » Fri Apr 16, 2010 1:49 pm

The nightly build 3165 is missing the MacOS map. This results in the message "not supported by this architecture" (or something like that, this is a translation).

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Post by another_commander » Fri Apr 16, 2010 2:01 pm

Pluisje wrote:The nightly build 3165 is missing the MacOS map. This results in the message "not supported by this architecture" (or something like that, this is a translation).
A glitch in the system, I'm afraid. If you look at the nightly page details, all builds are reported as failed, yet the Mac managed to somehow generate a distribution zip. You will have to wait tomorrow's nightly for a fix, I guess.

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Post by JensAyton » Fri Apr 23, 2010 9:22 am

Last night’s build ran and gave a notification that it had successfully uploaded, but actually wasn’t. Not sure what happened there. You’re not missing anything very exciting, anyway.

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Oolite Mac OS X – Trunk nightly builds

Post by Getafix » Fri Apr 23, 2010 11:25 am

Since Windows is also synchronized to Mac nightlies, no nightly for Windows too.

Getafix is thinking: Hmm... I should probably break the revision synchronization between the three OS nightlies.

Linux nightly is intentionally paused today. Read here.
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Post by JensAyton » Mon Jun 07, 2010 12:20 am

Starting tonight, the Mac nightly will perform extra checks for JavaScript memory management errors. These errors will provide actually useful information in the log file (immediately before crashing), and it’s extra important that they’re reported.

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Post by Corny » Mon Jun 07, 2010 10:56 am

I'm looking forward to test that since my old trunk crashed every time I jumped to a specific system, supposedly because some weird JS in an OXP.

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Post by Kaks » Mon Jun 07, 2010 11:38 am

Looking forward to getting your bug reports!
Plus, and that goes for everyone, really, if you see a crash to desktop please let us know as soon as you can, including ways of repeating that crash, & any other relevant info you might have.

It definitely helps us to get a better Oolite! :)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)

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Post by Corny » Mon Jun 07, 2010 11:40 am

I sent it to Cmdr. James who suggested trying the next nightly since he believed the crash was caused by an error that was fixed after r3471.
If it persists, I'll certainly post all my reports if I don't find the OXP that causes the crash.

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Post by another_commander » Mon Jun 07, 2010 11:47 am

Corny wrote:If it persists, I'll certainly post all my reports if I don't find the OXP that causes the crash.
If it persists, please post all of your reports regardless.

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Post by JensAyton » Mon Jun 07, 2010 1:19 pm

“An OXP did it” is not a reason to disregard a bug. In fact, it makes it worse.

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Post by Cmdr James » Mon Jun 07, 2010 1:29 pm

There are two objectives here, to establish precisely the cause of the failure in an OXP and also in oolite. It is likely that both should be fixed, although I guess it is possible that the OXP is doing something legal and still killing oolite.

My sugestion to try again today was based around fixes that the dev team made yesterday, and my inability to reproduce the failure on my trunk build.

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Post by Eric Walch » Mon Jun 07, 2010 2:11 pm

Corny wrote:I'm looking forward to test that since my old trunk crashed every time I jumped to a specific system, supposedly because some weird JS in an OXP.
Which system? Its not by accident a communistic system of tech level > 9 ?

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