Cmdr Wyvern's MilHUD had smoked glass behind the important displays for just this reason. Useful even back in the 1.76 days.
There are two types of white-out effect generated by the sun.
1) Glare: this is generated by looking at the sun from anything but extreme range (though is more intense close up). It can be reduced or eliminated by setting the
sun_glare_filter property in shipdata, or the
MilHud still works fine on 1.80, but the smokescreen part only covers the centre of the screen and the hud parts.
Targeting is doable that way, but the glare in the rest of the screen makes it still hard to see things.
Cim, i can't find
in the wiki, is it a new addition ?
OS : Arch Linux 64-bit - rolling release
OXPs : My user page
I am subscribed to the threads for my oxps, if you need my attention just post in them or send a pm.