Screenshots

General discussion for players of Oolite.

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Redspear
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Re: Screenshots

Post by Redspear » Fri Nov 09, 2018 5:38 pm

Looks awful.
Well done :D
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Svengali
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Re: Screenshots

Post by Svengali » Fri Nov 09, 2018 8:17 pm

Redspear wrote: Looks awful.
Well done :D
This is how I feel every morning 'til I got my coffee .-)

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Re: Screenshots

Post by gsagostinho » Tue Nov 13, 2018 8:17 pm

Amazing stuff!!

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Re: Screenshots

Post by another_commander » Thu Nov 15, 2018 9:17 pm

Image

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Re: Screenshots

Post by another_commander » Thu Nov 15, 2018 9:52 pm

Image
Image

cbr
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Re: Screenshots

Post by cbr » Sat Nov 17, 2018 9:11 pm

A new trunk, time to revisit Lave.

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Re: Screenshots

Post by Getafix » Sun Nov 18, 2018 6:50 am

@cbr
Nice! Time to rewrite history. 8)
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Re: Screenshots

Post by cbr » Sun Nov 18, 2018 1:00 pm

Lave,
a desert planet?
a bug planet?

:wink:

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Re: Screenshots

Post by Cody » Sun Nov 18, 2018 6:34 pm

Getafix wrote:
Sun Nov 18, 2018 6:50 am
Time to rewrite history.
Rewrite Elite history? If memory serves, FD were pretty good at that.

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Re: Screenshots

Post by another_commander » Tue Nov 20, 2018 5:55 pm

Image
Image

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Svengali
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Re: Screenshots

Post by Svengali » Tue Nov 20, 2018 9:11 pm

Once again - stunning pics, a_c.

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Re: Screenshots

Post by another_commander » Wed Nov 21, 2018 4:14 pm

Image
Image
Image
Image
Image

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Re: Screenshots

Post by Nite Owl » Wed Nov 21, 2018 5:54 pm

And the look of those Asteroids... you achieved that how exactly?

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Re: Screenshots

Post by another_commander » Wed Nov 21, 2018 6:23 pm

Nite Owl wrote:
Wed Nov 21, 2018 5:54 pm
And the look of those Asteroids... you achieved that how exactly?

Never ceases to Amaze !!
Those asteroids are from the Zygoroids OXP. They are all Zygoroid3 type wth slightly modified materials to include glossiness. Their material definition is:

Code: Select all

{
    "ZygoUgo-asteroid3": {
        normal_and_parallax_map: "Zygroid3_Normal&Parallax.png",
        gloss: "0.95",
        parallax_bias: "-0.005",
        diffuse_map: "Zygoroid3_Diffuse.png",
        parallax_scale: "0.002",
        specular_map: "Zygoroid3_Specular.png"
    }
}
... and that's it, really. ;-)

Edit: Oh yeah, I'm also using trunk with the very latest planet and atmo shaders and have system.ambientLevel set at 0.125.

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Re: Screenshots

Post by Redspear » Wed Nov 21, 2018 9:58 pm

Did the er, station just blow up? :shock:
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