Oolite Icon Competition

General discussion for players of Oolite.

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Pluisje
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Re: Oolite Icon Competition

Post by Pluisje » Thu Jan 27, 2011 8:49 pm

I've been using the one from commander matt and the black and white other one from seventh (with the "lite" cut of) since they were submitted. Just one opinion, of course.

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seventh
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Re: Oolite Icon Competition

Post by seventh » Tue Feb 08, 2011 1:30 am

without a background and stars:
Image
no white outline:

Image
without a background (only for dark layouts)
Image sample— Image

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JensAyton
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Re: Oolite Icon Competition

Post by JensAyton » Tue Feb 08, 2011 7:45 am

I was going to try to avoid showing favour until the bitter end, but meh, whatever.

Here’s what I thought of when I saw the original glossy/sparkly version. The stars are there, but barely visible; they’re completely invisible against a white background, and show up against a dark background:

Image

We can’t really use a design that only works against a particular background, because we don’t control players’ computers. We could use the version with coloured stars on the web site, though.

A quick test suggests that this will work reasonably well for 64×64 and above, and the stars can be removed for smaller sizes.

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Kaks
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Re: Oolite Icon Competition

Post by Kaks » Tue Feb 08, 2011 12:43 pm

Talking of bitter end, is the new logo going to be decided just before MNSR's feature freeze, or before then? ;)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)

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JensAyton
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Re: Oolite Icon Competition

Post by JensAyton » Tue Feb 08, 2011 2:41 pm

Well, I was thinking, what with one thing and another…

Tomorrow.

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Kaks
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Re: Oolite Icon Competition

Post by Kaks » Tue Feb 08, 2011 2:42 pm

Pluisje wrote:I've been using the one from commander matt and the black and white other one from seventh (with the "lite" cut of) since they were submitted. Just one opinion, of course.
The cut up one from seventh: something along these lines? ;)

Image
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)

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aegidian
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Re: Oolite Icon Competition

Post by aegidian » Tue Feb 08, 2011 2:48 pm

Ahruman wrote:Well, I was thinking, what with one thing and another…

Tomorrow.
Huzzah!
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Re: Oolite Icon Competition

Post by Cody » Tue Feb 08, 2011 2:49 pm

A sign! A sign! The omens are good!

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JensAyton
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Re: Oolite Icon Competition

Post by JensAyton » Tue Feb 08, 2011 3:29 pm

aegidian wrote:Huzzah!
So, how’s that Pimp My Cobra Winners Expansion Pack coming along, then? ;-)

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Kaks
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Re: Oolite Icon Competition

Post by Kaks » Tue Feb 08, 2011 3:39 pm

:shock:

:D
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)

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Re: Oolite Icon Competition

Post by another_commander » Tue Feb 08, 2011 3:44 pm

Kaks wrote:
The cut up one from seventh: something along these lines? ;)

Image
This is purely my personal opinion and nothing more, but I feel I would be liking this about a million times more, had the Cobra been drawn without the exhaust plumes.

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Re: Oolite Icon Competition

Post by Smivs » Tue Feb 08, 2011 3:55 pm

Agreed, and TBH the Cobra looks a bit too much like one that hasn't had any texture applied.
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Kaks
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Re: Oolite Icon Competition

Post by Kaks » Tue Feb 08, 2011 3:58 pm

And here's the transparentified version of matt's logo:

Image
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)

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JensAyton
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Re: Oolite Icon Competition

Post by JensAyton » Wed Feb 09, 2011 6:37 pm

Seventh’s reimagining of the current icon perfectly captures the nature of Oolite “MNSR”: it is superficially the same as before, yet improved in almost every detail, more flexible, and makes use of better graphics support where available.

A variation similar to the one I posted above will be used for Oolite 1.75 and later.

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Kaks
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Re: Oolite Icon Competition

Post by Kaks » Wed Feb 09, 2011 7:58 pm

Yay! We have a winner! :D

Congratulations, seventh! :D
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)

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