Escape capsule "Insurance"

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Escape capsule "Insurance"

Post by Smivs » Mon Feb 15, 2010 4:22 pm

Hi All, does anybody know how 'comprehensive' the escape capsule insurance is? I have (amongst other things) a Navel Energy Unit (bought with the ship) and also a Cloaking Device, and was wondering if these items are replaced if I ever had to abandon ship.
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Post by another_commander » Mon Feb 15, 2010 4:26 pm

They are both replaced when you abandon ship. As a side note, you lose the cloaking device permanently if it gets damaged in battle.

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Post by Smivs » Mon Feb 15, 2010 4:38 pm

"As a side note, you lose the cloaking device permanently if it gets damaged in battle."
Presumably if this does happen you're better off getting killed and going back to the previous 'save'?
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Post by Cmdr James » Mon Feb 15, 2010 4:39 pm

Depends on which OXPs you have, what happened since your last save, and how much you consider it cheating :)

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Post by Kaks » Mon Feb 15, 2010 4:49 pm

Or you could always eject the moment you notice the cloaking device is damaged. As it's in-game 'cheating', I don't think it's as 'bad' as using a previous save game. :P
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)

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Post by Cody » Mon Feb 15, 2010 5:24 pm

Or like me, you could carry round a useless damaged cloaking device ad infinitum.
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Post by allikat » Mon Feb 15, 2010 5:34 pm

And when your ship is replaced by the insurance, any equipment that's damaged at the point you eject, is replaced with damaged equipment again...
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Post by Cmdr Wyvern » Mon Feb 15, 2010 7:25 pm

Give Thargy's Repair Bots oxp a test-drive. The bots can fix a broken cloak....sometimes. Otherwise it's resorting to cheat-hacking, reloading a save from before you broke the cloak, or the grin-n-bear method.
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Post by Chrisfs » Mon Feb 15, 2010 7:30 pm

El Viejo wrote:Or like me, you could carry round a useless damaged cloaking device ad infinitum.
You could decide to hack your save file and fix your cloaking device and deduct a suitable amount of money. It would be technically cheating, but it could be considered simulating the event you would like to happen.

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Post by another_commander » Mon Feb 15, 2010 7:38 pm

You can also edit the file oolite.app/Resources/Scripts/oolite-cloaking-device-pod.js and remove the comment tag (//) from the line that reads

Code: Select all

// EquipmentInfo.infoForKey("EQ_CLOAKING_DEVICE").effectiveTechLevel = 14;
Shift-restart Oolite and you will be able to repair the device in TL 15 planets. But you must do this edit before acquiring the device for the first time, since the code in that script is executed only once, upon pick-up of the pod.

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Post by Cody » Mon Feb 15, 2010 7:50 pm

another_commander wrote:But you must do this edit before acquiring the device for the first time, since the code in that script is executed only once, upon pick-up of the pod.
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Post by Tivva » Mon Feb 15, 2010 7:55 pm

'Tis true. Thargy's repair bots can fix a damaged cloaking device. Sometimes not on the first attempt....
Is it considered cheating to re-load a save game file to save on buying multiple repair bots???

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Post by Zbond-Zbond » Tue Feb 16, 2010 12:44 pm

would it be cheating to re-load a saved game, after crashing, exploding, failing to dock etc., in any case then?

although as regards the cloaking device -- having forgotten what was going on since last scooping one on a BBC model "B" -- I did have to go much backwards to perform the same stunt on an iMac because I'd shot the thing or something and six months accrued wealth went straight down the gurgler :cry:

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Post by Alex » Thu Feb 18, 2010 3:53 am

I can't see how using the save file as cheating under any circumstances.
It is there for the simple reason that you can never complete an open ended game like oolite.
It also makes it easy to set your own difficulty level by simply having your own rule about where and when you allow your self to save. eg only every 20th planet. Or only at the end of each session.

I would recomend for any first time cmdr; At every planet. It can get very frustrating to have to start from the start every time like a silly platform type game, even though the encounters change each time.

RE; Cloaking device. I have one but have never thought to use it, seems to escape my mind when I get into battle. Not that sure which key activates it for that matter. 'o' I think??
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Post by allikat » Thu Feb 18, 2010 6:53 am

It's 0 as in nought, zero etc...
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Iron assed bulk haulers for the win!

Of the two trumbles which escaped today from Lave station, only 473 have been located....

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