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PostPosted: Sun Jan 13, 2013 7:56 am 
---- E L I T E ----
---- E L I T E ----
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Joined: Tue Dec 16, 2008 2:52 pm
Posts: 925
Location: Deep Horizon Industries Manufacturing & Research Site somewhere in G8...
EDIT - Someone (Svengali) volunteered. Thanks for looking!

Hey guys - I have an OXP that's coming up very quick to release. I have a need for a shader though for one of the models, and I'm no where near skilled enough to do it. So, if one of you who understands them is willing to volunteer, I would greatly appreciate it.

I don't think what I want to do is overly complex. I need to manipulate specular color based on a given value that I provide via a property of the entity. That's it. No normal mapping, no engine glows, or hull temps or anything like that. Just simple specular adjustment based on a fixed property of the entity.

Anyone willing to help?

Find my OXP's at:
Deep Horizon Industries - Your Planet Our Design

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