Lock-up problem

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Phoenix4
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Posts: 85
Joined: Wed Feb 01, 2006 1:35 pm

Lock-up problem

Post by Phoenix4 »

Hello,

I've been having fun with Oolite for a couple of weeks now, but syill get crashes etc. However, todays' one was most annoying - spending ages battling with fugitives etc. racking up the points when suddenly it all froze - and didn't recover. I already had a full hold after stocking up at a previous station before hyperspacing into the next system, so I didn't collect any cargo cannisters/escape pods etc.

I checked the 'stderr.txt' file as before and now see some Debug errors at the end that would mean more to you guys than me!

Here's a copy of the file. Keep up the great work guys - Oolite is cool!

Running Windows XP SP2 with USB x45 joystick combo -

------------------------------------------------------------------

2006-02-18 08:47:03.000 oolite.exe[2384] initialising SDL
2006-02-18 08:47:04.000 oolite.exe[2384] init: numSticks=1
2006-02-18 08:47:04.000 oolite.exe[2384] CREATING MODE LIST
2006-02-18 08:47:04.000 oolite.exe[2384] Unknown architecture, defaulting to 1024x768
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1920 x 1440
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1792 x 1344
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1600 x 1200
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1360 x 768
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1280 x 1024
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1152 x 864
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1088 x 612
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 1024 x 768
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 960 x 1200
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 848 x 480
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 800 x 600
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 720 x 576
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 640 x 480
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 512 x 384
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 480 x 360
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 400 x 300
2006-02-18 08:47:04.000 oolite.exe[2384] Added res 320 x 240
2006-02-18 08:47:04.000 oolite.exe[2384] Found mode {Height = 600; RefreshRate = 0; Width = 800; }
2006-02-18 08:47:05.000 oolite.exe[2384] drawRect calling initialiseGLWithSize
2006-02-18 08:47:05.000 oolite.exe[2384] Creating a new surface of 800 x 600
2006-02-18 08:47:05.000 oolite.exe[2384] no universe, clearning surface
2006-02-18 08:47:05.000 oolite.exe[2384] ---> searching paths:
(oolite.app/Contents/Resources, AddOns, "AddOns/aegidian-special.oxp", AddOns/att1.oxp, AddOns/behemoth.oxp, AddOns/farstar.oxp, AddOns/ferdelance_ng.oxp, AddOns/fsr.oxp, AddOns/greekshipset1.oxp, AddOns/griffin2.oxp, AddOns/GrittyCoriolis.oxp, AddOns/Herald.oxp, AddOns/ixianfreighter.oxp, AddOns/ixianships.oxp, AddOns/jabberwocky.oxp, AddOns/Llama.oxp, AddOns/MildAudio.oxp, AddOns/newships.oxp, AddOns/pcc.oxp, AddOns/piratetraps.oxp, AddOns/snark.oxp, AddOns/supercobra.oxp, AddOns/transports.oxp, AddOns/tugs.oxp, "AddOns/x-ships.oxp", AddOns/xships.oxp)
2006-02-18 08:47:09.000 oolite.exe[2384] Vertex Array Range optimisation - not supported
2006-02-18 08:47:13.000 oolite.exe[2384] Populating a system with economy 5, and government 3
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 5 trading vessels
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 2 sun skimming vessels
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 7 pirate vessels
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 2 sun skim pirates
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 1 law/bounty-hunter vessels
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 0 sun skim law/bounty hunter vessels
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 0 Thargoid warships
2006-02-18 08:47:13.000 oolite.exe[2384] ... adding 2 asteroid clusters
2006-02-18 08:47:13.000 oolite.exe[2384] ... for a total of 19 ships
2006-02-18 08:47:16.000 oolite.exe[2384] OPENGL_DEBUG GL_ERROR (1280) 'invalid enumerant' in: Universe before doing anything
2006-02-18 08:47:21.000 oolite.exe[2384] Populating a system with economy 7, and government 3
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 3 trading vessels
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 1 sun skimming vessels
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 9 pirate vessels
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 2 sun skim pirates
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 1 law/bounty-hunter vessels
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 0 sun skim law/bounty hunter vessels
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 0 Thargoid warships
2006-02-18 08:47:21.000 oolite.exe[2384] ... adding 4 asteroid clusters
2006-02-18 08:47:21.000 oolite.exe[2384] ... for a total of 20 ships
2006-02-18 08:51:22.000 oolite.exe[2384] Populating a system with economy 1, and government 6
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 1 trading vessels
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 2 sun skimming vessels
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 0 pirate vessels
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 0 sun skim pirates
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 1 law/bounty-hunter vessels
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 1 sun skim law/bounty hunter vessels
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 0 Thargoid warships
2006-02-18 08:51:22.000 oolite.exe[2384] ... adding 4 asteroid clusters
2006-02-18 08:51:22.000 oolite.exe[2384] ... for a total of 9 ships
2006-02-18 08:57:03.000 oolite.exe[2384] Joystick button out of range: 20
2006-02-18 08:57:03.000 oolite.exe[2384] Joystick button out of range: 20
2006-02-18 09:00:05.000 oolite.exe[2384] Found mode {Height = 600; RefreshRate = 0; Width = 800; }
2006-02-18 09:02:42.000 oolite.exe[2384] Populating a system with economy 7, and government 3
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 1 trading vessels
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 2 sun skimming vessels
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 1 pirate vessels
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 1 sun skim pirates
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 1 law/bounty-hunter vessels
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 0 sun skim law/bounty hunter vessels
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 0 Thargoid warships
2006-02-18 09:02:42.000 oolite.exe[2384] ... adding 2 asteroid clusters
2006-02-18 09:02:42.000 oolite.exe[2384] ... for a total of 8 ships
2006-02-18 09:08:39.000 oolite.exe[2384] Found mode {Height = 600; RefreshRate = 0; Width = 800; }
2006-02-18 09:10:29.000 oolite.exe[2384] Populating a system with economy 1, and government 6
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 13 trading vessels
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 2 sun skimming vessels
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 11 pirate vessels
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 0 sun skim pirates
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 8 law/bounty-hunter vessels
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 1 sun skim law/bounty hunter vessels
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 0 Thargoid warships
2006-02-18 09:10:29.000 oolite.exe[2384] ... adding 0 asteroid clusters
2006-02-18 09:10:29.000 oolite.exe[2384] ... for a total of 35 ships
2006-02-18 09:14:00.000 oolite.exe[2384] SCRIPT debug messages ON
2006-02-18 09:14:00.000 oolite.exe[2384] DEBUG ::::: scriptTestCondition: "d100_number lessthan 10"
2006-02-18 09:14:00.000 oolite.exe[2384] DEBUG ..... comparing "2" (NSDoubleNumber) to "10" (NSDoubleNumber)
2006-02-18 09:14:00.000 oolite.exe[2384] DEBUG ::::: scriptAction: "awardEquipment: EQ_TRUMBLE"
2006-02-18 09:14:00.000 oolite.exe[2384] DEBUG ::::: scriptAction: "awardCargo: 1 Furs"
2006-02-18 09:14:00.000 oolite.exe[2384] DEBUG ::::: scriptAction: "debugOff"
2006-02-18 09:14:00.000 oolite.exe[2384] SCRIPT debug messages OFF
2006-02-18 09:17:59.000 oolite.exe[2384] SCRIPT debug messages ON
2006-02-18 09:17:59.000 oolite.exe[2384] DEBUG ::::: scriptTestCondition: "d100_number lessthan 10"
2006-02-18 09:17:59.000 oolite.exe[2384] DEBUG ..... comparing "28" (NSDoubleNumber) to "10" (NSDoubleNumber)
2006-02-18 09:17:59.000 oolite.exe[2384] DEBUG ::::: scriptAction: "awardCargo: 1 Furs"
2006-02-18 09:17:59.000 oolite.exe[2384] DEBUG ::::: scriptAction: "debugOff"
2006-02-18 09:17:59.000 oolite.exe[2384] SCRIPT debug messages OFF

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winston
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Post by winston »

See the 'grand memory gobbler' thread in this forum. I think there may be a fix available (for Linux) by the end of the day. Windows users will have to manually patch their copies - I think the maintainer of the Windows port is busy moving house at present.

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