Nice first OXP, welcome to the dark side.
A minor thing: better if download_url and file_size are left out from the manifest.plist file zipped into the oxz. These are needed in the manifest entry in oxz admin page only.
Thanks for the tip!
To expand a bit on what the OXP does: the "shaking" is actually a semi-random small rotation on the three axes of the ship.
"Semi-random" because there are two components:
- a "dynamic" component: a new one is picked for every new frame
- a "static" component, which is picked on launch only
As a result, among the random shaking the ship has a tendency to rotate in a certain way. This is somewhat similar to what happens when you damage your car or your plane in racing or flight simulators. It requires more or less constant correction depending on the draw you got at launch.
If you try it and get a very strong "steer" when using the Torus, it might be that you were a bit "unlucky" at launch (or rather, those bloody dockers at Xexedi really should learn how to load a ship properly; I can't believe I paid 8Cr docking fee for this).
Updated version 0.0.2
- Decreased a little bit the shaking effect.
- The shaking/drifting effect won't happen at maximum injector speed any more.
I decreased the effect a bit because it could become really unpleasant if one gets a very bad draw at launch time. The "dynamic" shaking was a bit hard on the eyes, especially on long trips (I play with distant suns and a modified Extra Planets OXP that sets the planets 2 or 3 times further away; so 4 minutes Torus runs are not rare for me).
I was undecided on whether or not the effect should happen when using the injectors at first; then I got chased a couple of times. The drift makes it quite hard to hit the chasers with the rear laser, and its "dodging" side effect isn't worth it in my opinion (especially when you don't have to because you have a mil aft laser and the chasers don't).
I made this mostly to make Torus runs more "interesting". However, it makes the game slightly more difficult because it's harder to visually identify distant ships and asteroids (especially if you play with a low gamma setting). It also has the side effect of making Torus runs a little bit longer, because you don't fly a straight line any more.