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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Nov 24, 2016 10:02 am 
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Sharp Shooter Spam Assassin
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Haven't looked at this OXP for ages - does the text need sprucing up too? Or has the old text been replaced?

As for licences, I know nothing - but I think Eric still responds to PMs.

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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Nov 24, 2016 10:26 am 
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Quote:
I looked at the manifest.plist file, where the license is said to be "CC-BY-ND 4.0"
It contain SA both in the packaged plist and oxz db (~/GNUstep/Library/Caches/org.aegidian.oolite/Oolite-manifests.plist). I don't know where you saw ND.

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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Nov 24, 2016 10:55 am 
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I don't know where you saw ND.
Don't tell me I miss read it?! Gack!
<wanders off muttering something about new glasses>

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 Post subject: Re: Tionisla Reporter
PostPosted: Fri Nov 25, 2016 4:05 am 
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I don't know the location of Eric Walsh, but I'm looking forward to seeing an update on this. I spent quite a bit of time trying to get to Erehwon and I've still got that camera somewhere in a dark corner of the hold. I've a couple of unvisited systems in G1 and some pirates to squash before playing "hunt the Constrictor", and I was debating if I could do something with that camera or kick it out of the airlock.
Hope you get the licensing issue sorted out.

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 Post subject: Re: Tionisla Reporter
PostPosted: Fri Nov 25, 2016 6:26 am 
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I think the license issue is sorted. I want to send Eric a pm shortly (maybe tonight if I get a chance) and talk through the updates I've got and work out a release schedule. Stay tuned.

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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Dec 22, 2016 4:23 am 
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Eric has given his blessing to my updated release, which, for the moment, is available here: Tionisla_Reporter.oxz (v 1.3.1)

Testers are welcome, and should no issues be found I'll arrange for the download manager to be updated.

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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Dec 22, 2016 10:02 pm 
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Looking through the changes in the code I do not see any problems.

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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Dec 22, 2016 10:17 pm 
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You have two different spellings of the planet's name in missiontext.plist - Erehwon is correct, Erewhon is not.

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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Dec 22, 2016 11:03 pm 
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Quote:
You have two different spellings of the planet's name in missiontext.plist
Oops. :oops: In my defense, I believe those mistakes have been in there for a long time!

Anyway, v1.3.2 has the fixes. Tionisla_Reporter.oxz

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 Post subject: Re: Tionisla Reporter
PostPosted: Thu Dec 22, 2016 11:30 pm 
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In my defense, I believe those mistakes have been in there for a long time!
<nods> If memory serves (not guaranteed), Eric added the epilogues - wherein lay the typos - after the first version which I'd been testing.
I can't be sure of that though - it is five years ago. Again if memory serves, Eric originally named the planet Achenar (a typo from FEII).

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 Post subject: Re: Tionisla Reporter
PostPosted: Tue Dec 27, 2016 1:35 am 
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Dangerous
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Quote:
You have two different spellings of the planet's name in missiontext.plist - Erehwon is correct, Erewhon is not.
Because this satirical Utopia

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 Post subject: Re: Tionisla Reporter
PostPosted: Tue Dec 27, 2016 3:06 pm 
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<nods> Which is kinda why I chose Erehwon.

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 Post subject: Re: Tionisla Reporter
PostPosted: Fri Jun 23, 2017 2:47 am 
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Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Version 1.3.3 is now available in the download manager.

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