All the old stats are based on making an NPC that's challenging to an iron-assed player, where the NPC has the brains and flight skills of a somewhat subaverage brush. Putting this in the hands of the improved NPC AI, let alone the hands of a player, would be crazy. So it definitely needs chopped right back. Halving the max energy and taking it down to 1 missile seems like a good start.spara wrote:Balancing the beast (Cat MkII) proves to be quite a challenge. The stats are based on Neolite's Cat and are quite a bit over the top.
Part of the issue is how big the ship is, of course. What's it like to hit, compared to e.g. an Asp?