[REL] Firefly (Serenity)

Discussion and information relevant to creating special missions, new ships, skins etc.

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Zireael
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Re: [REL] Firefly (Serenity)

Post by Zireael »

Smivs wrote:Hi Sgeulaiche, and welcome to the Board.
Also welcome to the completely incomprehensible world of Oolite scale, and the hoops people have to jump through to get non-Oolite ships into the game :lol:
Sgeulaiche, you might want to check out Redspear's rescaling thread... :D

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ffutures
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Re: [REL] Firefly (Serenity)

Post by ffutures »

I've been thinking about trying my hand at getting rich without any violence, so went looking for a fast unarmed ship that could do the trader/courier thing. I was wondering if there was a Serenity available and found this thread, but the page for the OXP on the wiki seems to be missing so I couldn't check the specifications.

However, reading the rest of this thread, while it looks pretty, cargo capacity of two tons seems a bit low for a freighter with 8 or more people aboard that carried two shuttles, herds of cattle, etc. Does anyone actually use one of these? If so, what are you doing with it?

Anonymissimus
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Re: [REL] Firefly (Serenity)

Post by Anonymissimus »

ffutures wrote:getting rich without any violence
Challenge. Not even pure self defence against assassins etc ?
Making money from parcels requires sufficient elite skill too (about competent at least), how could one possibly reach that ?
Some starting ships don't let you make money from trade or cargo contracts.
Limiting to self defence only however should be quite possible as there are always enough suicidal pirates or thargoids.
warning sound if a missile is inbound: Missile warning

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ffutures
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Re: [REL] Firefly (Serenity)

Post by ffutures »

I want to see if it's possible with no violence or weapons at all, not even self defence, but anything goes in avoiding combat e.g. going way out of the system plane. I don't expect it to be easy, and I'm not sure it's possible at all, but I'd like to give it a try. I agree that parcel contracts will not be a big money maker in this one.

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Re: [REL] Firefly (Serenity)

Post by Anonymissimus »

Thinking about it, I once had about 20 kills or so and several 100k credits with a commander. If you concentrate on trade and cargo contracts with a cobra 3 or something else with at least 35TC cargo space it should work. (So that you can improve cargo contract reputation until you are offered the precious metal contracts). But it's pretty boring, that's the main disadvantage. You need to make sure none attacks you assassin-like so that you cannot end the combat by running away or dropping cargo. Some pirate AIs seem to behave similar to assassins, in particular, the ones from Deep Space Pirates and Aquatics. Allowing yourself a weapon so that you can force them to flee, but still keeping kills at zero, may help. Firing a missile also works, but costs money.
I's also a very safe way of playing...if you want to never be killed, you have to always avoid all combat.
warning sound if a missile is inbound: Missile warning

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