Why only at green alert? Excepting combat, of course, most of the game is played on yellow alert.
Because there are too many other things popping up messages on screen at yellow alert, and no way of predicting or detecting them. There are a limited range of messages that appear at green alert and they can fairly reliably be detected to pause the ETA update while their messages display. It's less of a problem if you have speech on and the ETA isn't on screen continuously, of course.
Fair enough.. that makes sense.
(integration with the descriptions in Talkative Space Compass would be nice as well, if you ever feel inclined)
I don't understand that comment. If it's working correctly it shouldn't affect Talkative Space Compass at all, and what descriptions?
Sorry.. badly phrased on my part.. there's no conflict.. just very mechanical sounding, less atmospheric names, by comparison.
Some examples of what I was getting at:
TSC: Main Station Nav Buoy
ETA: Beacon: N0100 Navigation Buoy
TSC: Witchpoint Beacon
ETA: Beacon: W0100 Navigation Buoy (Witchpoint)
TSC: Astromine Penal Colony JWN424-RE1
TSC: Collective SLAPU
ETA:Beacon: Factory (SLAPU)
TSC: Jump Gate (Spider Variant)
ETA: Beacon: Jump Gate
TSC: The Old Spacer
ETA: Beacon: B-Space Bar