Oolite Bulletins

For information and discussion about Oolite.
It is currently Thu Feb 23, 2017 11:08 pm

All times are UTC




Post new topic  Reply to topic  [ 141 posts ]  Go to page 1 2 3 4 510 Next
Author Message
 Post subject: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 9:50 am 
Offline
Dangerous
Dangerous
User avatar

Joined: Tue Oct 09, 2012 10:09 am
Posts: 120
Location: Location, Location.
-Adds 9 individual ship's cats for purchase.
-Includes some famous SciFi ship's cats and some real life ship's cats.
-Shipboard animals can be purchased at any system station.
-Most cats can be brought with you to a new ship, some may refuse.
-Some are picky about who they fly with.
-You can own as many cats as you want... be like a bag-lady in space.
-They're not all cats.

Updated, license fixed and added to readme.
https://www.box.com/s/cwbtijiztjv5rwsornzq

Well I've gone as far as my limited mental capacity can take me.

The OXP contains nine unique cats atm but this will increase in proportion to inspiration.
It randomly adds a cat from a list of individual animals with a handy script from Commander McLane, each with their own names, descriptions and in some cases minor conditions such as player legal status requirements before they will appear for purchase.
Sometimes there are no cats for sale today.
Your cat/s won't appear for sale while you own him/them.

So far so good, it's not very ambitious but it all seems to work and you basically get a furry beer cooler with a name and history.

I intend to add more cats, names, descriptions and attempt to mix up some more variations on conditions for purchase to reflect the "personality" of the cat.

Where I need major help is here...
Cats can be damaged and repaired like any equipment but I'd really like to see them to have a chance to be randomly destroyed if they become damaged: "Ship's Cat killed in action!" and remove the equipment from the ship.
Like Realistic Damage OXP but just for the cats.

I have no clue how to even begin this but giving the cats a (relatively low)chance to be killed would be a key feature so if anyone could help me out you can have a cat named after you... if you haven't already. :lol:

_________________
So then I says to him, I says "naw dude, Oolite ain't no Space Opera... Oolite is Space Rock and Roll!"


Last edited by superbatprime on Thu Nov 22, 2012 6:02 pm, edited 1 time in total.

Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 10:28 am 
Offline
Retired Assassin
Retired Assassin
User avatar

Joined: Tue Feb 09, 2010 11:31 am
Posts: 8133
Location: Disunited Kingdom
Brilliant - well done. :) Downloading now.

Edited to add:-
<Looks inside....Hmmm :shock: :lol: >

_________________
Commander Smivs, the friendliest Gourd this side of Riedquat.


Last edited by Smivs on Wed Nov 21, 2012 10:33 am, edited 1 time in total.

Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 10:32 am 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Thu Aug 12, 2010 11:31 am
Posts: 285
Location: The Netherlands
Hahaha! I'm gonna grab this one!

_________________
Wheeling an' dealing while cruisin' the galaxies


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 10:48 am 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Mon Apr 06, 2009 12:20 pm
Posts: 6107
Location: Aboard the Pitviper S.E. "Blackwidow"
Fantastic news! 8)


Welcome to the Dark Side.. :twisted:
(and only 6 weeks after joining here.. well done!)


Cookies are on the table over there.. some may even contain catnip. :wink:


Edit: looked inside.. still laughing.. :lol: a big thumbs-up!

_________________
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 12:36 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Wed Feb 21, 2007 11:52 pm
Posts: 2975
Location: On a famous planet
Brilliant. This sounds like a first 'crew' oxp but with cats. Downloading :D

_________________
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
http://aegidian.org/bb/viewtopic.php?f=4&t=13709


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 12:41 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Sun Jan 08, 2012 11:32 pm
Posts: 283
Location: Brussels
Wow!

I love cats, but I'm unfortunately allergic to them.

Thanks to this OXP I can have one which does not make me tear and which doesn't upset my breathing.

_________________
Image


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 1:33 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Wed Feb 21, 2007 11:52 pm
Posts: 2975
Location: On a famous planet
I bought 'ship cat Jones'. So far he does nothing than sitting, spinning and growling in the mess hall of my Chameleon. It is a shy model for sure. 8)
Edited to add. I thought they too would float around in the hud (like our other fluffy friends) making noises. Is this a plan for the future?

_________________
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
http://aegidian.org/bb/viewtopic.php?f=4&t=13709


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 2:15 pm 
Offline
Retired Assassin
Retired Assassin
User avatar

Joined: Tue Feb 09, 2010 11:31 am
Posts: 8133
Location: Disunited Kingdom
Quote:
I thought they too would float around in the hud (like our other fluffy friends) making noises.
...and breeding enthusiastically and eating all your cargo? :wink: Let's hope not!

_________________
Commander Smivs, the friendliest Gourd this side of Riedquat.


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 3:34 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Mon Apr 06, 2009 12:20 pm
Posts: 6107
Location: Aboard the Pitviper S.E. "Blackwidow"
I found Jones very handy.. he knows when there are Thargoids about, even before they're in scanner range.. starts getting all growly and hisses a lot! 8) :lol:

he's also highly atypical for a cat.. hasn't tried to lay across my keyboard once, nor poke his head in front of the screen at inconvenient moments.. :wink:

(one thing you may want to change, sbp.. every time the F3 screen loads, or is refreshed, a different cat appears.. makes it easy to get the cat you want, but perhaps one per Station visit is all that should be offered. (don't ask me how this is done though.. wouldn't have a clue)

_________________
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 5:02 pm 
Offline
Competent
Competent
User avatar

Joined: Wed Aug 22, 2012 1:44 am
Posts: 40
Location: The Arse End Of Nowhere
Cool idea, but I'll have to pass up on this one; I'll only end up bursting into tears every time one of them takes a laser hit.

_________________
Proud owner of the most iron-arsed Mk1 Cobbie in G1.


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 5:10 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Mon Apr 06, 2009 12:20 pm
Posts: 6107
Location: Aboard the Pitviper S.E. "Blackwidow"
Quote:
Cool idea, but I'll have to pass up on this one; I'll only end up bursting into tears every time one of them takes a laser hit.
You could always edit the specs to make it indestructible.. :wink:

_________________
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 6:31 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Sun May 13, 2012 11:12 pm
Posts: 821
Location: Bradford, UK. (Anarchic)
Downloaded to alter the DNA to a ferret. :wink:

_________________
Image
Facebook | Twitter
I3 channel logs | Dedicated servers


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 6:41 pm 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Sat Apr 07, 2012 7:35 pm
Posts: 1132
Location: US
Quote:
Cool idea, but I'll have to pass up on this one; I'll only end up bursting into tears every time one of them takes a laser hit.
:( I hear you Jake... but I'm still going to give this one a try - I'd much rather have cats on my ship than trumbles :P .

_________________
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 6:59 pm 
Offline
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
User avatar

Joined: Sat Jul 04, 2009 9:31 pm
Posts: 12274
Location: Corke's Drift
A vicious, one-eyed, feline by the name of Lord Effingham has adopted Commander Cody - he growls a lot, but seems to like me!

_________________
The wheel is turning, and you can't slow it down
You can't let go, and you can't hold on
You can't go back, and you can't stand still
If the thunder don't get you, then the lightning will


Top
   
 Post subject: Re: [WiP]Ship's Cat OXP
PostPosted: Wed Nov 21, 2012 8:03 pm 
Offline
Dangerous
Dangerous
User avatar

Joined: Tue Oct 09, 2012 10:09 am
Posts: 120
Location: Location, Location.
Quote:
A vicious, one-eyed, feline by the name of Lord Effingham has adopted Commander Cody - he growls a lot, but seems to like me!
Ah excellent, that works!
Cats for the more "morally flexible" pilot. :D

I'm very happy the oxp is doing what it should so far.
I know this is a relatively small oxp, but man it's tough work when you are starting out.
Now when I look at big OXPs like the big complex missions that span multiple charts I'm blown away... that's some serious work.

When you see people enjoying it though... that's very cool, now I know why you're all addicted to making them.

Thanks to generous pro guidance the next version will have the licensing done correctly, done!
Then hopefully a couple of features that will polish it off.

It's a very interesting experience and has increased my awe for big complex OXPs to well over 9000.

_________________
So then I says to him, I says "naw dude, Oolite ain't no Space Opera... Oolite is Space Rock and Roll!"


Last edited by superbatprime on Thu Nov 22, 2012 6:03 pm, edited 1 time in total.

Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 141 posts ]  Go to page 1 2 3 4 510 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 13 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
cron
Powered by phpBB® Forum Software © phpBB Limited