I now have a basic mesh for a Mamushi carrier:
This will be called the Osoroshii, which is Japanese for dreadful, which in Greek is gorgós. Which ties in to the Medusa myth, without reusing or trading on the Medusa OXP ship, whilst tying back to Mamushi being oriental. I also happen to think it looks awful, but it's a functional design, like the Mamushi, not a pretty one.
The front section is a command module with fuel scoops for escape pod retrieval. Immediately behind that the front section of the main hull is workshops, with crew quarters extending the full length of the hull above the flight deck. Beneath the crew quarters are bays for 8 Mamushi fighters. Behind them is a launch and prep area, leading to a very small dock on the rear hull which should be big enough for a Mamushi, but too small for a player ship. This is where I'm expecting life to get interesting when it comes time to texturing and adding behaviour to the ship. I gather docks can be really 'fun'
The nacelles extruded on each side of the dock contain 2 engine units each.
If you wanted it to carry 16 Mamushi, the main hull would be extended, increasing the ship length by about 25%.
In terms of scale, I need to work out exact dimensions and scale relative to the Mamushi, but it's not going to be much different to an Anaconda by the time I'm done I suspect.
At present it's just a mesh, files can be made available if anyone would like a play. I'm busy this week so having done this it's going on the back burner for a bit anyway.
Rese249er - this anything like what you were imagining for the 249th? Or is it just toooooo ugly