Hyperdrives OXZ

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: another_commander, winston

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Redspear
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Posts: 2112
Joined: Thu Jun 20, 2013 10:22 pm

Re: Hyperdrives OXZ

Post by Redspear »

v0.7 is complete bar the testing (I need to clear my head a bit first) and with a bit of luck will be uploaded over the weekend.

It contains a minor bug fix and also compatibility with [EliteWiki] Illicit Unlock

The idea is to grant all of the the playable core ships added by IU with at least some hyperdrive capability (very minimal in some cases). This enables the player to experience a more harsh version of Hyperdrives whilst also making some of the more challenging starts presented by IU a little more appealing.
  • Hyperdrive Capabilty (LY)

    Orbital Shuttle / Worm Miner
    • 0 - 1.4 (almost useless)
    Worm
    • 2.4 - 3.8
    Viper
    • 2.8 - 4.2
    Gecko / Sidewinder Escort
    • 3.2 - 4.6
    Sidewinder
    • 3.6 - 5
    Krait / Mamba Escort
    • 4 - 5.4
    Mamba
    • 4.4 - 5.8
    Viper Pursuit / Transporter Miner
    • 4.8 - 6.2
    Transporter
    • 5.2 - 6.6
There's also a heavily annotated Easy-Tweak (tm :P ) section to tailor it to one's own tastes should the oxz be unwrapped.

Thanks to phkb for an old discussion on the matter (I hope he hasn't changed his mind :mrgreen: ).
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Redspear
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Posts: 2112
Joined: Thu Jun 20, 2013 10:22 pm

Re: Hyperdrives OXZ

Post by Redspear »

v0.7 now uploaded to the manager.

Didn't test every player ship from illicit unlock but it should work with all of them (fingers crossed).
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