Xenon HUD

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

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phkb
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Re: Xenon HUD

Post by phkb » Mon Nov 19, 2018 12:46 am

Version 3.4 is now available. In this version:
  • Added "Simplified crosshairs" switch (available via Library Config), which turns off the circular brackets around the crosshairs.
  • Mini crosshairs (used when crosshairs are off in red/yellow status) were not reappearing after a witchspace jump.
  • Temperature change from low to medium was showing the temp bar even when crosshairs were off.
  • Incorrect default crosshair image selected for unrecognised lasers when amber mode is on.
  • Switched crosshair list to a dictionary for performance improvements.
  • Scanner ultra zoom and non-linear settings were being overridden by HUD Selector in a new game.

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phkb
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Posts: 2284
Joined: Tue Jan 21, 2014 10:37 pm
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Re: Xenon HUD

Post by phkb » Thu Apr 18, 2019 5:06 am

Version 3.5 3.6 has been released, which corrects some problems with the temperature bar.

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