Library

Discussion and information relevant to creating special missions, new ships, skins etc.

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phkb
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Re: Library

Post by phkb » Tue Aug 15, 2017 2:47 am

Bug report: If you there are more than 2 pages of settings on the Lib Config screen, when you arrive at the 3rd page the selected line glyph disappears and won't return until you exit and reopen Lib Config.
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Notice there is no glyph on the left hand side of the list.

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Re: Library

Post by phkb » Sat Sep 23, 2017 12:53 am

OK, the fix is easy. In Lib_Config.js, line 471, change from:

Code: Select all

		o.curInd = p+10;
to:

Code: Select all

		o.curInd = pp+10;
Last edited by phkb on Fri Feb 16, 2018 1:55 am, edited 1 time in total.

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Re: Library

Post by Cody » Fri Oct 27, 2017 9:42 pm

Had a nameless Boa appear which had Primary role: lib_test in its [dumpState].

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Re: Library

Post by Svengali » Sat Oct 28, 2017 1:24 pm

phkb wrote:
Sat Sep 23, 2017 12:53 am
OK, the fix is easy. In Lib_Config.js, like 471, change from:

Code: Select all

		o.curInd = p+10;
to:

Code: Select all

		o.curInd = pp+10;
THX, phkb .-)
Cody wrote: Had a nameless Boa appear which had Primary role: lib_test in its [dumpState].
What means nameless, Cody?

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Re: Library

Post by Cody » Sat Oct 28, 2017 1:26 pm

I use RSN and a ship with no name stands out. It was simply labelled Boa.

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Re: Library

Post by Svengali » Sat Oct 28, 2017 8:52 pm

Cody wrote: I use RSN and a ship with no name stands out. It was simply labelled Boa.
All is well. It's purpose is only to see if custom entities are changed, so that AddOns may react accordingly.

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Re: Library

Post by Cody » Sun Oct 29, 2017 1:18 pm

Boas to the left of me, Boas to the right, here I am - stuck in the middle with you!

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Re: Library

Post by Svengali » Sun Oct 29, 2017 2:58 pm

°grins° I'm lazy...

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Re: Library

Post by Svengali » Tue Feb 13, 2018 10:36 pm

[EliteWiki] Library 1.4 is online.

THX, Cody and phkb .-)

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Re: Library

Post by Svengali » Mon Feb 19, 2018 9:09 pm

[EliteWiki] Library 1.5 is online.

Changes:
- Lib_GUI:
Added handling for ambience sounds
Configuration options for ambience and sfx on GUIs

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Re: Library

Post by Svengali » Thu Mar 15, 2018 10:59 pm

[EliteWiki] Library 1.6 is online.

Changes:
- Preparations for coming AddOns.
- Added some materials textures for environment shaders.

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Re: Library

Post by Svengali » Tue Mar 20, 2018 4:27 pm

Library will get a new feature - a Captains Logbook .-)
But before I'll continue working on this new feature I'd like to get some input / thoughts about it.

The P.A.D. (or Personal Assistance Device) ships functionality to display different sorts of data, sorted by categories. Every category may contain several pages (or subcategories) - which can also be implemented by AddOns. What I do have right now are categories for
- GALCOP: A standard entry, but after doing specific jobs it will contain an entry for the Navy as well. Other AddOns may add more.
- GUILDS: An empty entry atm. Could be used e.g. by RandomHits, Feudal States and other AddOns which do have a membership.
- INFOS: A category for special events, news, etc. Could be useful e.g. for BloombergMarkets, etc.
- LOGS: A category for standard events like rescued escape pods, bailed out, fined, etc. Could be used for contracts as well.
- PERSONS: A category for characters you have met.
- SYSTEMS: A category for special systems like Tianve, Tionisla, etc.

The PAD also ships search functionality and some categories do allow the player to add custom notes. The display of these pages is based on templates, so all pages in a category will have the same layout. AddOns can add data easily to existing pages or add a new page in existing categories. Another feature is to set player specific data, like origin, species, gender, age and a custom picture.

So, what kind of feature would be missing (e.g. writing the LOGS to Latest.log)?

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Re: Library

Post by Svengali » Sun Mar 25, 2018 1:03 pm

I guess pictures will show a bit better what the PAD will be. The avatar pictures have been created by BlackWolf. Many thanks - and a great job. Library will show nearly 100 different character pics as resource for other AddOns! But as it is just a sneak preview, don't forget that the content is not really finished and will be the next step.

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Re: Library

Post by montana05 » Sun Mar 25, 2018 1:24 pm

I like it, specially GalCop-Navy and Guilds will probably make my life easier for the missions to come.
Trying to survive behind the controls of a Caduceus Psi XT in Alpha test :lol:

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Re: Library

Post by Cody » Sun Mar 25, 2018 1:28 pm

Would one be able to insert a custom character pic?

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