[Release] MFDRestoreAfterLoad v0.1

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SMax
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[Release] MFDRestoreAfterLoad v0.1

Post by SMax » Mon Aug 08, 2016 11:10 am

Restore MFD configuration after game loading.

Available in package manager.
Download: https://bitbucket.org/S_Max/mfdrestorea ... ad_0.1.oxz
Oolite 1.82+

P.S. Do not forget to save game with the installed plugin.
Last edited by SMax on Tue Aug 23, 2016 10:51 am, edited 6 times in total.

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Norby
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Re: [Release] MFDRestoreAfterLoad v0.1

Post by Norby » Mon Aug 08, 2016 1:47 pm

Hi SMax, welcome in the Oolite forum!

Nice first work! I looked through all files in your package and everything is perfect, you are a good coder.

Just a small notice that my HUDSelector already contain this feature so I recommend your addon only for those who do not want HUDSelector. If somebody install both then mine will override yours due to set MFDs later than you (at launch), which is a good news for those who configured MFDs within the HUDSelector interface in F4 screen, so fortunately no clash between our packages.

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Re: [Release] MFDRestoreAfterLoad v0.1

Post by SMax » Mon Aug 08, 2016 2:39 pm

Hi Norby and Thanks for your warm welcome!

I tried using "HUDSelector" or "MFD Fast Configuration" ...
But something they did not suit me. Maybe too complex to set up or use. Maybe something else. Maybe I do not understand how to use them.

As a result, I decided to develop a plugin that you can install and forget about it.
All my OXP on Wiki. Sources on Bitbucket.

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Re: [Release] MFDRestoreAfterLoad v0.1

Post by Cody » Mon Aug 08, 2016 2:44 pm

SMax wrote:As a result, I decided to develop a plugin that you can install and forget about it.
Welcome to the Darkside, Commander - cookies are in the jar!

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Re: [Release] MFDRestoreAfterLoad v0.1

Post by Norby » Mon Aug 08, 2016 3:56 pm

SMax wrote:Maybe too complex to set up or use.
Setup in F4 is optional. If you turn on MFDs during flight then dock and save game, the configuration will be restored after load game and shown in the interface screen. So what you missed is HUDSelector offer the same feature in the background what you implemented, even if the equipment is not purchased (which only needed for changing HUD during flight).

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Re: [Release] MFDRestoreAfterLoad v0.1

Post by SMax » Mon Aug 08, 2016 6:45 pm

Norby wrote:So what you missed is HUDSelector offer the same feature in the background what you implemented, even if the equipment is not purchased (which only needed for changing HUD during flight).
I use external HUD. It has conflict with HUDSelector.
HUD marked as compatible with HUDSelector, but something went wrong...
It was about half-years ago, and I don't remember where was a problem.

So, I decided to write a plug-in that contains only one function that I need.
All my OXP on Wiki. Sources on Bitbucket.

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Re: [Release] MFDRestoreAfterLoad v0.1

Post by Norby » Mon Aug 08, 2016 8:54 pm

Good decision - always nice to see a new developer. :)

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