(Release) Manual Witchspace Alignment

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: another_commander, winston

User avatar
Cmd. Cheyd
---- E L I T E ----
---- E L I T E ----
Posts: 929
Joined: Tue Dec 16, 2008 2:52 pm
Location: Deep Horizon Industries Manufacturing & Research Site somewhere in G8...

Re: (Release) Manual Witchspace Alignment

Post by Cmd. Cheyd »

Also, it's been a while since I messed with it, but I seem to remember being pretty clear on the fact that the ANC OXP would change default behavior as an immersion element, and actually purchasing the ANC in-game item yielded the benefits.

User avatar
phkb
Commodore
Commodore
Posts: 2669
Joined: Tue Jan 21, 2014 10:37 pm
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...

Re: (Release) Manual Witchspace Alignment

Post by phkb »

A small but important update for the MWA - now, if the system you're in has gone nova, an "Emergency alignment" protocol will engage that means you won't need to align to a beacon to jump. You might take some damage at the other end, though.

I've also create a [EliteWiki] wiki page for the OXP as well. Because reasons. :D

User avatar
Milo
---- E L I T E ----
---- E L I T E ----
Posts: 361
Joined: Mon Sep 17, 2018 5:01 pm

Re: (Release) Manual Witchspace Alignment

Post by Milo »

Initiating a jump from interstellar space:

Code: Select all

Exception: TypeError: targetPosVector is undefined
    Active script: Deep_Horizon_Adv_Nav_Comp 1.0.4
    Deep_Horizon_Adv_Nav_Comp_World.js, line 354:
    	var v = targetPosVector.subtract(player.ship.position).direction();
I realize this isn't that OXP, but since you're overriding parts of it, maybe you can also patch this one?

User avatar
phkb
Commodore
Commodore
Posts: 2669
Joined: Tue Jan 21, 2014 10:37 pm
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...

Re: (Release) Manual Witchspace Alignment

Post by phkb »

I can certainly patch it, but at the moment I can't reproduce it. What were the conditions at the time? Where were you, and what was your target system?

User avatar
Milo
---- E L I T E ----
---- E L I T E ----
Posts: 361
Joined: Mon Sep 17, 2018 5:01 pm

Re: (Release) Manual Witchspace Alignment

Post by Milo »

I think I was between Esbeus and Xexedi jumping to Xexedi. However, after reporting this I jumped out of interstellar space again and didn’t get this error, so it seems to be more subtle than I originally thought. I think the first time I chained a couple of misjumps, if that makes a difference.

Post Reply