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Re: Random Hits OXP

Posted: Sun Dec 02, 2018 9:22 pm
by CaptSolo
For my personal enjoyment, I modified RH 1.4.18 to produce an ultra-light version. Not into hit jobs anymore but Griff's space bar is a logical addition to the game. Posting to thank you, Spara, for the script you provided elsewhere that brings back the market for older OXP's.

Re: Random Hits OXP

Posted: Sun Dec 02, 2018 11:29 pm
by Switeck
CaptSolo, is your ultralight version available somewhere online?

I too don't much care for the hit jobs... but more importantly the sheer number of ships it adds makes it run the game slower.

I do like having the Space Bar as ambience and am looking into getting a replacement market for it that works using Oolite 1.8x style market controls rather than reusing the old style.

Re: Random Hits OXP

Posted: Mon Dec 03, 2018 12:12 am
by CaptSolo
Switeck wrote:
Sun Dec 02, 2018 11:29 pm
CaptSolo, is your ultralight version available somewhere online?
Not at the moment. I could PM you a link if it is okay with Spara.

Re: Random Hits OXP

Posted: Mon Dec 03, 2018 12:45 am
by BlackWolf
I also would like to try the light version if possible. Kind of working on a Pirate occupation pathway, and the spacebars are perfect.

Re: Random Hits OXP

Posted: Tue Dec 04, 2018 12:56 am
by montana05
BlackWolf wrote:
Mon Dec 03, 2018 12:45 am
I also would like to try the light version if possible. Kind of working on a Pirate occupation pathway, and the spacebars are perfect.
Last time I managed to dock on a spacebar with a (small) bounty on my head I had a rather unpleasant experience, ending by getting kicked out of the station. I believe its more a meeting point for assassins and mercenaries while pirates are not welcome. :)