Griff's normalmapped ship remakes

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Cody
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Re: Griff's normalmapped ship remakes

Post by Cody »

Griff wrote:It's only the multidecal version that's available now i think
<slaps forehead> Ah, good... I was obviously confused by the pic.
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Re: Griff's normalmapped ship remakes

Post by pagroove »

Are you gonna do a Griff Torus too someday? BTW lover the new Mk3 but let some of the older ones live to for the variation. :D
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Re: Griff's normalmapped ship remakes

Post by cim »

I upgraded my OS yesterday and the new one is a little pickier about plist formats - griff_station_bundle_halfsize_tex.oxp/Config/shipdata.plist has a missing semicolon near the end

Code: Select all

}
}
should be

Code: Select all

};
}
It still works here, but I think it will fail on Mac.

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Re: Griff's normalmapped ship remakes

Post by Cody »

cim wrote:griff_station_bundle_halfsize_tex.oxp/Config/shipdata.plist has a missing semicolon near the end
That semicolon is also missing in the griff_station_bundle_fullsize_tex_v1.1.oxp\Config\shipdata.plist it seems.
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Re: Griff's normalmapped ship remakes

Post by Corny »

I don't know if a semicolon causes it, but when I use the all-in-one package for the stations with halfsize textures, all Coriolis stations are replaced with a Trading Outpost for me.
The individual packs work fine.

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Re: Griff's normalmapped ship remakes

Post by Cody »

Hey Corny - you on a Mac, yes?
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Re: Griff's normalmapped ship remakes

Post by Eric Walch »

I can confirm that the mac will also not load the plist shown by cim and therefor none of the stations will show. And because also the internal stations are suppressed, you only see stations from other oxp's. e.g. the trading outpost. :wink:

On the mac, you can simply use the default texteditor to do the correction shown above by cim.

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Re: Griff's normalmapped ship remakes

Post by Corny »

So the semicolon was indeed the cause. Alright :)

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Re: Griff's normalmapped ship remakes

Post by Griff »

:oops: maybe one day i'll release an oxp without bugs, Maybe the mayans have the date recorded in a calendar

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Re: Griff's normalmapped ship remakes

Post by Griff »

Added a remake of the Wolf Mk II from the Amiga elite to the box.net site, there's a player flyably version but the NPC version doesn't behave like it did in Amiga Elite ie. appearing alongside thargoids - my version just gets randomly selected as a typical pirate.
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Re: Griff's normalmapped ship remakes

Post by Cody »

Griff wrote:Added a remake of the Wolf Mk II from the Amiga elite to the box.net site...
Sweet!
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Re: Griff's normalmapped ship remakes

Post by Corny »

What a beauty! Downloaded already :) Do I see two front lasers there?

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Re: Griff's normalmapped ship remakes

Post by psuamier »

Corny wrote:What a beauty! Downloaded already :) Do I see two front lasers there?
Win a free Wolf MK2 (OXP) from Griff! Be the first to write the detailed article (Wiki) with the publically available information about the Griffin Wolf. :mrgreen:
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Re: Griff's normalmapped ship remakes

Post by Cody »

psuamier wrote:Be the first to write the detailed article (Wiki) with the publically available information about the Griffin Wolf.
It'll be the same as this, I'd think... unless Griff has other ideas?
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Re: Griff's normalmapped ship remakes

Post by Griff »

Oops there was a typo in the name key in the shipdata.plist , i'd named it Mk III, should of course have been Mk II the same as the wiki page, i've re-uploaded the oxp as V1.01 with this fixed plus there was a missing bit in the paintmap that i've fixed which meant that some of the panels that should have been randomly repainted weren't - spotted this in El_Viejo's fab screenshot :D )
In anyone would like to make a wiki page or add some text to go with this ship or reuse any of the textures and modles then by all means please do! I can't guarantee any prizes though :wink:

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