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Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Tue Apr 17, 2018 11:51 pm
by Switeck
I'm pretty sure older versions didn't have this problem, so I may ditch the looks and just keep the logic of the new one.

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Wed Apr 18, 2018 5:29 am
by another_commander
cbr wrote:
Tue Apr 17, 2018 10:13 pm
It could be that what we see ( the distance we see ) and the actual collision detection are two different things.
Try checking what the actual bounding boxes and octrees for collision detection look like and see if something seems out of place. You can display those using the debug console and executing the command

Code: Select all

console.debugFlags = 0x40 | 0x80

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Wed Apr 18, 2018 8:13 am
by jackiebean
is the dock an untextured model of some sort? i think it is. could the solution be to make the dock box larger? or maybe center it a bit better?

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Wed Apr 18, 2018 4:24 pm
by cbr
I think the docking is related to being in a certain place which initiates the procedure, just like those refueling stations.

Here is a picture with the actual bounding boxes as per another_commanders code.

Image

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Thu Apr 19, 2018 2:44 pm
by jackiebean
hmmm, well it doesnt look like there is anything physically there to hinder a ship.

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Sun Apr 29, 2018 4:33 am
by Switeck
Then the most likely explanation is the model's graphics are simply not lined up with where the game thinks the "solid" parts are.

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Mon May 28, 2018 7:46 pm
by Switeck
Superhub v1.5 OXP does not have this problem.

It seems to use the smaller textures and lacks a defined docking port piece.

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Wed Dec 05, 2018 3:40 pm
by Svengali
The easist fix would be to scale down the model for the dock along the z-axis (e.g. to a length of 100 instead of 2000).

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Sat Dec 08, 2018 8:02 am
by MarchHare
So this is a really stupid question, and maybe off topic. How do I actually get docking clearance approved? Whenever I request it, I always get a denied response.

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Thu Dec 20, 2018 9:59 pm
by Svengali
MarchHare wrote:
Sat Dec 08, 2018 8:02 am
So this is a really stupid question, and maybe off topic. How do I actually get docking clearance approved? Whenever I request it, I always get a denied response.
Are you fugitive?

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Posted: Fri Dec 21, 2018 1:10 am
by Nite Owl
Are you using the Super Hubs for Extra Planets OXZ ?