Shocker: OXP stats

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: another_commander, winston

User avatar
Thargoid
Thargoid
Thargoid
Posts: 5510
Joined: Thu Jun 12, 2008 6:55 pm

Re: Shocker: OXP stats

Post by Thargoid »

mcarans wrote:If the OXP List even with length restrictions gets too big for a single web page, an easy change would be to put the Ships OXPs into their own table. The fact that I'm even considering this possibility is testament to the work of all OXP authors in producing so many high quality OXPs.
The problem is with OXPs that are multi-category. For example Aquatics is primarily a ship OXP, but has equipment, mission and dockable aspects to it. Taking the ship OXPs out into their own table would either lead to a duplication of an OXP in multiple tables, or one of the tables being arguably incomplete.

I recall this discussion came up when we last had the wiki sort-out, and why we still ended up with the single table, but improved by being sortable etc.

User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Disunited Kingdom
Contact:

Re: Shocker: OXP stats

Post by Smivs »

I don't think that's what mcarans meant. I'm sure he was talking about just-ship OXPs, not OXPs that add ships and other stuff.
Separating out the just-ships may be needed at a future date.
Commander Smivs, the friendliest Gourd this side of Riedquat.

User avatar
Thargoid
Thargoid
Thargoid
Posts: 5510
Joined: Thu Jun 12, 2008 6:55 pm

Re: Shocker: OXP stats

Post by Thargoid »

That's the second option I listed.

But if it's done then people may look through the list to see what ships they can install, but they wouldn't be offered ships in "multiple category" OXPs as they wouldn't be in the list. And if they were in the list, they'd end up listed in multiple categories which could be argued as being unfair promotion over other single-task OXPs.

User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Disunited Kingdom
Contact:

Re: Shocker: OXP stats

Post by Smivs »

Yeah, there's no easy solution. I do wonder how many people install a 'multi' just because they want one of the ships though. I'm sure it has happened, but not too often I'd expect. Most of the really cool ships have their own stand-alone OXP.
There is already a warning on the page that is is 'too long' (if you go into 'edit'), so this is something we'll need to address soon.
Commander Smivs, the friendliest Gourd this side of Riedquat.

User avatar
Commander McLane
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: Shocker: OXP stats

Post by Commander McLane »

Smivs wrote:There is already a warning on the page that is is 'too long' (if you go into 'edit'), so this is something we'll need to address soon.
Not too soon. This warning has been there forever, and is probably aimed at browser versions which don't even exist anymore.

It was the reason for splitting the table into separate tables for different letters in the first place, though. Which was reverted by the sortable table.

User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Disunited Kingdom
Contact:

Re: Shocker: OXP stats

Post by Smivs »

I'm not suggesting we actually do anything about it. If it ain't broke, don't fix it.
Commander Smivs, the friendliest Gourd this side of Riedquat.

mcarans
---- E L I T E ----
---- E L I T E ----
Posts: 320
Joined: Sun Jun 20, 2010 6:00 pm

Re: Shocker: OXP stats

Post by mcarans »

I think that the new Javascript engines in IE9, Chrome, Safari and Firefox are so fast now that the list will probably handle a fair few more OXPs before it runs into trouble. The Work in Progress OXPs and OXPs with Problems could be moved to another page at that time, so I guess any list splitting is way off for now, so we can discuss it once it becomes a necessity.

User avatar
Gnudoll
Dangerous
Dangerous
Posts: 92
Joined: Wed May 12, 2010 2:08 am
Location: Berkeley California

Re: Shocker: OXP stats

Post by Gnudoll »

How about a category for OXP's that fit multiple categories that is linked from all the other categories? OK, that sounds recursive. I'm speaking of a category for multiple category OXP's. That category would be a link at the bottom of all the other category pages. This way, nothing is left out, but nothing gets listed two, three, or six times? Is this a viable alternative?

User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 1882
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: Shocker: OXP stats

Post by maik »

Gnudoll wrote:How about a category for OXP's that fit multiple categories that is linked from all the other categories? OK, that sounds recursive. I'm speaking of a category for multiple category OXP's. That category would be a link at the bottom of all the other category pages. This way, nothing is left out, but nothing gets listed two, three, or six times? Is this a viable alternative?
Let's think more about this when we need to... so far our browsers still seem to cope with the onslaught of OXP authors...

Post Reply