Has anyone managed to play Oolite on the Raspberry Pi without problems?
I installed Oolite on a new RPi 3 with a clean installation of the latest Raspbian version (as of April the 3rd 2016) with the GL driver activated but I get lot's of graphical corruption:
Certain triangles on most objects like planets don't get textured every other frame. While the splash screen renders fine you can immediately see "black spots" flickering on Lave when starting the game and leaving the station (which is probably the skybox showing through the planet).
I tried using different GPU memory allocation amounts but I'm back at 64 MB because there's no difference.
I also tried activating the following hidden settings:
but aside of a blazing fast framerate this achieved nothing as well.
Maybe it's because the Oolite version of the repository is 1.77? Are there known problems in older versions which could cause these problems?
I could try and compile the github version but will it even run on an ARM CPU? Which flags should I use compiling it on a Pi?