Re: Elite: Dangerous - and the return

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Re: David Braben's Elite: Dangerous

Post by Cody » Fri Apr 04, 2014 8:43 pm

pagroove wrote:Hehe I've just read some topics on the ED forums. Some heated discussions there.
Yeah... it becomes tiresome reading some of it. I've had to add a couple of people to my ignore list.
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Re: David Braben's Elite: Dangerous

Post by pagroove » Fri Apr 04, 2014 8:48 pm

Cody wrote:
pagroove wrote:Hehe I've just read some topics on the ED forums. Some heated discussions there.
Yeah... it becomes tiresome reading some of it. I've had to add a couple of people to my ignore list.
Well this is always the case with 'online' games. I've seen the same thing in racing games, RPG's and so on. Let's say it looks all familiar. I do not take part in such discussions but I am in 'observation' mode :D
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Re: David Braben's Elite: Dangerous

Post by Wolfwood » Sun Apr 06, 2014 5:19 am

Yup, I ignored most threads before this and I continue to ignore even more of them now. Silly stuff, but unfortunately very common on online forums.
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Re: David Braben's Elite: Dangerous

Post by Pleb » Sun Apr 06, 2014 6:57 am

Wolfwood wrote:Yup, I ignored most threads before this and I continue to ignore even more of them now. Silly stuff, but unfortunately very common on online forums.
Things tend be civil on here... For the most part! :lol:

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Re: David Braben's Elite: Dangerous

Post by cim » Sun Apr 06, 2014 7:52 am

Pleb wrote:Things tend be civil on here... For the most part! :lol:
I suspect if we decreed that everyone had to play the same version of the game, down to the OXP set, semi-competitively, things would become rapidly uncivil very quickly. Rather Frontier than me!

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Re: David Braben's Elite: Dangerous

Post by Pleb » Sun Apr 06, 2014 8:02 am

cim wrote:I suspect if we decreed that everyone had to play the same version of the game, down to the OXP set, semi-competitively, things would become rapidly uncivil very quickly. Rather Frontier than me!
Well someone had better quote this the next time someone mentions/suggests an online version of oolite! :lol:

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Re: David Braben's Elite: Dangerous

Post by Cody » Sun Apr 06, 2014 11:32 am

cim wrote:I suspect if we decreed that everyone had to play the same version of the game, down to the OXP set, semi-competitively, things would become rapidly uncivil very quickly. Rather Frontier than me!
<nods vehemently> I'd not wish to be a mod on the Frontier forum - no way!
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Re: David Braben's Elite: Dangerous

Post by ClymAngus » Mon Apr 07, 2014 4:03 pm

Does anyone know how oolite is regarded on other forums like frontier?

Are we a seen as a bunch of programming hippies compared to the cut and thrust of Frontier? If so, good. For tinkering about with something does exist is far better for the soul than playing a locked down thing that half doesn't exist. I'm sure in the fullness of time it will all be lovely, new and fluffy. Until that shining day, I fear that game is currently causing more anger than it is curing.

Some people really are not doing their blood pressure any good at all.

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Re: David Braben's Elite: Dangerous

Post by Cody » Mon Apr 07, 2014 4:10 pm

ClymAngus wrote:Does anyone know how oolite is regarded on other forums like frontier?
I've been pleasantly surprised by the number of people on the FD forum who play/have played Oolite - we even have a small thread over there.
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Re: David Braben's Elite: Dangerous

Post by Disembodied » Mon Apr 07, 2014 4:17 pm

ClymAngus wrote:Some people really are not doing their blood pressure any good at all.
This might be something which Kickstarter projects are vulnerable to. People stump up their money at the outset, on a promise - in effect, buying a game which only exists in their imagination. Then, perhaps, as dreams and reality begin inevitably to diverge, they start to feel short-changed ("That's not what docking was like in my head! Change it at once!").

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Re: David Braben's Elite: Dangerous

Post by Tricky » Mon Apr 07, 2014 6:03 pm

Disembodied wrote:
ClymAngus wrote:Some people really are not doing their blood pressure any good at all.
This might be something which Kickstarter projects are vulnerable to. People stump up their money at the outset, on a promise - in effect, buying a game which only exists in their imagination. Then, perhaps, as dreams and reality begin inevitably to diverge, they start to feel short-changed ("That's not what docking was like in my head! Change it at once!").
:snickers

That's what the DDF is for (apparently). :twisted:

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Re: David Braben's Elite: Dangerous

Post by Cody » Mon Apr 07, 2014 6:39 pm

Tricky wrote:That's what the DDF is for (apparently).
Ah yes - the 'godlike powers' of the DDF.
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Re: David Braben's Elite: Dangerous

Post by Diziet Sma » Tue Apr 08, 2014 8:22 am

ClymAngus wrote:Does anyone know how oolite is regarded on other forums like frontier?

Are we a seen as a bunch of programming hippies compared to the cut and thrust of Frontier?
Further to what Cody said, from what I've seen, Oolite seems very much respected by all who've encountered it.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

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Re: David Braben's Elite: Dangerous

Post by Commander McLane » Tue Apr 08, 2014 11:34 am

It's touching to see the Flying Dutchman getting some love. :D

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Re: David Braben's Elite: Dangerous

Post by Geraldine » Tue Apr 08, 2014 1:11 pm

Cody wrote:
cim wrote:I suspect if we decreed that everyone had to play the same version of the game, down to the OXP set, semi-competitively, things would become rapidly uncivil very quickly. Rather Frontier than me!
<nods vehemently> I'd not wish to be a mod on the Frontier forum - no way!
:lol: <coughs>
Commander McLane wrote:It's touching to see the Flying Dutchman getting some love. :D
I am still hoping ED will have this too as an Easter Egg. :wink:
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